Planescape Setting


Shattered Star


Has anyone tried setting Shattered Star in Planescape, with Sigil standing in for Magnimar and Kaer Maga?


Probably not, but that sounds pretty awesome! Tell me more. . .


I was thinking of making the Pathfinder's as one of Sigil's many lesser factions. Obtaining the Shattered Star would, as an organization, help leverage them to major player status.

Most of the dungeons would be reached through portals or the portals would take the players roughly close enough for them to reach it on their own. Also, sit each dungeon in places that are at the very edges of each of the planes.

The Azlantians would the FIRST planar race. The Thassalons would be the subsequent civilization. The Rune lords would be demi-god figures that people believe died off, along with the other Thassalons, eons ago.

Our two big cities would stand in for city districts of Sigil, e.g., Kaer Maga even kind of looks like it could be a city section called the Hive.

My players like Pathfinder but dislike Golarion. So, this is kind of an attempt to file the numbers off, sort to speak.


Also, it would be a bit easier to insert some of the PFS modules in as side quests and jobs.\


I love this idea!


I'd say it is possible to pull off, and sounds awesome in general.


Part of the background would incorporate the emergence of Karzoug and the Denizens of Leng. Pretty much import the events of ROTRL as to have happened a year or two before the start of the game. "Tapestries of cobwebs tear apart as long forgotten doors to the plane of Leng open and the old paths awaken." Plateau of Leng's reemergence (and costly defeat of Karzoug) is felt through out the known planes and a race begins to recover knowledge and artifacts of that period, if only to prepare for the next Rune Lord.


I was thinking that Sandpoint could be located on the beaches of time in the astral sea. So, while the characters see a beach, from a material plane perspective they are constellations in the sky set near the horizon.

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