Moniker: "Minimus Macabre Mk. III"
This clockwork statuette bears the likeness of a grinning skeleton warrior holding a tiny but wicked sword in a death grip, while its other arm hangs more freely at its side, potentially leading the mind to wonder what it is for....
Shell: Steel (Tiny, 9 lbs.)
Abilities: STR 12, DEX 10, CON -, INT -, WIS 3, CHA 3
Hit Points: 35 (3d10+5)
AC: 22, touch 12, flat-footed 22 (+2 size, +10 natural)
Speed: 20 feet
BAB: +3
CMB: +2
CMD: 12
Attack: falcata +6 (1d4+1, 19-20/x3)
Saving Throws:
Fortitude: +1
Reflex: +1
Will: -3
Functions: Land Speed, Melee Attack, Acrobatics Skill +6, Improved Strength X3, Improved Dexterity, Manipulating Appendage (crude)
Spell-like Abilities:
3/day each - disrupt undead*, touch of fatigue (DC 18)
1/day each - sleep, chill touch, ear-piercing scream (DC 19)
1/day each - stricken heart, gust of wind (DC 20)
1/day each - ray of exhaustion, halt undead (DC 21)
Moniker: "Wicked Weaver"
Force resonates in the delicate limbs of this fine silver statuette of a spider, which has the interior of a purple geode where its eyes should be, and fearsome mouthparts including a wicked blade and an ominous chute.
Shell: Silver (Tiny, 4 lbs., electrical immunity)
Abilities: STR 10, DEX 10, CON -, INT -, WIS 3, CHA 3
Hit Points: 30 (3d10)
AC: 18, touch 12, flat-footed 18 (+2 size, +6 natural)
Speed: 20 feet
BAB: +3
CMB: +1
CMD: 11
Attack: kukri +5 (1d2, 18-20/x2)
Saving Throws:
Fortitude: +1
Reflex: +1
Will: -3
Functions: Land Speed, Melee Attack, Acrobatics Skill +6, Improved Strength X3, Grenadelike Weapon Launcher, Venom Duct
Spell-like Abilities:
3/day each - acid splash*, mage hand (DC 17)
3/day - magic missile
1/day each - web, minor image (DC 19)
1/day each - spiked pit, silver darts (DC 20)
Moniker: "Agni"
This slightly baroque statuette of shining copper resembles a tiny efreet with a bulging neck and gaping maw, within which can be seen the tip of a crossbow bolt ready to launch. Its eyes gleam with an inner fire, and its arms, though normally folded over its chest, seem ready to move when cued to do so.
Shell: Copper (Tiny, 6 lbs., electrical affinity)
Abilities: STR 8, DEX 10, CON -, INT -, WIS 3, CHA 3
Hit Points: 30 (3d10)
AC: 17, touch 12, flat-footed 16 (+2 size, +5 natural)
Speed: 20 feet
BAB: +3
CMB: 0
CMD: 10
Attack: light repeating crossbow +5 (1d8, 19-20/x2)
Saving Throws:
Fortitude: +1
Reflex: +1
Will: -3
Functions: Land Speed, Ranged Attack (Repeating), Bonus Spell Slot (1st)
Spell-like Abilities:
3/day each - spark, flare (DC 17)
1/day each - snapdragon fireworks, gravity bow, infernal healing, flare burst (DC 18)
1/day each - fiery shuriken*, glitterdust (DC 19)
2/day - fireball (DC 20)