Bane the Bat Breaker Build


Advice


I was wondering if people could help me get started on a build that will seek to emulate Bane.

To start with the campaign will be core book only and we get 15 points to buy stats.

We will also be starting at level 5.

I was thinking of a Human Monk with the following stats

STR = 15 (17)
DEX = 13
CON = 13
INT = 9
WIS = 14
CHA = 8

I am going with Power Attack as one of my first level feats.

Thanks for the help everyone.


I would find a way to up your int extremely fast as Bane was a genius (in the comics and the newest movie) Otherwise focus on unarmed and grappling abilities.


If you wanted to match him in the way he does stuff, and not so much in how, I'd go with a strength based magus.


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Beastmorph/Vivisectionist Alchemist

Sovereign Court

Tell us which qualities, in particular, inspired you to emulate Bane, and we'll help you with a build to do that. Did you like his martial arts? His status as a chaotic leader? His accent? etc.


Pathfinder Adventure Path Subscriber
Reynard_the_fox wrote:
Tell us which qualities, in particular, inspired you to emulate Bane, and we'll help you with a build to do that. Did you like his martial arts? His status as a chaotic leader? His accent? etc.

Yeah, with a 15 pt. buy you're not going to be able to comic book Bane, he's a 25 pt. buy at least.

Just focus on either his fighting or leadership, you're not going to be able to do it all.

Sovereign Court

Son of the Veterinarian wrote:
Reynard_the_fox wrote:
Tell us which qualities, in particular, inspired you to emulate Bane, and we'll help you with a build to do that. Did you like his martial arts? His status as a chaotic leader? His accent? etc.

Yeah, with a 15 pt. buy you're not going to be able to comic book Bane, he's a 25 pt. buy at least.

Just focus on either his fighting or leadership, you're not going to be able to do it all.

You know, I could actually see him as a pretty badass antipaladin...


With regards to Bane I most liked the martial arts and the fact he could lay down a beating to anyone. So I would say focus on his martial arts.

Race is fairly flexible.

Where was his accent supposed to be from?

Antipaladin would be good except the damage would be low as you would have to stick with Improved Unarmed Combat theme wise.

Never thought of magus before

Sovereign Court

If you insist on unarmed combat, it's probably going to end up as a monk or an unarmed fighter. Take a look at the style feats and see if any tickle your fancy - maybe Dragon or Tiger style.

Another option is to go Barbarian with the Brawler and possibly Greater Brawler rage powers, and just focus on sundering things. For example, the spines of your enemies.

(Warning: Master of Many Styles monks are tempting, but frequently lacking on offense - without Flurry of Blows letting you pretend you have a full BAB, you probably won't hit things as much as you want.)


How about going Monk as the class with the Tetori build?

That would seem to fit in with the sundering of opponents spines style of fighting.


Do you desire the Cartoon/Comic image or the Movie (Dark Knight Rises; the other version SUCKED)?


Beastmorph Alchimist +1


Might I suggest Human Brawler Fighter?

Str 15 (+2 Human)
Dex 13
Con 14
Int 10
Wis 12
Cha 8

The desire is to maintain a similar stat line to the one you stated. Brawler is a fighter archetype found in Ultimate Combat on page 44. The description reads:

All melee is up close and personal, but some warriors bring it as close as they can get. Brawlers can be found anywhere, among all races and societies. A brawler could be hired muscle in a tavern, a local crime syndicate enforcer, or a hotheaded recruit among the ranks of a baron’s guard. Often brawlers’ in-your-face attitudes are as powerful as their tactics.

Bane in the comics and Dark Knight Rises isn't a fast attack hitter. He takes punches and picks his target, making each hit count to maximum effect. A cestus is advised to negate the need for Improved Unarmed Strike, unless you desire some of the feats in the tree.

EDIT: The ability to wear armor will make up for the low buy-in.

Dark Archive

Sandancer wrote:


To start with the campaign will be core book only and we get 15 points to buy stats.

So if archetypes are out I think a normal everyday monk is your only real option.


Glad to point that out, but Sandancer has made mention of archetypes himself.


You can't make a bane character with the core book. I'm sorry, you will be disappointing if you try to make bane out of a monk.

If I had to use core only, I would try to emulate banes venom with barbarian rage. I believe there are some rage powers that allow for better unarmed fighting while under the effects of rage, but they may not be core. Regardless, without having access to an alchemist, you would be better served by trying to make the barbarian work for you.


Barbarian is a valid option for the comic version and a standard fighter, focusing feats into Unarmed or Close combat is just as good for Dark Knight Rises version.


I know that I cant make Bane himself. I trying more for a Bane inspired character. The GM I would be playing under is supposed to be getting more of the Pathfinder books.

If he has not got the books then he may not allow the archetypes as he prefers people not to use books he does not have.

I missed the Brawler archetype. Better go and have a look at it now.


This now makes me wonder if there are steroids in Pathfinder. Making a Fighter that's all hopped up on Venom could be cool.


Pathfinder Adventure Path Subscriber
Vamptastic wrote:
This now makes me wonder if there are steroids in Pathfinder. Making a Fighter that's all hopped up on Venom could be cool.

Potions of Bulls Strength, Bear's Endurance, etc...

In fact, the best thing to do might be to make a fighter or monk who's addicted to using potions to boost his attributes.


Son of the Veterinarian wrote:
Vamptastic wrote:
This now makes me wonder if there are steroids in Pathfinder. Making a Fighter that's all hopped up on Venom could be cool.

Potions of Bulls Strength, Bear's Endurance, etc...

In fact, the best thing to do might be to make a fighter or monk who's addicted to using potions to boost his attributes.

This is actually a fantastic idea. Can you make those potions alchemically, or is it purely a magical process?


Pathfinder Adventure Path Subscriber
Vamptastic wrote:
Son of the Veterinarian wrote:
Vamptastic wrote:
This now makes me wonder if there are steroids in Pathfinder. Making a Fighter that's all hopped up on Venom could be cool.

Potions of Bulls Strength, Bear's Endurance, etc...

In fact, the best thing to do might be to make a fighter or monk who's addicted to using potions to boost his attributes.

This is actually a fantastic idea. Can you make those potions alchemically, or is it purely a magical process?

If you mean could an alchemist make them, then yes. But if you're asking if a fighter with ranks in craft: alchemy could make them then no.

An alchemist gets brew potion at level one, beyond that it's a feat requiring three levels in a casting class.


Hmmm. A Brawler with one level in Alchemist looks like what's required, then.

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