fireball damage


Advice


8th level Evocation Wizard with:
Spell Focus:Evocation, Mage's Tattoo: Evocation, Spell Specialization: Fireball, Intensified Spell, and Magical Lineage:Fireball

Assuming I want to cast Intensified Fireball how does the damage calculate?

Now add in a Empower Rod...what changes?

Liberty's Edge

Well empower adds 50% damage

Intensified raises the max damage from 10d6 to 15d6.

So at your current level which would be 11 for fireball with the feats. Intensified fire ball would be 11d6+5, empowered would add 50% or 5d6 more so 16d6+5


Azixirad wrote:

Well empower adds 50% damage

Intensified raises the max damage from 10d6 to 15d6.

So at your current level which would be 11 for fireball with the feats. Intensified fire ball would be 11d6+5, empowered would add 50% or 5d6 more so 16d6+5

Er, no.

An Intensified Fireball would be a 3rd level spell with a DC of (14+Int) that dealt 11d6+4 damage.

If you Empower it with a rod, you'd deal (11d6 x 1.5)+4 damage.

Empower does not add dice, it multiplies the result of your roll. And even though your caster level is 11, your wizard level is still 8, so intensified spells will still only add 4 damage.


Just curious; do you have access to the Lore Seeker trait so you can add +1 to the DC and caster level of your fireball?

...and are you an admixture evoker wizard so you can change the elements of your fireball?

...and do you have Preferred Spell (Fireball) so you can spontaneously cast fireballs, change them to cold, and then apply Rime Spell?

...and I just might be a bit of a fireball enthusiast. *cough cough*


Empower adds 50% more dice and 50% (rounded down) more bonus IIRC so it would be a:

CL 11 Intensified Empowered Fireball
10d6 (base)
+4 (half wizard level)
+1d6 (intensified to CL 11)
+5d6 (empowered 50% more dice)
+2(empowered 50% more wizard bonus)

EQUALS
16d6+6

Now go add a level of cross blooded orc/draconic sorcerer to boost that up to 16d6+38


bfobar wrote:

Empower adds 50% more dice and 50% (rounded down) more bonus IIRC so it would be a:

CL 11 Intensified Empowered Fireball
10d6 (base)
+4 (half wizard level)
+1d6 (intensified to CL 11)
+5d6 (empowered 50% more dice)
+2(empowered 50% more wizard bonus)

EQUALS
16d6+6

Now go add a level of cross blooded orc/draconic sorcerer to boost that up to 16d6+38

Empower does not add dice. Empower multiplies the dice rolled by 1.5.


BigDTBone wrote:
Empower does not add dice. Empower multiplies the dice rolled by 1.5.

Exactly. And the Evocation Wizard's ability specifically states that it is not affected by Empower.

bfobar wrote:
Now go add a level of cross blooded orc/draconic sorcerer to boost that up to 16d6+38

No, it would actually be ((11d6+22)*1.5)+4.

For reference:
11d6+4 averages 38.5
(11d6*1.5)+4 averages 61.75
((11d6+22)*1.5)+4 averages 94.75


Empower says: "All variable, numeric effects of an empowered spell are increased by half [...]."

The effect of fireball is: roll 1d6 per caster level for damage.

Multiply that by 1.5 to: roll 1.5d6 per caster level for damage.

Liberty's Edge

Thank you all for the correction, the empowered feat seemed so simple.

So using the OP's example roll 11d6 add +4 since this is level without feats and multiply it by 1.5


you dont get to multiply the +4 from Intense Spells.
Since Empower Spell only affects Variable numbers and bonus to those dice you dont get 50% more dice.

11d6 x 1.5 + 4


Probably long past anyone caring, but empower adds 50% to both variable dice rolled AND any bonuses on those dice. If you rolled 6d6+4 on a fireball for a total of 30 damage, it becomes 45 with empowered spell

Grand Lodge

Might as well post the Feat for Clarification:

Empower Metamagic wrote:

Benefit: All variable, numeric effects of an empowered spell are increased by half including bonuses to those dice rolls.

Saving throws and opposed rolls are not affected, nor are spells without random variables.

Level Increase: +2 (an empowered spell uses up a spell slot two levels higher than the spell's actual level.)

Duraxis wrote:
Probably long past anyone caring, but empower adds 50% to both variable dice rolled AND any bonuses on those dice. If you rolled 6d6+4 on a fireball for a total of 30 damage, it becomes 45 with empowered spell

BINGO!!! The correct usage of Empower spell!


Fruian Thistlefoot wrote:

Might as well post the Feat for Clarification:

Empower Metamagic wrote:

Benefit: All variable, numeric effects of an empowered spell are increased by half including bonuses to those dice rolls.

Saving throws and opposed rolls are not affected, nor are spells without random variables.

Level Increase: +2 (an empowered spell uses up a spell slot two levels higher than the spell's actual level.)

Duraxis wrote:
Probably long past anyone caring, but empower adds 50% to both variable dice rolled AND any bonuses on those dice. If you rolled 6d6+4 on a fireball for a total of 30 damage, it becomes 45 with empowered spell

BINGO!!! The correct usage of Empower spell!

Although whether Empower Spell affected bonuses to dice rolls changed with a ruling a couple years ago (originally J.B. had said it didn't, but S.K.R. answered differently in an official FAQ), the feat will still not apply if the description of the bonus specifically says it is not multiplied by Empower Spell.

That is the case with Intensify Spell, which specifically says in the description is not multiplied by Empower Spell.

So although the earlier posts were incorrect with how Empower Spell works, they came to the correct end conclusion because Intensify Spell is a special exclusion for Empower Spell.

Dark Archive

According to the PRD, Intensify Spell says absolutely nothing about how it interacts with Empower Spell. I think you might be thinking of Maximize spell instead.


Victor Zajic wrote:
According to the PRD, Intensify Spell says absolutely nothing about how it interacts with Empower Spell. I think you might be thinking of Maximize spell instead.

I'm pretty sure everyone's actually talking about the Intense Spells ability of evocation-focused wizards


Darigaaz the Igniter wrote:
Victor Zajic wrote:
According to the PRD, Intensify Spell says absolutely nothing about how it interacts with Empower Spell. I think you might be thinking of Maximize spell instead.
I'm pretty sure everyone's actually talking about the Intense Spells ability of evocation-focused wizards

I was.

Quote:
If you rolled 6d6+4 on a fireball for a total of 30 damage, it becomes 45 with empowered spell

In this case, the +4 is not multiplied with Empower. That's what I meant.

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