Eldritch Knight Dimensional Agility Build: Critique Please


Advice


Hello message board,
I have a game coming up this Sunday and I was planing my build. Was wondering what people thought and if could please get some advice it. Specifically I am looking for schools to chose as opposition schools and spells in general, but any/all suggestions are welcome. This is an aquatic campaign so electric resistance I thought would be the best.

The beauty with this race comes in with this race with the tail, as it would allow you to cast spells with two weapons in hand. Switching weapons between tail and hand is a non-action like switching between hands, so you could put a kukri in the grasp of the tail at any time you need to cast a spell.

Race: Tiefling (Grimspawn; 11 RP)
Type Outsider (native) 3
Size Medium 0
Base Speed Normal 0
Standard (+2 Dex, +2 Int, –2 Cha) 0
Languages: Standard 0
Resistances: Fiendish resistance: Electric 1
Findish Sprinter 1
Prehensile Tail 2
Bite 1
Senses Darkvision 60 ft. —
Total 11

12 2 Str: 12
16+2 10 Dex: 23 (+5 from leveling)
14 5 Con: 14
13+2 2 Int: 15
12-2 2 Wis: 10
8 -2 Cha: 8

Lore Warden 1/Wizard 5/EK 10/???
School: Teleportation
Favorite class/bonus: Wizard/+1 Hit point

F1: TWF
1st: Weapon Finesse
3rd: Toughness
5th: Weapon Focus: Kukri
6th: W5: Fast Study?
7th: Arcane Strike EK1: Piranha Strike
9th: Dimensional Agility
11th: Dimensional Assault EK2: Imp. TWF
13th: Dimensional Dervish
15th: Dimensional Savant EK3: Greater Weapon Focus: Kukri

Skills: bonus 2 skills points per level Profession Sailor, Knowledge Geography (house rule)

Skills listed by importance
Swim
Climb
Acrobatics
Spell Craft
Knowledge (Arcane, Religion)
(Suggestions Please)

Thank you,
-Hexen

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