Primary PC Alignment Poll


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Goblin Squad Member

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Bluddwolf wrote:

Since the whole basis of the game is focused on the Dominance aspect, and we are to leave role playing to our imagination.... I'll try to figure out which alignment garners the best treatment from the game mechanics and I roll that.

Then I'll play my toon however I wish, in total disregard for alignment, and let the shifts do the recovery for me. I figure if I roll LG, and play CE, I'll balance out to CN in the long run.

I believe your core alignment determines what abilities you have access to, and your active alignment determines whether or not you can use them.

So good luck with that.

Goblin Squad Member

Contrary to nearly every prediction I've seen on the forums about individual character alignment, not so many Evils right now.

Maybe they're anticipating Evils to weasel in after the game is up and running, you know, once there's something to steal.

Goblin Squad Member

Proxima Sin wrote:

Contrary to nearly every prediction I've seen on the forums about individual character alignment, not so many Evils right now.

Maybe they're anticipating Evils to weasel in after the game is up and running, you know, once there's something to steal.

I think the reason is that this poll is self-identifying poll and our predictions are based on how folks speak to how they are going to play here. Some of the more active folks sound to be in the Neutral spectrum or the evil spectrum from the way they talk about planned activities in the game, despite how they actually view their alignment. As an example, I would not peg our own Andius as a Neutral Good purely based on how he speaks on the forum. He comes off as very Lawful Neutral to me. He expresses a strong opinion about what should and should not be permitted (IE: codified rules). His selfish desire to go out and fight those who cross the lines balance out his choice to define the lines protect others to land him solidly at neutral on the good/evil scale in my opinion. He wants to do bad things to bad people, so he hunted down a good reason to justify it to his conscious. But that is purely based on forum talk here, ignoring all of the other discussions I have had with him outside of paizo boards where more of the Good traits come out.

It'll be quite interesting to see how often active alignments match core alignments when we get into game.

I favor the chaotic good alignment and neutral good alignments for my characters.

Goblin Squad Member

My main's primary alignment is going to be True Neutral. But I suspect (or hope) his alignment will shift regularly from NG-TN-NE through the game.

Goblin Squad Member

I believe in delivering justice. If law brings justice I will enforce the law, if the law denies justice I will break it. If justice requires violence, I will use violence, and if justice requires mercy I will show mercy.

Justice is not a lawful concept. It is being rewarded for your good deeds and punished for your evil. It is a truth so solid that it cannot be changed by divine will, much less mortal laws. It is the common thread that unites paladins and vigilantes. Justice is the most essential value of those who follow the good alignment.

My heart delights in the fulfillment of justice whether it raises up the righteous or destroys the wicked. So long as it is truly justice I deliver, this will never be an act of evil.

Goblin Squad Member

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Proxima Sin wrote:

Contrary to nearly every prediction I've seen on the forums about individual character alignment, not so many Evils right now.

Maybe they're anticipating Evils to weasel in after the game is up and running, you know, once there's something to steal.

Well in all fairness, evil rarely realizes that it is.


Too hard to be certain ATM, but could see many different choices being made based on whatever my character progression has been to that point as far as RP storyline, etc.. are concerned.

Goblin Squad Member

Proxima Sin wrote:

Contrary to nearly every prediction I've seen on the forums about individual character alignment, not so many Evils right now.

Maybe they're anticipating Evils to weasel in after the game is up and running, you know, once there's something to steal.

I've actually referenced this topic before. It's more a reflection of what people want to play than what they will play. Generally in-game evil characters are capable of doing the most meta-game good. Also, the ability to respawn / create new characters is a critical advantage for a minority of evil players that allows them to drive away the a majority of good players who don't feel like putting up with their crap where in real life they are locked away or killed.

The combination of those two factors generally sees these types of titles go predominately evil, despite a predominately good player base wanting to play the game.

Goblin Squad Member

Andius wrote:
So long as it is truly justice I deliver, this will never be an act of evil.

I think it is more than likely the game won't recognize "justice" and your acts will shift you towards evil. In order to avoid that, you will have to use the feud mechanics or stick to faction warfare. You may have to raid the outposts or POIs of rival, Evil settlements. Or just patrol the territory of your settlement and enforce its laws.

The mere difference of alignment may not be enough to wave those negative consequences. Being a defender or avenger of the weak requires that you have some form of agency with them, in order to avoid consequences.

Much of what you are looking to do sound Lawful to me. If you set your core to Lawful Good, but killed when you had to, your active alignment may slide you towards Lawful Neutral. If you are correct about skills being accessed through core or active alignment, you would probably never risk through your actions that access.

I'm in the same situation, but on the Chaotic end. My actions would likely ground me solidly in the Chaotic spectrum. Whether I'm Good, Neutral or Evil is irrelevant to me. I'll retain access to my skills regardless of the Good - Evil axis. I assume I would average out to Chaotic Neutral.

To be honest, I think the Core Alignment is unnecessary. I'd rather have just an active alignment and get rid if any automatic shifts. Then our alignment would be a true reflection of our actions.

Goblin Squad Member

Let's avoid the actual speculation of alignment shifts and see how the initial implementations handle them. Then we can debate the accuracy and crowd-forge any tweaks that need to happen. Rather than go down another path of arguments on morality.

Goblin Squad Member

Bluddwolf wrote:


To be honest, I think the Core Alignment is unnecessary. I'd rather have just an active alignment and get rid if any automatic shifts. Then our alignment would be a true reflection of our actions.

That gets into the whole law/chaos argument of 'if my chaotic good character joins a settlement with laws he's not likely to break anyways, does he start becoming Lawful? A chaotic disregard for law is different than intentionally breaking the law for the sake of chaos (something more apt for a character actually dedicated to the ideal of chaos). The whole core/active is to deal with it.

Dark Archive

Time for an update/bump perhaps?

The latest figures below.

Lawful Good 15%
Lawful Neutral 14%
Lawful Evil 9%
Neutral Good 28%
Neutral Neutral 8%
Neutral Evil 3%
Chaotic Good 11%
Chaotic Neutral 7%
Chaotic Evil 4%
Total votes: 148

Goblin Squad Member

@Carbon

You need an option for "undecided", there is so much information lacking about races, classes/roles and alignment to properly hazard a guess as to what my primary PC would be. :)

Goblin Squad Member

I've also come to realize that my actual Alignment in-game may not match the Alignment I have in my head right now. Fortunately, we'll have several months of Early Enrollment to see how our Alignment actually plays out before we have to worry about finding the right Settlement.

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