Best Virtual Tabletop for me?


Pathfinder First Edition General Discussion


I'm not quite sure if this is the right section, but here's hoping.

Anyways, I'm looking to get a virtual tabletop for a pathfinder game I'll be hosting remotely. I've found a few that look good, but nothing thus far has had everything I want in one package. Price is not an issue, just quality.

I need the ability to have a very large world map, line of sight based fog of war, a really good dice roller, the ability to set everything up beforehand and have the space populated and ready to play when I load it up, preferably the ability to have the maps editable ingame, as well as a way for PC's to make notes on maps I've given them (only seen one have this, but it looked cool).

Does something that has all of this exist? Thanks for any help, and if this is in the wrong section, sorry.


http://www.rpgwithme.com/

Great site. It's is constant dev and Rob is receptive to input for ideas on how to improve it. I've GM'd two modules with it. Two of my friends have done at least another two each.

That said, I don't think it allows PCs to make notes on the map.


I can't find if that has line of sight fog of war. I'd like it so that each player can only see what their character can see, is that supported? That character sheet program looks incredible, though. Definitely a very nice program.


RPGwithme has Fog of War. You can set it for each PC separately if you want to. They have a 1 month trial if you want to mess with it.


Battlegrounds: RPG Edition (aka BRPG) has all of that, except for the line-of-sight Fog of War. Instead, it uses a combination of manual FoW reveals and dynamic (light-source-generated) FoW reveals. The first two screenshots here show how it all works together.

BRPG's FoW system has other neat tricks up its sleeve, such as the ability to use a night map as the masking layer for a daylight map, such that as the players explore the map, it appears that their light sources are truly shedding light on the map. The result looks like this.

For "always-on-screen" player-editable notes, the GM would have to assign ownership of a text label to each player. The players could then edit/modify/hide/conceal their text labels at will.

Alternatively, players can enter ToolTip style (popup) notes on any existing stand-alone map element that they have been allowed access to (see pg. 53 of the BRPG User Manual). Such notes only appear when you mouse-over the item in question.

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