Lack of vision and flanking.


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Are you still able to flank if you can't see? The example I was put up against was that while in the area of a Darkness spell, two animal companions with the Scent ability were on "flanking sides" of the opponent. They couldn't see the opponent, so it still had total concealment from the darkness. Would they still have gotten the flanking bonus, because they knew what square the opponent is in, or not?

We spent a bit of time looking up concealment and blindness, and there really wasn't anything I could find in the Pathfinder SRD that mentioned threatening squares or not.


Total Concealment wrote:
You can't execute an attack of opportunity against an opponent with total concealment, even if you know what square or squares the opponent occupies.
Flanking wrote:
Only a creature or character that threatens the defender can help an attacker get a flanking bonus.

The wording may not be perfect, but 'can execute an attack of opportunity' means the same as 'threaten'. You may threaten all squares adjacent to you, but total concealment gives a creature within a threatened square immunity to that.


Thank you. The total concealment part was what I cited to say that they wouldn't flank and get the bonuses for flanking, but the player brought up that the wording wasn't perfect, as you said. I made a GM call on it. I am glad that it wasn't on the wrong side of the gray area, or that I ripped the players off. I appreciate the time you took to reply!


As a note, if a person has a blind creature on one side and a creature with normal site on the other, then the blind creature gets a +2 flanking bonus to his attack roles; and the sighted creature gets no bonus.

Three creatures are lined up like so:

[A][B][C]

A is Blind.
B and C are not Blind.
A & C are flanking B.

Since, C is not blind, A will get a flanking bonus from C while attacking B.
However, A is blind and does not threaten, so C will not get that same flanking bonus to his attack rolls.


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Thanis Kartaleon wrote:
The wording may not be perfect, but 'can execute an attack of opportunity' means the same as 'threaten'.

Not really.

Threatened Squares: "You threaten all squares into which you can make a melee attack, even when it is not your turn."

You must threaten in order to make an attack of opportunity. If you can make a melee attack into that square, you still threaten, even if you can't make an AoO.

Blind people can threaten.

Invisible people can threaten.

People in dark rooms can threaten.

Confused people can threaten.

Flat-footed people can threaten.

Grappled people can threaten.

None of those people (except the invisible ones) can make attacks of opportunity, yet all of them can threaten if they're armed, and thus all of them can provide a flanking bonus if positioned properly.

"If you're unarmed, you don't normally threaten any squares and thus can't make attacks of opportunity."

Being able to make an AoO is dependent on threatening, it's not the other way around.


OK, so RAW says that they do threaten while in darkness, and they should have gotten the flanking bonus, correct?

Grand Lodge

Flanking is something that people do but the bonus to hit comes from the opponents inability to react to multiple threats in opposite directions. So as long as the Flankee is aware of both threats the flanking bonus should be applied, at least that's how it registers in my head.
On a related side note if you were being flank-banged by a BBE Rogue and a slew of mooks could you just completely ignore the mooks, flat footed against them I supppose, and focus on the rogue to deny him his Sneak Attack? Seems cheesy (mechanics wise) but sensible otherwise.


Millefune wrote:
OK, so RAW says that they do threaten while in darkness, and they should have gotten the flanking bonus, correct?

Yeah.

Many people interpret "can make a melee attack" to mean "could make a melee attack, if it was that character's turn, but with all the same conditions" which would mean you still threaten even if you've taken all of your AoOs that round, but you don't threaten if you're stunned, for example (even if the stunned condition would be resolved at the start of your next turn).

Nothing in the rules suggests that the defender must be able to perceive and react to the creatures threatening it.


Defender awareness has nothing to do with flanking, so far as I can tell.

I still think I'm right, but I can see Grick's side as well.

The problem is that there is no definition for threaten. In my mind if you can't see the target, you don't threaten them. After all, flanking requires that you threaten a creature, not a square.

Dark Archive

Wyrmholez wrote:

Flanking is something that people do but the bonus to hit comes from the opponents inability to react to multiple threats in opposite directions. So as long as the Flankee is aware of both threats the flanking bonus should be applied, at least that's how it registers in my head.

On a related side note if you were being flank-banged by a BBE Rogue and a slew of mooks could you just completely ignore the mooks, flat footed against them I supppose, and focus on the rogue to deny him his Sneak Attack? Seems cheesy (mechanics wise) but sensible otherwise.

There are no mechanics for that. Furthermore, if you could, that slew of mooks would now be fine to start aid another grappling you, no attack of opportunity required.


Grick: Threatened Squares: You threaten all squares into which you can make a melee attack, even when it is not your turn.

If you can not make an attack of opportunity, then you can not make an attack into a square when it is not your turn.

That seems like pretty simple logic.

An enemy that takes certain actions while in a threatened square provokes an attack of opportunity from you.

If you can't take that attack of opportunity then you do not threaten the square.

Blind people do not threaten.

Invisible people can threaten.

People in dark rooms can threaten, if they can see.

Confused people can threaten, if they can act normally.

Flat-footed people do not threaten.

Grappled people can threaten. (This one I think is correct based on FAQ)


Pathfinder Maps Subscriber
necronus wrote:
If you can't take that attack of opportunity then you do not threaten the square.

Not true. If I have "used up" all my allowed attacks of opportunity because I don't have Combat Reflexes and/or a lousy dex, I still threaten the squares that I could attack into if it were my turn despite not being able to AoO into them.


necronus wrote:

Grick: Threatened Squares: You threaten all squares into which you can make a melee attack, even when it is not your turn.

If you can not make an attack of opportunity, then you can not make an attack into a square when it is not your turn.

The text "even when it is not your turn" means that you threaten those squares even when it is not your turn.

necronus wrote:

An enemy that takes certain actions while in a threatened square provokes an attack of opportunity from you.

If you can't take that attack of opportunity then you do not threaten the square.

You can't make an AoO if you don't threaten the square. By basing whether you threaten the square on whether you can make an AoO, you've got a recursive definition.


necronus wrote:

Confused people can threaten, if they can act normally.

Flat-footed people do not threaten.

These two may be correct, using the 'if it was your turn' interpretation. The confused condition might prevent making a melee attack, so it might prevent threat. The flat-footed condition prevents taking actions, so if that condition was still active on your turn, then you couldn't make a melee attack.

Blind people, grappled people, and people in a dark room that cannot see can all make melee attacks on their turns, and thus all of them can threaten, despite not being able to make attacks of opportunity.


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Blind Condition: The creature cannot see. It takes a –2 penalty to Armor Class, loses its Dexterity bonus to AC (if any), and takes a –4 penalty on most Strength- and Dexterity-based skill checks and on opposed Perception skill checks. All checks and activities that rely on vision (such as reading and Perception checks based on sight) automatically fail. All opponents are considered to have total concealment (50% miss chance) against the blinded character. Blind creatures must make a DC 10 Acrobatics skill check to move faster than half speed. Creatures that fail this check fall prone. Characters who remain blinded for a long time grow accustomed to these drawbacks and can overcome some of them.

Total Concealment: If you have line of effect to a target but not line of sight, he is considered to have total concealment from you. You can't attack an opponent that has total concealment, though you can attack into a square that you think he occupies. A successful attack into a square occupied by an enemy with total concealment has a 50% miss chance (instead of the normal 20% miss chance for an opponent with concealment).

>So if you are blind you can't attack people, you can attack squares. Therefore you do not threaten.<

You threaten all squares into which you can make a melee attack, even when it is not your turn. Generally, that means everything in all squares adjacent to your space (including diagonally). An enemy that takes certain actions while in a threatened square provokes an attack of opportunity from you.

>If you cast a spell next to a blind person, it does not provoke an attack of opportunity, because you do not threaten the square.<

How is this concept even a debate?


necronus wrote:
So if you are blind you can't attack people, you can attack squares. Therefore you do not threaten.

If you can make a melee attack into that square, you threaten it. That's the definition of Threatened Squares. ("You threaten all squares into which you can make a melee attack, even when it is not your turn.")

Because you threaten that square, you threaten everything in that square. ("Generally, that means everything in all squares adjacent to your space (including diagonally).")

Since you threaten everything in that square, you can provide a flanking bonus for someone making a melee attack on the opposite side. ("When making a melee attack, you get a +2 flanking bonus if your opponent is threatened by another enemy character or creature on its opposite border or opposite corner.")

necronus wrote:
If you cast a spell next to a blind person, it does not provoke an attack of opportunity, because you do not threaten the square.

Whether or not you threaten the blind person has no bearing on whether or not you provoke by casting a spell.

If you cast a spell next to a blind person, and the blind person threatens your square, you provoke an attack of opportunity. The blind person can't actually make that attack of opportunity, because he's blind. That doesn't mean you don't provoke.

necronus wrote:
How is this concept even a debate?

Because people seem to have a hard time understanding the difference between threatening, provoking, and taking attacks of opportunity.


Grick wrote:
necronus wrote:
If you cast a spell next to a blind person, it does not provoke an attack of opportunity, because you do not threaten the square.

Whether or not you threaten the blind person has no bearing on whether or not you provoke by casting a spell.

If you cast a spell next to a blind person, and the blind person threatens your square, you provoke an attack of opportunity. The blind person can't actually make that attack of opportunity, because he's blind. That doesn't mean you don't provoke. Emphasis, Mine.

Wait, why is this?

Pathfinder PRD - Blinded Condition wrote:
The creature cannot see. It takes a –2 penalty to Armor Class, loses its Dexterity bonus to AC (if any), and takes a –4 penalty on most Strength- and Dexterity-based skill checks and on opposed Perception skill checks. All checks and activities that rely on vision (such as reading and Perception checks based on sight) automatically fail. All opponents are considered to have total concealment (50% miss chance) against the blinded character. Blind creatures must make a DC 10 Acrobatics skill check to move faster than half speed. Creatures that fail this check fall prone. Characters who remain blinded for a long time grow accustomed to these drawbacks and can overcome some of them.

I see nothing under the blinded condition which prohibits a character from making an attack of opportunity. Where is this limitation coming from?

I'm particularily interested in this discussion as I have a character who will gain blind-sense 30 feet (through the Dragon Disciple prestige class) and blind-fight next level and we have a visual illusion based caster in our group, so it will become a somewhat regular tactic for my character to close his eyes, meaning that I'll be granting total concealment. We also have a rogue in the group, so I'm trying to brush up on the rules to make sure I can still flank for him while running around with my eyes closed (which, according to the rules, I can.)


Concealment

Quote:
You can't execute an attack of opportunity against an opponent with total concealment, even if you know what square or squares the opponent occupies.

Shadow Lodge

I know this has more to do with rules than interpretation, but as I imagine it, you can't see a person with total concealment to respond to their actions, hence no attack of opportunity.
The concealed person does have to worry about you swinging a sword about, even if there is a good chance you will miss, thus they have to worry about the squares you threaten.

Dark Archive

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So just to some up the line of reasoning I'm seeing here, and add in the appropriate rules text...

Quote 1:
"Attacks of Opportunity
"Sometimes a combatant in a melee lets her guard down or takes a reckless action. In this case, combatants near her can take advantage of her lapse in defense to attack her for free. These free attacks are called attacks of opportunity. See the Attacks of Opportunity diagram for an example of how they work.
"Threatened Squares: You threaten all squares into which you can make a melee attack, even when it is not your turn. Generally, that means everything in all squares adjacent to your space (including diagonally). An enemy that takes certain actions while in a threatened square provokes an attack of opportunity from you. If you're unarmed, you don't normally threaten any squares and thus can't make attacks of opportunity."

- Everything includes creatures, establishing how a character threatens other characters.

Quote 2:
"Blinded: The creature cannot see. It takes a –2 penalty to Armor Class, loses its Dexterity bonus to AC (if any), and takes a –4 penalty on most Strength- and Dexterity-based skill checks and on opposed Perception skill checks. All checks and activities that rely on vision (such as reading and Perception checks based on sight) automatically fail. All opponents are considered to have total concealment (50% miss chance) against the blinded character. Blind creatures must make a DC 10 Acrobatics skill check to move faster than half speed. Creatures that fail this check fall prone. Characters who remain blinded for a long time grow accustomed to these drawbacks and can overcome some of them."

- This just directs readers to read up on Total Concealment.

Quote 3:
"Total Concealment: If you have line of effect to a target but not line of sight, he is considered to have total concealment from you. You can't attack an opponent that has total concealment, though you can attack into a square that you think he occupies. A successful attack into a square occupied by an enemy with total concealment has a 50% miss chance (instead of the normal 20% miss chance for an opponent with concealment).
"You can't execute an attack of opportunity against an opponent with total concealment, even if you know what square or squares the opponent occupies."

- This establishes how creatures that are opponents, which in quote 1 were included in the everything threatened, are no longer part of the everything.

Quote 4:
"Flanking
"When making a melee attack, you get a +2 flanking bonus if your opponent is threatened by another enemy character or creature on its opposite border or opposite corner.
"When in doubt about whether two characters flank an opponent in the middle, trace an imaginary line between the two attackers' centers. If the line passes through opposite borders of the opponent's space (including corners of those borders), then the opponent is flanked.
"Exception: If a flanker takes up more than 1 square, it gets the flanking bonus if any square it occupies counts for flanking.
"Only a creature or character that threatens the defender can help an attacker get a flanking bonus.
"Creatures with a reach of 0 feet can't flank an opponent."

- This establishes that the creature (the defender) and not the square must be threatened.

Summary: There are two ways to try to interpret this...
Following the intent: A blind create does not threaten because he cannot see the lapses in defense and react to them.
The literal: A blind character threatens squares and not characters; and thus cannot flank because only a creature or character that threatens the defender can help an attacker get a flanking bonus.

In the case of Necronus's example, I would try explaining it as so... When creature B reacts to creature A's attacks on the square, creature C could in turn react to creature B's lapse in defense, granting creature A a +2 bonus. When creature B reacts to creature C's attack, creature A, being blind, did not see creature B's lapse in defense and react.

Coming back to the original post...

Quote 5: "The creature detects another creature's presence but not its specific location. Noting the direction of the scent is a move action. If the creature moves within 5 feet (1 square) of the scent's source, the creature can pinpoint the area that the source occupies, even if it cannot be seen."

This does not establish a way around either the intent nor around the literal 'threatening the defender'.

Well... That's my two cents.


thrikreed wrote:
This establishes how creatures that are opponents, which in quote 1 were included in the everything threatened, are no longer part of the everything.

I don't see why.

You can make an attack into that square, so you threaten that square, so you threaten the creature. You can't attack that creature, but you still threaten it, because threatening is not about targeting, it's about being able to attack into a square.

Not only does Total Concealment not say you don't threaten, you specifically must be able to threaten because it says you can make an attack into that square.

If you fail your save against a sanctuary spell, you can't attack that creature. You still threaten it, because you can make an attack into the square it occupies.

You threaten because you can attack the square, not necessarily the creature itself.

Whether you can attack the actual creature will determine if you can make an attack of opportunity, but it does not determine if the creature provokes or not.


Threatened Squares: You threaten all squares into which you can make a melee attack, even when it is not your turn. Generally, that means everything in all squares adjacent to your space (including diagonally). An enemy that takes certain actions while in a threatened square provokes an attack of opportunity from you.

gen·er·al·ly /ˈjenərəlē/
Adverb
In most cases; usually.
In general terms; without regard to particulars or exceptions.

Grick, in general terms you threaten a square if when a person does an action, then that will provoke an attack of opportunity. If you are blind, then you don't threaten, because you CANT ATTACK someone. Period on your turn or on someone else's turn. YOU CAN NOT ATTACK anyone, not even on your turn. You can chose to attack a square hoping something is there.

They use the term generally because there are times when you don't threaten. Like when you are blind.

If someone has sanctuary up, then you threaten them until you attack and fail the save, then you no longer threaten them.

Unless there is a FAQ, then you are arguing over language that thrikreed already explained to you in length.

You do not threaten a creature if you are blind, you only threaten squares. You can not take an attack of opportunity against a creature that you don't threaten. You do not offer any flanking bonus to a creature you do not threaten.


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necronus wrote:
Generally, that means everything in all squares adjacent to your space (including diagonally).

Yes, generally that's true. But sometimes you threaten squares that are not adjacent to you (reach 10'+) and sometimes you don't threaten adjacent squares (reach 0').

necronus wrote:
in general terms you threaten a square if when a person does an action, then that will provoke an attack of opportunity.

You're trying to say that threatening is defined by being able to take an attack of opportunity, but you can only take an attack of opportunity if you threaten, which you can only do if you can take an attack of opportunity, which you can only do if you threaten, and so on.

Threatening is if you can make a melee attack into that square. Not a melee attack of opportunity, just an attack.

necronus wrote:
If someone has sanctuary up, then you threaten them until you attack and fail the save, then you no longer threaten them.

Wrong, you can make a melee attack into that square, so you threaten that square, including everything in that square.

necronus wrote:
Unless there is a FAQ, then you are arguing over language that thrikreed already explained to you in length.

thrikreed was wrong. He was trying to use the Total Concealment rules to redefine what threatening is. Those rules don't do that.

In order to make an attack of opportunity, the opponent must first provoke. The opponent only provokes by taking a provoking action in a threatened square. You must be able to determine if the square is threatened before you can determine if the foe provokes. And the foe must provoke before you are able to take an attack of opportunity. Therefore, you cannot base whether or not you threaten on whether or not you can take an AoO.


I think I understand what you are saying.

You are saying that you threaten the squares, but just because you threaten the squares doesn't mean you can take attacks of opportunity or provide a flanking bonus because "Threatening the Square" is not the same as "Threatening the creature".

Quote: Only a creature or character that threatens the defender can help an attacker get a flanking bonus. (RAW flanking definition)

Where you might threaten the square, you aren't necessarily threatening the creature in the square.

So in essence it doesn't matter if you threaten the square, so much as it is important that you are threatening the creature that is in the square.

So, either you are arguing now because you think this is important distinction even though it is the same thing as Thrikreed is proving to begin with.

Or you genuinely don't see how this all goes together and you genuinely don't understand how Thrikreed's logical argument proves Blindness and Sanctuary prevent flanking, if this is the case try converting the argument into logical terms and watch how the argument is constructed. This will prove the validity of his conclusion.


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necronus wrote:
You are saying that you threaten the squares, but just because you threaten the squares doesn't mean you can take attacks of opportunity or provide a flanking bonus because "Threatening the Square" is not the same as "Threatening the creature".

No, but you're close.

You threaten the square, thus you threaten everything in that square, thus you threaten the creature, thus you can provide flanking.

That doesn't mean you can make an attack of opportunity if the creature in that square provokes.

It also doesn't depend on whether you can make an attack of opportunity if the creature in that square provokes.

necronus wrote:
Or you genuinely don't see how this all goes together and you genuinely don't understand how Thrikreed's logical argument proves Blindness and Sanctuary prevent flanking

His argument hinges on Total Concealment saying you can't attack the creature.

That doesn't change the definition of threatening. You still threaten because, by definition, you can attack into that square.

So any conclusion based on Total Concealment changing what threatening means is invalid, because Total Concealment doesn't change what threatening means.

Example time.
Bob is fighting orcs with his longsword. An enemy orc wizard walks up adjacent to Bob, and begins casting fireball, and chooses not to cast defensively. How do you determine if the orc wizard provokes?

Using my interpretation:
1) Bob can make a melee attack into that adjacent square, because he's armed, and he's a medium creature, and he's not stunned or flat-footed or anything.
2) Given the definition of threatening in the rules, we know that because Bob can make a melee attack into that square, he threatens that square.
3) Since the orc wizard performed a distracting act (casting a spell) in a threatened square, he provokes.
4) Bob is allowed to take an attack of opportunity on the orc wizard.

Using your interpretation:
1) Bob can make a melee attack into that adjacent square, because he's armed, and he's a medium creature, and he's not stunned or flat-footed or anything.
2) Everything breaks. Because you've decided that Bob doesn't threaten unless he can make an attack of opportunity, we can never know if bob threatens, because we can't determine if the orc wizard provoked, because we don't know if the orc wizard is in a threatened square or not.


To provide a flanking bonus, you must determine if you threaten the defender.

Threatened Squares are all squares into which you can make a melee attack, even when it is not your turn.

Your argument is:

Threatened Creatures are all creatures at which you can make a melee attack, even when it is not your turn.

Yes?

And your reasoning for creating that definition is that you threaten a square because you can attack (into) it, thus you threaten a creature because you can attack it.

Yes?


Your interpretation is incorrect.

First o(imagine this o is purple, for obscure reference purposes) enters square next to Bob.

Second o(purple) casts spell, this action provokes attacks of opportunity if someone threatens o(purple).

Next, we check to see if Bob threatens.

First, Bob is next to the square and using a longsword so he threatens the square.

Second, Bob can't see o(purple) because o(purple) is invisible. Therefore he does not threaten o(purple).

Scratch that, Bob can't see o(purple) because Bob is blind. Therefore he does not threaten o(purple).

Scratch that, o(purple) is protected by sancuatry, so Bob makes his attack, and gets a saving throw. He failed the save. Now he no longer threatens o(purple). o(purple) finishes his fireball and hits Bob with it, so sanctuary breaks and Bob now threatens the square and o(purple) again.

You are incorrect in your assertion that threatening a square is the only requirement that matters. Where the fact is that it is only the first step, and alone this step is meaningless.

Threatening a person/creature is second step and crucial.

You only threaten a creature if the following criteria are met.

First, you must threaten the square. This is done by having the ability to attack the square. You must have a weapon, and be able to reach the square in question.

Second, you must threaten the creature. You must be able to attack the creature to threaten it. If you have no means of attacking the creature, then that creature is not threatened by you.

A person is inside of a Resilient sphere, or a Force cage with no bars.

Can you attack the square? Yes you can.

Can you attack the person in the square? No you can not.

You threaten the square.

You do not threaten the person.

This is a simple logic, and was not properly worded before. If you read through Thrikreed's post, you will see this logic is prevalent.

Quote: "Do not let predetermined judgement, cloud what is presented, or people will never be able to communicate on equal terms." I said that, right now.


necronus, your entire premise is wrong. Provoking an attack of opportunity is completely and entirely independent of executing an attack of opportunity; they're two /completely/ different things.


necronus wrote:
You are incorrect in your assertion that threatening a square is the only requirement that matters.

Attacks of Opportunity: "An enemy that takes certain actions while in a threatened square provokes an attack of opportunity from you."

necronus wrote:
Second, you must threaten the creature. You must be able to attack the creature to threaten it. If you have no means of attacking the creature, then that creature is not threatened by you.

Citation needed.


Oladon, your assertion of what I'm saying is incorrect.

First you do not provoke attacks of opportunity from someone that can not attack you.

Second you only threaten a square if you can attack into the square even when it is not your turn.

You threaten all squares into which you can make a melee attack, "even when it is not your turn."

When you are blind you can only attack on your turn, therefore you do not threaten when it is not your turn.

If you can not attack when it is not your turn, weather it is because you are stunned, blinded, pinned, helpless, paralyzed, dead, unconscious/sleeping then you do not threaten.

Asserting that a dead person threatens is the same thing as a blinded person. Neither can attack when it isn't there turn.

This concept should not escape a person's understanding. If you can not attack when it is not your turn, or you can not attack a person, you do not threaten them.

In what universe does a person believe they threaten someone when they can not attack them?


I'm done here. You're completely ignoring a very important comma, and thereby twisting the entire passage to your own preconceived understanding.

FUTURE READERS: necronus' understanding is wrong, plain and simple. Don't be misled.

Silver Crusade

Wow Necronus. Your argument is almost as bas as Komoda's was in that epic stealth thread a while back.

"In what universe does a person believe they threaten someone when they can not attack them?"

Assume I am playing a ninja without Combat Reflexes. Enemy A moves past me and provokes an Attack of Opportunity. I decide to use my 1 AoO and attack Enemy A. Next in the initiative order, Enemy B moves past me. He once again provokes an AoO, but since I don't have Combat Reflexes I can't take advantage of it and hance CANNOT ATTACK HIM.

Are you saying I don't still threaten the square Enemy B passed through?


necronus wrote:
First you do not provoke attacks of opportunity from someone that can not attack you.

Attacks of Opportunity: "An enemy that takes certain actions while in a threatened square provokes an attack of opportunity from you."

necronus wrote:
Second you only threaten a square if you can attack into the square even when it is not your turn.

Threatened Squares: "You threaten all squares into which you can make a melee attack, even when it is not your turn."

Read this sentence: "You can pick apples in the orchard, even after dark."

That doesn't mean that you must be able to pick apples after dark in order to pick apples at all, it's just telling you that you can also pick apples after dark, in addition to every other time.

You threaten all squares into which you can make a melee attack. This is true even when it is not your turn.


Grick has the right of this.

prd wrote:
Threatened Squares: You threaten all squares into which you can make a melee attack, even when it is not your turn. Generally, that means everything in all squares adjacent to your space (including diagonally)...

Nothing in here says you must know there is a creature in a square to threaten the square. It is plain and simple - could you make a melee attack into the square? If yes then it is threatened by you. There are no other qualifiers on that.

prd wrote:
...An enemy that takes certain actions while in a threatened square provokes an attack of opportunity from you. If you're unarmed, you don't normally threaten any squares and thus can't make attacks of opportunity.

When does an enemy provoke? When it takes certain actions while in a square you threaten. Nothing in here about you being able to attack the creature or not, only that you must threaten the square that it is in.

prd wrote:
Reach Weapons: Most creatures of Medium or smaller size have a reach of only 5 feet. This means that they can make melee attacks only against creatures up to 5 feet (1 square) away. However, Small and Medium creatures wielding reach weapons threaten more squares than a typical creature. In addition, most creatures larger than Medium have a natural reach of 10 feet or more.

That whole part about generally threatening all adjacent squares... here is a spelled out exception to it. If an ability, feat, or piece of equipment calls out an exception to the general case then there is an exception. If they do not call out an exception to it then there is no exception. Being blind does not call out an exception to which squares you can threaten. Being invisible doesn't call out an exception to which squares someone looking for you threatens. Having sanctuary doesn't call out any exceptions to threatened squares either.

prd wrote:

Provoking an Attack of Opportunity: Two kinds of actions can provoke attacks of opportunity: moving out of a threatened square and performing certain actions within a threatened square.

Moving: Moving out of a threatened square usually provokes attacks of opportunity from threatening opponents. There are two common methods of avoiding such an attack—the 5-foot step and the withdraw action.

Moving out of a threatened square provokes. Nothing about moving unless you are invisible, or unless the opponent is blind. Threatened square? Yes. You moved out of it? Yes. Then you provoked. Again they list specific exceptions - 5' step or withdraw action. Again any feat, ability, or equipment that modifies this general rule has to call it out as an exception for it to be an exception.

prd wrote:
Performing a Distracting Act: Some actions, when performed in a threatened square, provoke attacks of opportunity as you divert your attention from the battle. Table: Actions in Combat notes many of the actions that provoke attacks of opportunity.

This is the whole gammit of casting a spell, standing up from prone, making a ranged attack, etc. etc. There are various feats and equipment that prevent the AoO from triggering in these scenarios. But again these are exceptions called out specifically. If no exception is called out the general case applies. Again being invisible or the person threatening being blind do not call out any exceptions here.

prd wrote:
Total Concealment: If you have line of effect to a target but not line of sight, he is considered to have total concealment from you. You can't attack an opponent that has total concealment, though you can attack into a square that you think he occupies. A successful attack into a square occupied by an enemy with total concealment has a 50% miss chance (instead of the normal 20% miss chance for an opponent with concealment).

You cannot directly attack an opponent with total concealment. This doesn't mean you can't try to land a blow on them - just swing wildly with your sword in the location you think he is and you might get lucky. No mention here though of that changing whether the guy with the sword threatens the square or not. He does threaten it as per previously quoted rules.

necronus wrote:
In what universe does a person believe they threaten someone when they can not attack them?

If a guy was blindfolded and standing next to you, and wildly swinging a great axe in your direction, would you feel threatened?

Can he purposely target you? No. Does that mean you can't have your head lopped off just the same? No - you most certainly could be decapitated. You are therefore threatened.

prd wrote:
You can't execute an attack of opportunity against an opponent with total concealment, even if you know what square or squares the opponent occupies.

Ah look, here is an exception to the general rule of being able to make an attack of opportunity against someone in a square you threaten. If you cannot see the target, you cannot take the AoO - nice and clearly spelled out for us.

Note that it doesn't say anything about you no longer threatening the square he is in - you still do threaten the square. Note also that nothing mentioned here about whether he provokes or not. He still provokes, you just can't take advantage of it. If your buddy can see him but you can't, your buddy gets to take the AoO on him.

Just like if you've used your AoO for the round, he still provokes, you just can't take advantage of it.

Under your reasoning necronus, if an opponent uses his AoO (assuming no combat reflexes or other ability gives him additional AoO's per round) then he no longer threatens any squares next to him till his next turn and his AoO becomes available again. Under that reasoning he suddenly stops flanking anyone he had been flanking. But the rules simply do not support this idea.


Thank you all for the clarifications. It seems that this is one of those cases of where the RAW kinda clashes with real world common sense. They should add more specifics to either the "threatening" or "blinded / total concealment" definitions in the rules.


I want to apologize, I used the wrong word and made a mistake.

I said, "can not attack you"

I should of said, FORBIDDEN from attacking you.

If you are blind, you are FORBIDDEN from attacking anyone. As in Period.

If the person is invisible(meaning you can't see them) then you are FORBIDDEN from attacking that person.

If a person/creature has sanctuary and you have already failed your saving throw, then you are FORBIDDEN from attacking them.

If you are out of attacks of opportunity you can not attack the person, but you are not FORBIDDEN from attacking them.

My mistake is that Forbidden means, can not; however, saying someone can not doesn't necessarily imply Forbidden.

Once again, I am truly sorry, my poor word selection invoked the grammar Gestapo.

If you are forbidden from attacking someone, then you can not threaten them.

"Generally, that means everything in all squares adjacent to your space (including diagonally)." When they use the word, "Generally" this means, that you don't always threaten.

You can't threaten someone that you can't see, because you are Forbidden from attacking them; you know what, you can't even target them.

Bigdaddyjug: "Wow Necronus. Your argument is almost as bas as Komoda's was in that epic stealth thread a while back." I'm not sure if you intended this is a compliment, since this is the internet I have assumed you are being sarcastic, in that case: Thanks BDJ, I like you're snarky response.

You then asked: "Assume I am playing a ninja without Combat Reflexes. Enemy A moves past me and provokes an Attack of Opportunity. I decide to use my 1 AoO and attack Enemy A. Next in the initiative order, Enemy B moves past me. He once again provokes an AoO, but since I don't have Combat Reflexes I can't take advantage of it and hance CANNOT ATTACK HIM.

Are you saying I don't still threaten the square Enemy B passed through?"

I hope the above answers this question for you, I wasn't trying to imply that just because you can not attack a person, you don't threaten.

I was trying to point out that if you are forbidden or are incapable to attack someone, not because you don't have any AoO left, but because you would NEVER EVER be able to use one against them, even if you have an AoO that you could use, then you don't threaten that person.

>>Unfortunately it seems that people believe that "You threaten all squares into which you can make a melee attack" means that the powers to be are promising them that even if they are forbidden from attacking that they are still threatening.<<

"into which you can" means that if you can attack then you do, but if you can not because, I don't know, you are Forbidden from attacking the person in the square because you are blind or they are invisible then you are FORBIDDEN from making an ATTACKS of OPPORTUNITY, oh by the way has anyone pointed out yet that the name of this entire section in which threatening is in what follows...

RAW:
Attacks of Opportunity
Sometimes a combatant in a melee lets her guard down or takes a reckless action. In this case, combatants near her can take advantage of her lapse in defense to attack her for free. These free attacks are called attacks of opportunity. See the Attacks of Opportunity diagram for an example of how they work.

Threatened Squares: You threaten all squares into which you can make a melee attack, even when it is not your turn. Generally, that means everything in all squares adjacent to your space (including diagonally). An enemy that takes certain actions while in a threatened square provokes an attack of opportunity from you. If you're unarmed, you don't normally threaten any squares and thus can't make attacks of opportunity.

So threatened squares is ONLY a subsection of Attacks of Opportunity. So, if you are FORBIDDEN from performing an ATTACK OF OPPORTUNITY, then you CANT POSSIBLY THREATEN, because threatening is again, ONLY a part of ATTACKS of OPPORTUNITY.

bbangerter, I hope this clears it up for you, threatening a square is a condition you get because you can take Attacks of Opportunity, because it is a section under the Caption, Attacks of Opportunity. If you are forbidden from making Attacks of Opportunity, then you do not threaten.

Last example, person a is invisible and walks through your threatened area; you do not threaten this person because you are forbidden from attacking them.

Person b walks through your threatened area, you may attack them and you do threaten them, because they are not invisible.

The truth is, I will post this, trying to prove to everyone that there is a whole different view point that not only makes sense, but doesn't break or change the game in any terrifying way.

However, I understand that people will still argue because they feel that being right is more important than looking at this with logic.

I am sorry that our convictions are so strong that we will not be able to come to a mutual agreement, even though other opinions are wrong and just opinions, or of course it is possible that my argument is wrong, even though it isn't, I guess it could be, but it's not.

Again, this is only a logical and practical interpretation of the RAW rules.

Now, let the rants begin.


I'm tipping towards the other side of the issue at this point (towards allowing flanking in more circumstances.

Necronus… there is nothing under the Blind condition that prevents you from making a standard attack. You suffer from total concealment (50% miss chance) and cannot make attacks of opportunity as a result, and you have to guess which square your target is in - but you can still swing a weapon in that direction and attempt to hit something. Same goes for attacking an invisible creature.

Sanctuary is a different circumstance entirely, and I agree with you there. If you are prevented from making aggressive actions toward a creature, you probably cannot flank it. That goes counter to the spirit of the rules (IMO) if not the facts. That 'Generally' bit was likely put into the text to cover situations like sanctuary.

Now that I've had more time to think about it… I have to go with Grick's interpretation (save for the bit about sanctuary). If threatening is tied to attacks of opportunity, then simple cover, such as a small column (+4 AC) would prevent flanking, since it already prevents attacks of opportunity. I've never run it like that.

Silver Crusade

I'm done with this argument until one of the powers that be rules on it and Necronus realizes he's wrong.


If you are blind, or the target is invisible, you are forbidden from ever attacking that person.

The rules state that you can not ever, EVER attack them.

You have to guess a square they are in and you can then attack that square and if you hit well enough, then there is still only a 50% chance to hit.

You are only ever allowed to attack on your turn.

You are FORBIDDEN from attacking when it is not your turn.

If you are FORBIDDEN from attacking, you can't threaten that person.

If this logic is to difficult to understand, than it is good that you all don't play anywhere near our tables. You would be laughed out of the room.

I agree, there is no more use in trying to prove a point, when people can't follow simple logic.

Shadow Lodge

Game rules are simple mechanics.

Blinded is a condition. It does not stop you attacking. You can attack into a square.
If you can attack you threaten.
If you threaten you can flank.

I agree it may not make much sense in some circumstances, but that seems to be the way the rules work.


Blinded is a condition that prevents you from attacking when it is not your turn.

If you can not attack when it is not your turn, you can not threaten.

It is RAW and written straight in the rules.

Threaten doesn't give you the ability to act when it is not your turn, it instead requires that you CAN attack when it is not your turn.

This seems to be simple concept, that is lost upon everyone.

You can not attack, except when it is your turn when you are blinded, or the creature is invisible.
You can not attack, so you do not threaten.
You do not threaten so you do not attack.

Silver Crusade

You don't have to be able to attack when it is not your turn in order to be able to threaten. that is the logical fallacy you are basing your entire argument on, Necronus.

Threatened Squares
You threaten all squares into which you can make a melee attack, even when it is not your turn.

In other words, if you are able to make a melee attack into a square, you threaten it. The "even when it is not your turn" clause does not refer to being able to make a melee attack, it refers to threatening. In other words, if you can make a melee attack into a square, you threaten it whether it is your turn or not.

Therefore, blinded characters threaten as they normally would. Magically darkened squares are threatened as they normally would be. You cannot make an Attack of Opportunity in either of those scenarios, but YOU STILL THREATEN THE SQUARE!!!

How much more difficult can that be to understand?

Digital Products Assistant

Removed an unhelpful post. Please revisit the messageboard rules.


No, it doesn't really clear anything up.

Being forbidden to attack a person because you can't see them doesn't change anything. Flanking is based on whether you threaten a square, not based on whether you can purposefully target a individual.

Just because I can't specifically pick you out as a target doesn't mean my actions cannot result in your death or injury - and that is what threatening is all about. If I am in a position where I could inflict harm on you, either by intention (direct attack) or luck (wild swing) then you have to take steps to avoid that possibility of injury and thus have your attention divided to both sides of you at once (which is what the flanking rules are emulating).

This is easily illustrated through any number of possible examples (of which I'll give one):
You are hiding in a dark room.
Someone enters holding a machine gun, they do not know where in the room you are at.
They spray the entire room with bullets.
There is a chance you just got shot, despite them being 'forbidden' from pointing the gun straight at you.
The smart thing would have been for you to have vacated the room, because in the above scenario the threat of them killing you is still a very real possibility - even though they are 'forbidden' from targeting just you.

necronus wrote:

Blinded is a condition that prevents you from attacking when it is not your turn.

If you can not attack when it is not your turn, you can not threaten.

Wrong, blinded is a condition that prevents you from taking an AoO - and only by virtue of blinded granting opponents total concealment from you. If you were blinded, but had blindsense, you could still take the AoO.

I'm blinded. I ready an action to attack the space in front of me if I hear anything. On someone else's turn they make a noise. I hear it. I'm still blind. Do I get to make my attack? Of course - even though it is not my turn.

Additional point. You agree that even if you are blinded you can make attacks on your turn. What happens if someone provokes an AoO on your turn (there are cases where this can happen). Are you currently threatening them or not? It is your turn, you can make attacks, would an ally opposite you get to take an AoO with flanking bonuses against the opponent?

necronus wrote:
Threaten doesn't give you the ability to act when it is not your turn,...

Correct.

necronus wrote:
...it instead requires that you CAN attack when it is not your turn.

Incorrect. Threaten is merely a condition based upon "You threaten all squares into which you can make a melee attack". As already pointed out to you the "even when it is not your turn" is in reference to when those squares are threatened. You threaten them regardless of whether it is your turn or not IF they are in melee reach of your current weapon and your current status does not prevent you from attacking with that weapon (not attacking a specific target - but merely attacking into the given square).

The fact that threatening rules show up under the section on AoO is not a limitation to when threatening matters or how it works. Flanking is not listed under the section on AoO's, but says the following:

prd wrote:
When making a melee attack, you get a +2 flanking bonus if your opponent is threatened by another enemy character or creature on its opposite border or opposite corner.

They could have reposted the threatening rules under flanking, but why, the rules are already printed elsewhere. Sometimes you just have to connect the dots.

Again, point out ANYWHERE in the rules on threatening where being blinded is an exception to threatening and you'll make your point.

EDIT: Removed references to the deleted post.
EDIT2: Fixed some spelling and grammar issues.

Given my 15 years professional experience as a software developer I'm pretty sure I've got the logic piece down (its a strict job requirement). You can question me on my English comprehension skills if you really want, grammar and sentence structure are not strong points for me, comprehension isn't often an issue though. Though it doesn't change the fact that you and one other person are the only ones who have how it works backwards. You may want to consider that maybe, just maybe, you aren't looking at it logically.

Shadow Lodge

You keep referring to not being able to attack when its not your turn.

Under normal circumstances nobody can attack when its not their turn.

Attack of opportunity are different, but linked to threatened squares.

By your logic, a person who has already taken their attack of opportunity that round would not threaten, as they can no longer attack when its not their turn.


Svipdag, this is the problem I have with this discussion.

Everyone seems to assert that they understand what I'm saying or thinking better than I do, and all assume that I'm wrong.

Threatened Squares are linked to Attacks of Opportunity, not the other way around. This is important, because Threatened Squares only exist in Attacks of Opportunity.

Having used all your attacks of opportunity doesn't mean you are forbidden from attacking, you just can't attack anymore than you already have, so you still threaten.

This is the argument:

Step One, Attack of Opportunity: this is the title of the section and what gives you the ability to threaten squares and make attacks of opportunity, PHB pg 180. If you are disabled or are forbidden from making an Attack of Opportunity then you stop right there, you never make it to any of the other steps. However, if you are capable of taking attacks of opportunity then you move on to step two.

Step Two, Threaten squares, if you can attack with a melee attack you threaten those squares doing your turn, also you threaten those squares when it is not your turn.

Step Three, Provoking an Attack of Opportunity: Moving and Performing a distracting action are the most common ways of provoking and they must be done in a threatened square to get an attack of opportunity.

Step Four, Making an Attack of Opportunity: "An attack of
opportunity is a single melee attack, and most characters
can only make one per round." If you have already used your attack of opportunity then you can't make another one, you were capable of making an attack of opportunity up until this step, therefore you threaten the square.

If you are forbidden from making an Attack of Opportunity per Total Concealment: "You can't attack an opponent that has total concealment" and "You can't execute an attack of opportunity against an opponent with total concealment, even if you know what square or squares the opponent occupies." This statement proves that you are not capable of making Attacks of Opportunity, there fore you can not threaten, a character can not provoke, and you can not make attacks of opportunity against them.

This stops you from even entering the stages.

Same for being flat-footed: Flat-Footed: A character who has not yet acted during a combat is flat-footed, unable to react normally to the situation. A flat-footed character loses his Dexterity bonus to AC (if any) and cannot make attacks of opportunity.

Petrified: A petrified character has been turned to stone and is considered unconscious.

Unconscious: Unconscious creatures are knocked out and helpless.

Helpless: A helpless character is paralyzed, held, bound, sleeping, unconscious, or otherwise completely at an opponent's mercy.

Paralyzed: A paralyzed character is frozen in place and unable to move or act.

<><><><><><><>

What I don't understand is everyone seems to be arguing that you can threaten something that you don't even know is there.

You want me to believe that even though you are unaware of danger, you can still threaten.

So if I'm a monk. I am standing next to a wizard with Greater Invisibility, and see invisibility up. Next to him is a rogue with see invisibility and and Greater Invisibility. They are in a zone of Silence, but I am not.

That rogue gets to sneak attack this wizard, because even though I'm oblivious to the fact that they are fighting, because I can not see them and I can not hear them, I still threaten the squares around me because I have Improved Unarmed Strike.

So that rogue does a full round attack action against the wizard, gets his flanking bonus and sneak attacks with every attack, killing the wizard. He then picks the wizard up and carries him off, and I'm still none the wiser that the whole thing transpired.

<><><><>

You realize this is what everyone is arguing for and I'm trying to suggest is insane and doesn't follow any logical rule or flow.

I guess, if everyone wants to run their games that way, at this point I have nothing left to offer to persuade you to look at this a different way.

I have done my best, I am apologetic for becoming frustrated and saying anything negative. I wish someone else understood this the way I did, but it seems the majority is overwhelming against me.

Silver Crusade

Threatened squares ALWAYS exist. You can only take an Attack of Opportunity into a square you threaten. If there is an open square next to you and an enemy moves into it, the enemy becomes threatened because he moved into a threatened square. The square doesn't magically become threatened when the enemy moves into it.

If you are not using a reach weapon, the 8 squares around you are ALWAYS THREATENED. You believing otherwise is the logical fallacy I referred to a few posts ago.


necronus wrote:
Threatened Squares are linked to Attacks of Opportunity, not the other way around. This is important, because Threatened Squares only exist in Attacks of Opportunity.

This is the source of your logical error. You've started with a false premise.

SKR comment regarding rules

This is a VERY recent post by Sean K Reynolds, the relevant part to this discussion is

SKR wrote:
You shouldn't use the name of a chapter to make rules decisions. Chapter names are not rules text.

This would (should) also apply to heading text. In this case the heading of AoO's. Threatening is discussed under AoO's, but that is not the only place threatening is relevant, and is not a ruling on how threatening works or requirement for how threatening works (see my previous reference to flanking where threatening is relevant). Threatening a square is a self-contained rule, that is most often used in association with making AoO's, but frequently used in association with flanking, and probably sometimes associated with other actions as well.

necronus wrote:
Step One, Attack of Opportunity: this is the title of the section and what gives you the ability to threaten squares and make attacks of opportunity

Incorrect application of heading text to makes rules decision. Threatened shows up here because you cannot make an AoO if you cannot threaten. For whatever reason they decided in the layout of the book that this was an appropriate place to describe what it means to threaten. It is NOT a requirement to be able to AoO to threaten. It is a requirement that you must threaten to be able to AoO. A is a requirement for B does not necessarily mean B is a requirement for A.

Threatens ONLY requirement is that you be able to make attacks into a square. If given the current conditions, if it were your turn, then if you could make a normal attack into that square then you threaten it. The various conditions of dead, paralyzed, unconscious, etc all prevent you from making attacks period. If you have any of those conditions you do not threaten because you cannot make any kind of attack - AoO or otherwise.

necronus wrote:
Step Three, Provoking an Attack of Opportunity: Moving and Performing a distracting action are the most common ways of provoking and they must be done in a threatened square to get an attack of opportunity.

Now that the rules have described what it means to take an AoO (catch someone while their focus is diverted to another task), and defined what it means to threaten (be able to attack into a square either on your turn or otherwise) we can define under what conditions an AoO occurs.

1) What actions are distracting - moving and a whole subset of other things - casting spells, standing up, using a ranged weapon, etc.
2) You must threaten the square the person taking the distracting action is in.

necronus wrote:
"You can't attack an opponent that has total concealment" and "You can't execute an attack of opportunity against an opponent with total concealment, even if you know what square or squares the opponent occupies."

Both the pieces you quoted are true. You cannot take an AoO in these cases. It says nothing about whether you threaten the squares said opponent is in or not - only that you cannot make an AoO against said concealed component. It is simply an exception to the the base rule that to make an AoO you must 1) have your opponent take a distracting action, 2) be in a square that you threaten.

necronus wrote:
What I don't understand is everyone seems to be arguing that you can threaten something that you don't even know is there.

You've misunderstood what we are arguing. This is not what we (or at least I) am arguing. It is perfectly possible that you know an invisible person is somewhere in the room. It may be that my ally has true seeing going and knows exactly where the opponent is at and I'm merely watching where my ally is swinging his blade at and I'm following suit. I still can't take an AoO against the opponent if he provoke per total concealment rules, but I can threaten the person by making stabbing motions in their general direction. If neither me nor my ally knows there is someone in the room, then why we do we even have our blades drawn? Why are we randomly swinging them about in the air? The whole idea of threatening, flanking, AoO's already implies a combat situation. Characters who are completely oblivious to a combat aren't really a part of the combat.

necronus wrote:

You want me to believe that even though you are unaware of danger, you can still threaten.

So if I'm a monk. I am standing next to a wizard with Greater Invisibility, and see invisibility up. Next to him is a rogue with see invisibility and and Greater Invisibility. They are in a zone of Silence, but I am not.

This is a very contrived circumstance. If you had a weapon out, and wanted to be a RAW purist, then yes you still threaten. Personally as a GM I'd say, "not a chance" - but this is a rules (hence RAW) discussion. RAW should ALWAYS be tempered by GM adjudication - but the rules forum doesn't care about that. But as a GM if I have some inkling there are two people fighting next to me - and I am trying to take an active part in said invisible fight - I threaten when the conditions for threatening (being able to attack into an adjacent space) apply. And the invisible combatants have to worry that at any moment I might randomly stab my sword in their direction. (As a GM, if the rogue were my buddy and he switched places with the mage, I'd even rule the mage gets me as a flanking partner against my buddy rogue in this scenario).


bbangerter: I agree that comment SKR wrote should apply to this. However, you can't use something someone wrote in one hand, that involves chapter names, and then imply that it means the same thing to sections titled after an action. Then in the other hand speak direct quotes from the rules that are supposed to be read, well how did you put it "but this is a rules (hence RAW) discussion. RAW should ALWAYS be tempered by GM adjudication - but the rules forum doesn't care about that."

So first you say, I'm going to use what this guy said out of context to prove my RAW point, but then I'm going to state that you can't do the same very thing?

Flanking: When making a melee attack, you get a +2 flanking bonus if your opponent is threatened by another enemy character or creature on its opposite border or opposite corner. Only a creature or character that threatens the defender can help an attacker get a flanking bonus.

Threatened Squares: You threaten all squares into which you can make a melee attack, even when it is not your turn. An enemy that takes certain actions while in a threatened square provokes an attack of opportunity from you. If you're unarmed, you don't normally threaten any squares and thus can't make attacks of opportunity. However, Small and Medium creatures wielding reach weapons threaten more squares than a typical creature.

Above are flanking rules, and the rules for Threatened squares.

Stop for a moment, and pretend you know nothing about this game, and look at this through unbiased lenses for one moment.

According to these rules, you threaten a square, however, you never threaten a creature. These words specifically never state that you actually threaten a creature, at all. To argue against what I'm saying means that you have to infer or extrapolate more than is written. According to these RAW you never threaten a person only a square.

Next:

Provoking an Attack of Opportunity: Two kinds of actions can provoke attacks of opportunity: moving out of a threatened square and performing certain actions within a threatened square. <still nothing about threatening a creature>

Moving: Moving out of a threatened square usually provokes attacks of opportunity from threatening opponents. <This is when it finally says that you threaten an opponent>

Performing a Distracting Act: Some actions, when performed in a threatened square, provoke attacks of opportunity as you divert your attention from the battle.

Remember that even actions that normally provoke attacks of opportunity may have exceptions to this rule.

<><><>

So the first time it ever, in RAW states that you threaten a creature that is in the square is under Provoking an Attack of Opportunity, under the heading Moving.

So RAW only ever states that you threaten a person, that is in a threatened square and when they start to move. It does not say it before in any phase if you will.

So if you want to tell me that you threaten someone, because they are standing in a threatened square, then you are inferring and not going RAW. Because it doesn't even state that the person threatens you in particular till under Provoking Attacks of Opportunity.

Of course I think this argument I'm making right now is ridiculous, however, if this is a forum about RAW only, and that is the only thing that matters to anyone, then how do you explain this?

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