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Magic, Illusions, Saving throws to disbelieve wrote:A character faced with proof that an illusion isn't real needs no saving throw.Knowing you cast your own illusion is pretty solid proof.
My GM is slightly stubborn and as such does not agree with that. He say's that it is not valid for this spell.

Buri |

Is it of the illusion school? Then it applies as that applies to all illusions. That's about all you're going to get though. Other than that you have to interact with it to figure out it's fake. If you throw something through it that's also pretty good proof. Failing all that, don't use illusions with that GM. :)

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I personally enjoy illusion spells, but if the GM is going to rule otherwise, you may pick a different game to use them. I've got a GM who's convinced that there's no way an illusion is 'real enough' to fool a person, despite whether or not the person fails a save. Buri's right, you shouldn't have to save against it. But GM can rule otherwise, sadly.

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Sorry Buri, this spell is of the shadow subschool. Damage dealt by shadow spells is real damage, not illusory. I'm afraid that the GM is correct.
Edit: actually, rereading it, I am not sure now. It is a figment, and figments are not real. This spell is poorly written. Shadows are partially real and figments are not real.
However, I can see the GM's point, because the Will save listed in the spell is not to disbelieve.

Dakota_Strider |

Well if the GM wants to rule that your own illusion can harm you, how about trying this: Create an illusion that would have beneficial affects for you, like Heroes Feast, or Form of the Dragon. Tell him you believe your own illusion, and accept all the bonuses from the spell. If it works one way, it should work the other.
EDIT: I should have researched the Haunting Mists spell first, as The Fox did. It does seem your GM is right in that instance. But if he does rule that way on pure illusions, then try my solution.

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Now that we have that taken care of, here is some food for thought:
Can you use shadow conjuration to summon a flying illusory creature to catch you when you fall?
Why or why not?
;D
Shadow conjuration lists them as being quasi-real and any creature interacting with them gets a will save to see their true nature.
They are only 20% real and 80% illusion, so I think you could use the Shadow conjuration to summon a Roc that acts more like a fluffy semi-real cloud that slows your fall enough to only rupture organs and maybe not end in an immediate death*.
*Assuming we are falling from a lethal fall distance.