JRR Tolkien
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AMH: As you move towards the door, you bump into several harmless cave fish and you realize that the floor is covered with sharp metal, stone and broken glass. luckily you are covered head to toe in steel.
Opening the door release moar water into the room(It is now 5' deep). There is a 30' long hallway also filled with water to a depth of 5' ending at a "T" intersection. Along the passage are cells(3 on each side) with iron bars. The bars are badly corroded. All the cells are empty...
Charles Scholz
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*Pulls out waterwings and puts them on.
Flies thru the water to where a vaguely AM Healer shaped hole in the water is.*
Take off that ring.
*Slaps AM Healer upside his head.*
JRR Tolkien
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The silence is broken by this sound and you see three fins coming from the "T" intersection. Perhaps it is all the sugar in the water!
| Trapdodger Barefoot |
Trap sees the fins and pulls out a lasso, then he remembers the sharp teeth and how silly a lasso is, so he pulls out pixie sticks
"Hey how did those get in my stuff?"...quickly seals them in a ziplock bag.....silly AM healer doesn't know pop rocks and fun dip are the only real adverturers choice for candy.
Finally pulls a javelin out of his efficient quiver...
"Fishing!"
JRR Tolkien
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Alissa/Bear: The three albino mako sharks swim in closer looking for a sugary snack, the first one is greeted by three arrows and a bear that confuses the shark with a salmon ripping the poor thing to shreds.
The two others now on a sugar and blood bender attack.
1d4 ⇒ 3 1d4 ⇒ 3
They both attack AMH somehow sensing that the healer has moar sugar.
Bite: 1d20 + 8 ⇒ (9) + 8 = 17 Chomp: 2d6 ⇒ (5, 1) = 6
Bite: 1d20 + 8 ⇒ (14) + 8 = 22 Chomp: 2d6 ⇒ (3, 1) = 4
Tvashtri Abdul-Khasis
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"*sigh* Not that I don't feel a certain degree of schadenfreude, but...you know..."
krunk-CHIK!: 1d20 + 9 ⇒ (20) + 9 = 29*
damage: 1d10 + 1 ⇒ (6) + 1 = 7
Minimus Macabre stands by its master, ready to defend.
damage: 1d4 + 1 ⇒ (4) + 1 = 5
Wicked Weaver's magic missile: 3d4 + 3 ⇒ (4, 1, 2) + 3 = 10
Agni's crossbow breath: 1d20 + 5 ⇒ (16) + 5 = 21
damage: 1d8 ⇒ 8
* = confirm?: 1d20 + 9 ⇒ (14) + 9 = 23
bonus damage?: 1d10 + 1 ⇒ (8) + 1 = 9 +7 = 16
JRR Tolkien
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TAK and his army of minions take one of the sharks down.
AMH leaps in slow-mo to the back of the shark, in midair he manages to put on a black leather jacket and grease his hair. Eeeeehhhhh!
Jenny meanwhile builds up speed and jumps the shark somehow freezing in time and space only to complete the jump after the longish commercial break
| Trapdodger Barefoot |
Trap decides he has to either fish or cut bait....
He wonders if AM Healer can stay on for 8 seconds.....he liked the way he got into riding position..
"Your a natural! Hang on!"
Trap readies his sickles in case a shark decides to swallow him whole....
"My uncle trapspringer, once got eaten by a shark, dodge the teeth and cut your way out the gills."
| Ranger Alissa |
TRUE STRIKE
Shoots the shark under AMH 1: 20 + 15 + 1 = 36 Sushi 1: 1d8 + 1 + 1 ⇒ (5) + 1 + 1 = 7 Crit Damage 1: 1d8 + 1 + 1 ⇒ (2) + 1 + 1 = 4
Shoots the shark under AMH 2: 20 + 15 + 1 = 36 Sushi 2: 1d8 + 1 + 1 ⇒ (2) + 1 + 1 = 4 Crit Damage 2: 1d8 + 1 + 1 ⇒ (1) + 1 + 1 = 3
Shoots the shark under AMH 3: 20 + 15 + 1 = 36 Sushi 3: 1d8 + 1 + 1 ⇒ (2) + 1 + 1 = 4 Crit Damage 3: 1d8 + 1 + 1 ⇒ (1) + 1 + 1 = 3
Total Damage =: 25 = 25
I need a maximize damage feat.