Data in STtNG brought up all of these questions too repeatedly, is he alive, does he have a soul, is he a thinking sentient being or just a computer made to look human-ish? Androids were presented earlier in Iron Gods and Bestiary reprints to make the Pathfinder race and all the basic info stays the same in Starfinder. Some might argue they are not living beings, but since many of the spells mechanically work the same on them as they do living player races, the game assumes they are alive.
[PaizoCon 2017] #8-99: The Solstice Scar (PaizoCon 2017 Pathfinder Society Special) - Sunday evening, 7:00-11:59 pm, 2017
I had considered how to make a "Johnny Storm" character. Figured it could be done with an Ifrit Kineticist. However instead of taking Fire, take Air Element first (either wind or electricity), and add fire once you get expanded element. Make sure to pick up the flying utility and make use of the burning hands at lower levels till you get access to fire. Just throwing that idea out there for folks
I have two vigilante characters myself. For my first, she is a Tengu warlock and a pirate in her social identity. She only appears in her Vigilante form during Pathfinder missions and never refers to herself as anything other then a wizard. I've never needed to switch identities to her social form and no one really questions her much about her origins/past etc.
My second is an Avenger, and has been mostly a GM blob but have played a few times. He is a Chelaxian Opera Singer in his social identity wanting to overthrow house Thrune, and a black clad warrior in Vigilante identity. I plan on treating them as allies or friends that can't be in the same place at the same time. If it calls for the social identity, the warrior will tell the PC's his friend would be better adept at that and summon him while convenient excuse to leave at the same time. Alternatively the social identity will excuse himself for his ally warrior to participate when combat is needed. I can explain OOC if someone has issue, but IC, they are not the same person to their knowledge unless they truly push the issue.
Starfinder Society could have great potential, but would double the work on the Paizo staff to create scenarios and events. If it is set 1000 years in the future, it would mean no cross over between PFS and SPFS most likely. Still there likely will be a fan base for this that it could happen eventually.
I'd be happy to see that happen, but that might mean that gamers would be divided between PFS and SPFS which wouldn't be as great. It's a bit early to hope for it, but interested to see if it does develop.
There are games in local area. www.nwpfs.org to find the available games though have to be approved on the site to post to prove you are not a bot. Games are happening tonight in Bellevue, Wednesday games are offered in Ballard. I am one of the regulars in the Ballard Wed games but doubt I'll be there this week to better prepare for the Con
Posting my schedule here. See that a few have posted they are players in my Monday slot game.
Friday, May 27
01:00 PM – 06:00 PM
07:00 PM – 11:59 PM
Saturday, May 28
03:00 PM – 06:00 PM
Sunday, May 29
01:00 PM – 06:00 PM
07:00 PM – 11:59 PM
Monday, May 30
[PaizoCon 2016] Introduction to the Aethera Campaign Setting - Saturday afternoon, 3:00-4:00 pm, 2016
I give a day job of some kind to each of my characters that fits their background or class etc. Don't always put many ranks into it but can sometimes help. Let me list my characters and their jobs for you.
1) Jalroy/Human Magus: Profession Gambler & Barkeep
I probably have too many characters...
They are about a mile from each other and still close to the airport. The doubletree hotel is more spread out and larger, and better suited for a growing convention.
Sorry that you had this experience. It can happen that inexperienced GM's can make mistakes or have lack of prep time etc. It's part of the risks sometimes with random play that you'll sit down with a bad GM.
Don't let this one GM reflect on all the rest of what PFS can offer. There are plenty of other great players and GMs that are in the area. You can always make another character to replace the one you lost, or play a pregen character.
Often the optional encounters have to be tossed out for time constraints in the games I've played in. I also find the 7-11 scenarios usually take longer then the lower lvl ones. But most scenarios are subjective and can take different amount of time depending on both GM and players at any given table. A heavy combat group could plow through one scenario, while a heavy RP group could take twice as long for the same scenario because of choices or options etc. It's not exactly a precise formula how long a hame should take to play.
Instead of asking Paizo to change thier scenarios to accommodate on the time of play, perhaps it's better to remind the gm & players to use the game time wisely and stay on task, focused on the game etc.
I have a feeling we'll be hearing these complaints and gripes about season 6 for some time. Not everyone want's the tech mixing with thier fantasy game. Personally I like some change and creative additions as long as it's not going overboard with it. And from what Paizo has stated, they shouldn't be.
Believe that is possible though chance some GM's wouldn't allow that kind of description. If you did though, and it's allowed, he'd be frightening nearly everyone he meets of not covered up. Why would the Pathfinder Society ever want him doing missions for them if it requires speaking to people or putting a good face up for the Society? He'd have to stay masked and covered most of the time.
If you want a super freaky looking Tiefling, go for it. Just also consider how realistically people would react to seeing a 'skinless' person. Might want to tone that down instead...
My Nagaji is Ranger 4, Sorcerer 1, Dragon Disciple 1. His name is Tatsu Deshi (Dragon Student in Japanese). He is an outcast from Tien-Xa who traveled to Absalom to study Aspu and the Great Dragons. He primarily uses a Nodachi, but equally skilled with claws in combat. Not much skill with magic but can cast divine and arcane spells from scrolls and wands. He's a giant dumb brute with gold scales, and enjoys eating rats. Now that he is Dragon Disciple will continue to talk of the superiority of Dragon kind to his fellow Pathfinders.
This is an age old debate that has been discussed a great deal already by various gamers. There are those who prefer to min max and create a crack monkey attacking soldier type with a set of tricks to make NPC's die quickly and move on to the next fight. And then there are the people who craft a story and character, a voice and personality, and who care less about the mechanics and more for the fun of playing their character. And yes some even blend the two or are capable of shining both in combat and when talking in character is called for.
It boils down to preference and what is most fun for the player, since everyone is different. If you know how to make a Druid/Monk who can Wildshape into an Air Elemental to get that AC of 37, and then throw the badguys around the map, go for it, have fun making the GM complain how none of his NPC's can hit your PC. And if you prefer a twisted background that might not be optimal but will be a pleasure to roleplay out, then more power to you as well.
Personally I prefer to have a great character that I'll enjoy playing. I tend to try to make them great at their role via the mechanics, but I usually shy away from optimizing most of the time. Mechanics and the numbers, feats n gear can only take you so far. Building a personality, a story and breathing life into the character is more my style of gaming. But I am not going to reject another persons preference to have his min-maxed Tiefling Barbarian either. To each their own.
I have similar problem. Many concepts and ideas that I want to play or try out but only so many games I can play. Have made a number of lvl 1 characters that some day may try out, but try to focus on certain characters to see them improve and develop. Presently working on getting some of those lvl 1 character to lvl 2 before switching to the next one on the list. Good thing is they often run low lvl tables in my area. Still sometimes a decision which character to play. Good to have options though and keep those creative juices flowing.