Shatter: 4d6 ⇒ (5, 3, 3, 6) = 17
"They look like they have glass jaws should not be too hard to take down."
GLASSY SMASH: 1d20 + 12 ⇒ (20) + 12 = 321d12 + 12 ⇒ (5) + 12 = 17
Blast, no spare bludgeoning weapons.
Shooting for Effect: 1d20 + 9 + 1 ⇒ (16) + 9 + 1 = 26
Here's Looking at You: 1d8 + 2 + 1 ⇒ (2) + 2 + 1 = 5
AMH: 9 out of 10 people recommend smashing monsters as a daily deterrent to death
Jenny: Slimy creature?: 1d20 + 7 ⇒ (6) + 7 = 13 Oh yeah It's greased up
Wasp: The creature screeches in pain and attacks you.
Glass Sword: 1d20 + 7 ⇒ (11) + 7 = 18 Pain: 1d10 + 7 ⇒ (3) + 7 = 10
Nasty: Although your axe smash is true it looks like it did about half of what it should You can use the flat of your axe to to do full damage
It retaliates Glass Sword: 1d20 + 7 ⇒ (15) + 7 = 22 Pain: 1d10 + 7 ⇒ (2) + 7 = 9
Alissa:Are you using blunt arrows Your hit the fell creature right in the eyeball.
It attacks Glass Sword: 1d20 + 7 ⇒ (3) + 7 = 10 Pain: 1d10 + 7 ⇒ (2) + 7 = 9
He looks at the axe and recognizes it is not working as well.
"Me need to use Papa's Cluby." He drops his axe and draws forth an enormous club the top is ringed with a steel band made from cold iron followed by a band made from silver followed by a band of adamantite.
"IT'S CLUBBERING TIME."
Papa's Club: 1d20 + 12 ⇒ (6) + 12 = 182d6 + 11 ⇒ (6, 4) + 11 = 21
Nasty: Your attack catches the creature right in the solar plexus
It attacks Glass Sword: 1d20 + 7 ⇒ (1) + 7 = 8 Pain: 1d10 + 7 ⇒ (6) + 7 = 13
Flaming sphereon greased skeleton, using albatros snot as component, thereby igniting the grease.
mighty kick: 1d20 + 7 ⇒ (19) + 7 = 26 Now, Die!: 1d8 + 4 ⇒ (1) + 4 = 5
The Mighty Chocobo appears replacing Cr500wasp, I was sick of playing a caster
"SMASHY, SMASH, SMASH. Go down with a crash. Wow me rhyming. me pretty smart I don't think I have ever rhymed before. "
SMASH: 1d20 + 12 ⇒ (1) + 12 = 13
CRASH: 2d6 + 12 ⇒ (6, 2) + 12 = 20
Jenny:A flaming green glass skeleton, that's gotta look cool.Especially when it begins melting The creature lights up and takes Fyah: 3d6 ⇒ (3, 6, 1) = 10
It attacks Glass Sword: 1d20 + 7 ⇒ (16) + 7 = 23 Pain: 1d10 + 7 ⇒ (3) + 7 = 10
Wasp: For a bug with such spindly legs you manage to damage the creature
It attacks Glass Sword: 1d20 + 7 ⇒ (18) + 7 = 25 Pain: 1d10 + 7 ⇒ (6) + 7 = 13
Nasty: I am afraid that misses, but it attacks you
Glass Sword: 1d20 + 7 ⇒ (1) + 7 = 8 Pain: 1d10 + 7 ⇒ (8) + 7 = 15
RRRAAWWWWRRR!
Full Attack
Slam: 1d20 + 13 ⇒ (10) + 13 = 23
Slam: 1d20 + 13 ⇒ (9) + 13 = 22
Bite: 1d20 + 8 ⇒ (10) + 8 = 18
Paw: 1d10 + 8 ⇒ (7) + 8 = 15
Paw: 1d10 + 8 ⇒ (7) + 8 = 15
Teeth: 1d6 + 8 ⇒ (1) + 8 = 9
Bear: Your 3 attacks leave the creature hurting pretty badly.
One fresh one flys over and attacks Glass Sword: 1d20 + 7 ⇒ (13) + 7 = 20 Pain: 1d10 + 7 ⇒ (6) + 7 = 13
Cricket/Wasp/Chicken: Well at least you moving up the food chain, So you are a chicken monk?
"OW! Okay, I felt it was sort of unfair to do this to you, but see how you like it, stupid glass fairy skeleton... something!"
Shatter on the burning skelly. While flaming sphere stays on it.
Jenny: Fyah: 3d6 ⇒ (1, 5, 5) = 11 Shattah: 4d6 ⇒ (3, 2, 4, 2) = 11
It attacks: 1d20 + 7 ⇒ (3) + 7 = 10 1d10 + 7 ⇒ (7) + 7 = 14
I will see you kids after the 17th
I need some action!
Arcane Blast at FSAB
Fyah Breath: 1d20 + 4 + 6 ⇒ (15) + 4 + 6 = 25 substituting charisma modifier and ancestral bonus for dexterity modifier
Arcane Blast and damage: 2d6 + 4 ⇒ (2, 6) + 4 = 12
Deafening ancestral dragon roar:5d6 + 4 ⇒ (1, 3, 5, 4, 6) + 4 = 23
AMS: Wow! that was awesome. You killed it. As your attacks hit the creature it explodes for Boom: 2d6 ⇒ (5, 2) = 7 all over the bear 2d4 ⇒ (1, 1) = 2
The last one flies down and attacks you: Glass sword: 1d20 + 7 ⇒ (4) + 7 = 11 Pain: 1d10 + 7 ⇒ (3) + 7 = 10
SMASH THE LAST ONE.
1d20 + 27 ⇒ (1) + 27 = 28
1d8 + 2d8 + 11 ⇒ (2) + (2, 5) + 11 = 20
M$@#~%&+%#~~.
I NEED A NEW DEITY.
Shooty: 1d8 + 9 + 1 ⇒ (7) + 9 + 1 = 17
NonBluntedArrow: 1d8 + 2 + 1 ⇒ (7) + 2 + 1 = 10
Wham: 1d20 + 13 ⇒ (20) + 13 = 33
Wham2: 1d20 + 13 ⇒ (1) + 13 = 14
Chomp: 1d20 + 8 ⇒ (2) + 8 = 10
Bam: 1d10 + 8 ⇒ (5) + 8 = 13
Thank You Ma'am: 1d10 + 8 ⇒ (9) + 8 = 17
Bam2: 1d10 + 8 ⇒ (4) + 8 = 12
Crunch: 1d8 + 8 ⇒ (1) + 8 = 9
Knowledge(whatever applies): 1d20 + 7 ⇒ (3) + 7 = 10
Hiya double kick: 1d20 + 9 ⇒ (11) + 9 = 20
mwahaha: 1d8 + 6 ⇒ (2) + 6 = 8
number 2: 1d20 + 9 ⇒ (17) + 9 = 26
bwahaha: 1d8 + 6 ⇒ (7) + 6 = 13
AMH: Yikes,yeah you may want to check on new deities
Alissa/Bear/Choc: You each manage to kill one, each one explodes doing Boom: 2d6 ⇒ (3, 3) = 6 to each of you.
Nesod: You somehow know that these creatures will regenerate in 2-8 rounds.
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"They're going to regenerate in 12-48 seconds! Brace yourselves!!!"
Nasty goes ahead to eat the shards of the glass as he can eat anything and digest it and get some sort of nutrients from it. So he starts to shovel glass into his mouth.
Nasty: FYI There are 2 left that are alive, 1 is burning from Jennys flaming sphere.
One attacks you Glass Sword: 1d20 + 7 ⇒ (19) + 7 = 26 Pain: 1d10 + 7 ⇒ (9) + 7 = 16
Also, there is an orange door behind you(that you came through)and a golden door on the other side.
yeah!: 1d20 + 9 ⇒ (6) + 9 = 15
boom: 1d8 + 6 ⇒ (1) + 6 = 7
How big is the blast area. If it is more than 5 feet from the square it was in, it doesn't get me.
Also, is there a reflex save?
SMASH!
1d20 + 19 ⇒ (2) + 19 = 21
1d8 + 2d8 + 7 ⇒ (7) + (8, 3) + 7 = 25
Choc: You hit the beastie square in the groin, It squeals like a little girl.
It attacks: Glass Sword: 1d20 + 7 ⇒ (1) + 7 = 8 Slice and Dice: 1d10 + 7 ⇒ (1) + 7 = 8
Alissa: For simplicitys sake, I reduced their blast area to 1 person and no there is no save.
AMH: 2....Really...You might want to look into a new god, However you hit the flaming one and kill it...However it splodes on you for 2d6 ⇒ (1, 4) = 5
I hand Alissa my staff and Detect Magic on the doors and beetles.
Nesod: The orange door(The one you all came through) is now a mundane door, The golden door at the other end of the room has evocation magic on the right handle.
Beetles? Do you mean the cockroaches with the human heads from earlier? These are not the same creature, However you can determine that they will constantly regenerate while they are in this room.
Okay. Sorry bout that.
"Don't touch the right handle on the door and get the corpses out of here!"
Nesod: Unfortunately, there are no corpses as the creature explode and turn into glass fragments upon reaching 0 hp.
Nasty: Yes there is 1 left whacking away at Choc
It was great, all I did was eat, drink, golf, tan and do the Bob Marley expedition
Do I have a dustbroom in my inventory?
The what now?
Nesod: That is one big Dustpan
For some reason i cann ot post links to the tour, I'll try later
I'm going to try the left handle of the door after casting Resistance on myself.
Nesod: I assume you mean the golden door on the other side of this room?
WHAT HAPPENS IF NASTY EATS THE BUGS? DO THEY REGENERATE INSIDE HIM?
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No. Nothing can survive inside his gullet.
"Except for the Midgaard Serpent."
AMH: THESE ARE NOT BUGS!...sorry for yelling, all this travel has played hell with my gout.
*Scoops up the piles of glass. Takes them to a different room.
Seperates them into 8 seperate piles.*
JRR Tolkien wrote: Nasty/Wsap: Ok what the hell, Behind the door a long stairway(20') leads down to circular room, which is about 80' in diameter. Sharp shards of broken green glass fill the room to a depth of about 3'; the ceiling rises 30' from the surface of the glass. Alissa: You would have to clear this entire room of glass fragments in order to get all the creatures.
Forgot about that.
Lets get out of here.
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