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I need to nullify the Zen Archer's Oathbow for a final, epic fight against an adult Blue Dragon. He will rip it to shreds in 2-3 rounds unless I do something to nullify the Oathbow.
I have been wracking my brain, and I finally came up with a one-time shot that would remove the Oathbow from the fight without permanently removing it from the character altogether - an illusion. My idea is that the party will spring a trap that will trigger a programmed illusion of the dragon. They'd attack the illusion, the Zen Archer would activate his Oathbow ability, and it would be wasted on the illusion so that a real fight with the real dragon could ensue. Luckily, the Zen Archer gets to act in a surprise round, so I'm guaranteed that he'll be the first one to pop the illusion. The party also has no rogue or other trap-remover, so the illusion will be guaranteed to take place.
So my question is: does an Oathbow's one oath per day get spent if the character uses it against an illusion? Let's assume that the dragon himself did not create the illusion or the trap, so there's no issue of him being a viable oath target because it's his illusion.
Honestly, I am pretty sure that the party (even the Zen Archer) would be relieved to have the Oathbow nullified so that they could fight a big baddie without it being over and done with in the blink of an eye. So I'm not looking for any advice on justifying the action. I'm looking for rules interpretation advice.
Thanks!

Dakota_Strider |

I don't suppose you have some tough battles leading up to the final encounter that may necessitate the monk using his Oathbow early? Of course, you need to make sure that if that happens, you don't let the party slip away to rest, and come back fully charged.
Your use of an illusion is imaginitive. Definitely at least a little cheesy. Not sure if it is valid, but you might be onto something.

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I don't suppose you have some tough battles leading up to the final encounter that may necessitate the monk using his Oathbow early? Of course, you need to make sure that if that happens, you don't let the party slip away to rest, and come back fully charged.
Your use of an illusion is imaginitive. Definitely at least a little cheesy. Not sure if it is valid, but you might be onto something.
I've gotten them to use up about 1/2 of their offensive spells and about 1/3 of their healing so far. I made a big show of closing the entrance to the palace, so hopefully they won't be too surprised if they dim door out and climb/fly back up, only to find that everything's been reset. I'll probably just let them know that with an Int roll or something to save everyone the hassle. :)

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Seeing as the target is an illusion and not the correct villain, I think it will work. An other idea is invisibility. Or a different illusion or polymorph effect to hide who he is for a few rounds.
I've got invisibility covered, thanks! The dragon will be invisible when they walk into the room. He's got that spell 5/day.