Jiggy RPG Superstar 2012 Top 32 |
hogarth |
In my (somewhat outdated) experience, the core classes I saw the least were the paladin (I don't think I ever saw one) and the barbarian (I think I saw one PC with one level of barbarian).
I'm sure that's highly dependent on region, though; all takes is one or two players who like paladins or barbarians to change the stats wildly, to use my example.
nosig |
Played since season 0 and I have never seen a fellow rogue.
I have seen a lot of Rogues... I've even played at tables with 3 of 6 players playing Melee Rogues (Yeah, I think they are touched in the head too).
Though I would say, I have seen some rogues build a bit odd... one with no skill ranks in Perception or Disable Device. None, as in zero. Means the Rogue couldn't pick a lock. (eye roll)
nosig |
Really? Rogues certainly aren't that common - but I played with 3 pure rogues and a multiclass aiming for Arcane Trickster at Origins. And a ninja.
But as has been said before - it varies by where you are.
Yeap. I have three myself.
One is a Rogue (Trapsmith) 6/ PF Delver 1/ Wizard 1One is a Rogue 3/Wiz 3/ Arcane Trickster 3
One is a Rogue (Knifemaster) 6/ Fighter 1
Guess it's just a local thing...
roysier |
I see lots of Fineses Rogues unfortuantly. At higher levels in PFS with lots of PFS high combat oriended scenarios they usually can't pull their wait.
I have only seen a Samurai played one time. I have seen a couple cavaliers, but usually they are small races riding around on Wolves.
I don't see very many Barbarians over level 5. I figure most people that play them realize the amount of healing needed to keep them up becomes a huge resource drain.
roysier |
The problm with Finese rogues is they can't get though DR/ that you run into increasingly at higher levels. So it they can't get into precision damage situations they are usually worthless. If they are one of 4 players playing season 0-3 or 1 of 6 in season 4 the fact they can't contribute creates a very difficult situation for eveyone else in the party. On tables when there are extra PC's over what the scenario is written for they are fine.
Jiggy RPG Superstar 2012 Top 32 |
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The problm with Finese rogues is they can't get though DR/ that you run into increasily at higher levels. So it they can't get into precision damage situations they are usually worthless. If they are one of 4 players playing season 0-3 or 1 of 6 in season 4 the fact they can't contribute creates a very difficult situation for eveyone else in the party. On tables when there are extra PC's over what the scenario is written for they are fine.
That's what agile weapons are for. Or backups of different materials, or +3 or higher enhancement bonuses, or energy damage enchantments (flaming and friends), etc.
Poimandres |
Unless there is a reason the two effects wouldn't have good synergy (or are forbidden and I missed it in the Additional Resources), I could see a rogue taking one level of Wizard specializing in Divination somewhere around second or third character level (Divination is good for Forewarned so as to always act in a surprise round, as well as the occasional True Strike) and also taking four levels of the Thug and Bandit archetypes (for good crowd control and the Ambush extraordinary ability at 4th level Bandit, giving the rogue a move action, standard action, and swift action during the surprise round). Such a rogue might be of some use in melee but would lose Trapfinding, Trap Sense, and Uncanny Dodge. Just a guess?
Charon's Little Helper |
If you remove Trapfinding? That's nearly half the reason to bring along a rogue!
Besides - if a rogue can get into flank position, they can dish out some damage even if they have to deal with DR. My melee bard loves teaming with melee rogues. He has a nice AC and buffs everyone, then goes up and provides flanking for them, and he is able to tumble around to make sure the rogue gets a full attack flank.
Delbert Collins II |
I'm interested in playing something not seen that often at a table, for varieties sake. But I'm not experienced enough (at all really) with PFS to have a good idea of what that might be. So I humbly ask, what's the least represented class in PFS?
After almost 400 tables - The classes I have seen the least are:
From the CRB:
Wizards. I don't see very many, I think buying scrolls to load your spell book turns off a lot of people - I think. Its a maintenance thing that most find annoying so Sorcs seem to get all the arcane love from the CRB.
From the APG:
None, I see them all frequently.
From the UC:
The Sam I see very infrequently, but do usually see at least one per event. It has been at least a year since I last saw a wizard.
From the UM:
None, I see tons of Magus.
I have never bothered tracking achetypes so I cannot give you any answer there and keep in mind my table variation and experience may vary greatly from others. But I run at 15 conventions a year so see a wide variety of characters.
Delbert Collins II |
How many total tables have you played at? I think it would be helpful to be able to say I have never seen a "name class here" and have played at 10 tables vs I have never seen a "name of class here" and have played at 10000 tables.
I think that might help meeko to have something to compare peoples experiences with the quantity of tables.
nosig |
How many total tables have you played at? I think it would be helpful to be able to say I have never seen a "name class here" and have played at 10 tables vs I have never seen a "name of class here" and have played at 10000 tables.
I think that might help meeko to have something to compare peoples experiences with the quantity of tables.
I have played at 112 PFS tables (not counting Mods, or tables I have judged), and I do not recall every having had a Samurai at one of them.
Also rare would be:
Magus... with 2 or 3
Druid... with under 6 (I've seen more Rangers with ACs than Druids)
other spell casting types are kind of uncommon...
Most other classes... common.
(maybe I'm forgetting something?)
Iammars |
Just went to Origins most of last week - didn't see or hear of anyone playing a druid. I was the only bard I saw for that matter.
That's because you didn't play at the Eyes of the Ten Series. I was running for a druid who had a particular love of turning into different elementals. Turns out that earth elementals break a lot of different things...
Fromper |
I have yet to see a Divination specialist wizard in all of PFS.
I've seen few enough wizards, and half the time I don't even know what school they've specialized in. But Divination is one of the few that I know I've seen.
But if we start breaking it up by wizard schools, sorcerer bloodlines, etc, you'll end up with a lot that are rarely, if ever, seen. For instance, Draconic, Fey, and Arcane sorcerers are all over the place, but plenty of the other bloodlines are very rare. That's part of why I went Deep Earth with one of my sorcerers - just to be different.
Fromper |
meeko wrote:After looking at the samurai I now understand why no one plays them...I think you'll probably change your mind once you get a bit more experience with PF. Its a decent class.
I think the big issue with cavaliers/samurai is that they specialize in mounted combat, which is tough to pull off in a dungeon. The only cavalier I've ever seen in Society play was a halfling on a riding dog, because a medium sized cav on a horse just wouldn't fit most places.
Rei Venture-Lieutenant, Finland—Tampere |