Regarding retraining and accumulated wealth


Pathfinder Society

Sczarni

Probably kind of a stupid dumb obvious newbie question, I know. I am currently in the middle of rebuilding a 3XP character that, on top of starting gold, has amassed 1426GP in the line of duty. When shopping for the retrain, am I limited to the 150 starting GP or am I allowed to pull from the entire pool of amassed wealth?

Grand Lodge 4/5

You can spend all the gold given by the character's chronicles, less the cost of consumable items that have already been fully or partly used or other gold spent in play.

Sczarni

Thank you kindly.

5/5

Starglim wrote:
less the cost of consumable items that have already been fully or partly used or other gold spent in play.

Do you have a source for that? I know it's the common interpretation, but it doesn't say that in the Guide or the clarification from Mike Brock, so I'm trying to chase down its origin.

Grand Lodge 4/5

Patrick Harris @ SD wrote:
Starglim wrote:
less the cost of consumable items that have already been fully or partly used or other gold spent in play.
Do you have a source for that? I know it's the common interpretation, but it doesn't say that in the Guide or the clarification from Mike Brock, so I'm trying to chase down its origin.

PFS Blog comments: Guide 4.2

5/5 *

I don't think that is linked correctly, but Starglim is correct. A board clarification was made by Mike to say the exact thing above. You may resell any gear at full value except consumables used (items/ammo) and partially charged items (wands)

Edit: This is ze link you are looking for

Edit 2: Oh, I see what you are saying about the omission. On consumables, my reasoning is:

Mike Brock says on the link I posted that you get to sell back any items for full price. Makes sense that if you USED it, you don't have it anymore to sell back.

For items bought with PP, such as wands, all those items have zero value, and cannot be sold for gp. (See other previous clarifications and the guide), so wands bought with PP cant be refunded.

The only gray area would be any wands bought with gold, which not many level 1 characters will do. My guess is you either can't sell them if you already used a charge, or you sell them back at the discounted price. (e.g. a 49 charge level 1 wands sells back for 735gp and not 750)

Grand Lodge 4/5

CRobledo wrote:
The only gray area would be any wands bought with gold, which not many level 1 characters will do. My guess is you either can't sell them if you already used a charge, or you sell them back at the discounted price. (e.g. a 49 charge level 1 wands sells back for 735gp and not 750)

Wands are not on the Always Available list, and until you get 9 Fame (minimum 5 normal Chronicles or 1 Module and 3 Scenario Chronicles), you won't be able to purchase a level 1 wand with gold... and by that time, you pretty much have to have played the character at 2nd level.

I suppose if you GMed a lot you could wind up with a 2nd level character with 9 Fame that you'd never played (it's happened to me), but at that point you probably haven't spent many, if any, consumable resources anyway.

Grand Lodge 2/5 RPG Superstar 2012 Top 32

Well, what about wands on chronicle sheets? A 1st-level PC could get one of those easily enough.

5/5 *

What jiggy said :)

Honestly, since I'm assuming you can already sell partially charged wands you purchased with gp for 50% at any point currently, I don't see why not when you do a rebuild.

Grand Lodge 4/5

That's true, I tend to discount wands on chronicle sheets since they're so easy to acquire with PA if you really want them.

The only issue with selling partially-used consumables (or used consumables!) back is making sure people aren't getting something for nothing during the rebuild.

The other issue is making sure that the calculations are being done correctly so the player isn't getting either too much or too little gold on those items. I don't know this for a fact, but I strongly suspect that's part of why we don't have MIC in the campaign.

5/5

So there are no sources to the campaign leadership explicitly saying that consumables used are not refundable during a first-level retrain, correct?

I'm not disputing the common-sense interpretation, and I'm going to continue advocating for people to assume they're not allowed to refund used consumables. But we should get a clarification, if we don't already have one.

Grand Lodge 2/5 RPG Superstar 2012 Top 32

But there has been an official statement that gear can be sold back for full price in a retrain. Not that you just get all your money back, but that you sell things back for full price.

Can't really sell something you don't have, so potions and scrolls are covered.

The only thing someone could legitimately make a case for is selling back partially-used wands (or partially-used healer's kits, for that matter).

5/5

Oh! I like that. Okay. That speaks to my literalism. Thank you.

5/5 *

Yep, I'd say that any partially used items that you can sell any point in time you can sell back as a level 1 retrain. If a wand of mage armor with 10 charges sells back for 75gp, you can sell it for 150gp during a level 1 retrain.

4/5 *

Except when they specifically appear on chronicles, partially charged wands are not purchasable, therefore (I believe) they are not sellable. If you buy a wand at full price with 50 charges, then use one charge, that wand is yours forever. If you buy a wand with 9 charges (because it appeared on a chronicle) but don't use it, you can sell it back for what you paid.

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