
Some call me Tim |

Here's an alternative. Clubs are found wooden bludgeoning weapons that many be thrown. A rock is simply a club made of stone.
Here's what we know from this:
A 3-lb medium-sized club does 1d6 damage. A small-sized club does 1d4 damage and weighs 1-1/2 pounds.
From this we can extrapolate that a large-sized club does 1d8 damage and weighs 6-lbs.
The weights might be a bit off but I would say that covers is one way to cover rocks.
"small rock" as a light weapon 1d4 damage.
"average rock" as a one-handed weapon 1d6 damage.
"large rock" as a two-handed weapon 1d8 damage.
The bestiary actually covers the extraordinary ability to throw rocks. In which case "Damage from a thrown rock is generally twice the creature’s base slam damage plus 1-1/2 times its Strength bonus."
So for chucking a two-handed rock. The damage would be 2d4 for a medium creature. That seems to fit nicely with the above.