Full round spells


Rules Questions


the definition of a full round is from one point in initiative to that same point one round later. so the question has been raised that spells that take a full round, like summon monster, are you continuously casting them during other players turns? The concern is that if so, then enemies can disrupt you while you are casting it during other people's turns.


yes, you are constantly casting them. So if someone is doing a 1 round casting they are targets.

When you begin a spell that takes 1 round or longer to cast, you must continue the concentration from the current round to just before your turn in the next round (at least). If you lose concentration before the casting is complete, you lose the spell


Quote:

Injury

If you take damage while trying to cast a spell, you must make a concentration check with a DC equal to 10 + the damage taken + the level of the spell you're casting. If you fail the check, you lose the spell without effect. The interrupting event strikes during spellcasting if it comes between the time you started and the time you complete a spell (for a spell with a casting time of 1 full round or more) or if it comes in response to your casting the spell (such as an attack of opportunity provoked by the spell or a contingent attack, such as a readied action).

If you are taking continuous damage, such as from an acid arrow or by standing in a lake of lava, half the damage is considered to take place while you are casting a spell. You must make a concentration check with a DC equal to 10 + 1/2 the damage that the continuous source last dealt + the level of the spell you're casting. If the last damage dealt was the last damage that the effect could deal, then the damage is over and does not distract you.


igorwolfgang wrote:
the definition of a full round is from one point in initiative to that same point one round later. so the question has been raised that spells that take a full round, like summon monster, are you continuously casting them during other players turns? The concern is that if so, then enemies can disrupt you while you are casting it during other people's turns.

Just remember, there is a difference between "Full-round casting" and "1 round casting."

Your example is 1 round casting and yes, it can be interrupted. Full round casting is a sorcerer using a metamagic spell. It is cast as his turn ends.


ok, that is what i thought, i just wished it was otherwise. thanks.

Community / Forums / Pathfinder / Pathfinder First Edition / Rules Questions / Full round spells All Messageboards

Want to post a reply? Sign in.