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Hey guys, here's a thought experiment: how would you design a Rogue to disable and take out a high-level (10+) spellcaster? Assume the rogue is sneaky enough to get the drop on the caster; how would you take him out without getting leveled by a Dominate Person/Baleful Polymorph/etc., or losing him once he goes invisible and flies away?

Vedar666 |

Hey guys, here's a thought experiment: how would you design a Rogue to disable and take out a high-level (10+) spellcaster? Assume the rogue is sneaky enough to get the drop on the caster; how would you take him out without getting leveled by a Dominate Person/Baleful Polymorph/etc., or losing him once he goes invisible and flies away?
Called shot + sneak attack seems like a good combo

Detect Magic |

Well, assuming this rogue can multiclass, make him an assassin. Bump up the save DC for death attack as high as possible. It is a Fort save, which tends to run pretty low for arcane spellcasters (divine spellcasters are going to be more likely to resist).
Alternatively, take the Sap-feats and try to knock him out with nonlethal damage. If successful, perform a coup de grace.
= Dead Spellcaster