First Level Retraining Question


Pathfinder Society

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Grand Lodge 2/5 RPG Superstar 2015 Top 32, RPG Superstar 2012 Top 32

1 person marked this as FAQ candidate.

I made this question its own thread for a couple of reasons: I didn't know which hyperactive 4.2 thread it would best get noticed in, and the topic is a 4.2 change whose verbiage doesn't appear in the focus of either of those threads.

The 4.2 Guide says the following about first-level retraining:
"Pathfinder Society is all about player choices and living with those choices once you’ve made them. However, at the start of a Pathfinder’s career, you are allowed to adjust your character before settling in for the long haul. Before you level up a character for the first time, you may change any aspect of it except its Pathfinder Society Number. Changes may only be made between adventures and before beginning play as a 2nd-level character. Any exceptions will be noted in the Pathfinder Society FAQ. You are able to keep all treasure, Prestige Points, special boons, and XP that you have earned and apply them to a character once you retrain as long as it meets the criteria above."

So... does such a PC get to start their gear from scratch? Sell back unwanted stuff for full price? Do they have to keep existing gear (it says they're "able to") and must sell any unwanted stuff for half price? Details on this aspect of this totally awesome new rule would be appreciated. :)

Dark Archive 5/5

Pathfinder Adventure, Adventure Path, Maps Subscriber

The gear question is definitely a good one. I can see it going either way - it does kind of pin the character into being similar to the original build rather than "I'll play level 1 as a tank then be a squishy wizard..."

Grand Lodge 2/5 RPG Superstar 2015 Top 32, RPG Superstar 2012 Top 32

TetsujinOni wrote:

The gear question is definitely a good one. I can see it going either way - it does kind of pin the character into being similar to the original build rather than "I'll play level 1 as a tank then be a squishy wizard..."

I just recently introduced a friend to PFS. I offered to GM First Steps, and helped him build a ranger (based on what he said sounded cool), right down to starting gear. Later, plans changed to starting with We Be Goblins (very possibly getting his wife interested in the process!) and afterwards I asked him if he'd had any thoughts about his character.

He's considering a sorcerer instead. Now, since his PC hasn't actually seen play yet, it's not an issue for him. But if we'd done First Steps instead of WBG and he wanted to change...

Grand Lodge 4/5

Guide to Pathfinder Society Organized Play, v4.2 wrote:
you may change any aspect of it except its Pathfinder Society Number...Any exceptions will be noted in the Pathfinder Society FAQ

There are no exceptions listed (currently), so I'd say it includes equipment.

Grand Lodge 2/5 RPG Superstar 2015 Top 32, RPG Superstar 2012 Top 32

I kind of had similar thinking Jonathan, but I also seem to recall that rules-change-based rebuilds don't allow that (which kind of sets a precedent), so I thought it wise not to assume in either direction.

Grand Lodge 4/5

6 people marked this as FAQ candidate. Answered in the FAQ. 13 people marked this as a favorite.

Sell back the gear at full price and buy new gear.

Grand Lodge 2/5 RPG Superstar 2015 Top 32, RPG Superstar 2012 Top 32

A thousand thanks, Lord Goldhelm.

Silver Crusade 4/5

Jiggy wrote:
A thousand thanks, Lord Goldhelm.

Is that Mike's new title?

I really like this rebuild rule. My halfling cleric will now be able to move 30 feet base, using the racial feature from the Advanced Race Guide that didn't exist the first time I played him. Since I've only played him once, and I won't have another chance to do so before August 16, he's good to go. :)

Shadow Lodge 5/5

Jiggy wrote:
A thousand thanks, Lord Goldhelm.

If you can get that title printed on a medium of choice, I can make sure that Mike gets it at Gen Con.

Silver Crusade 4/5

Two more questions on the level one retraining, as long as it has its own thread.

First, what about boons? Can a chronicle that didn't come from playing an adventure, such as a race boon, holiday boon, or other convention boon, be added or removed as part of the level one retraining? It seems like that should be allowed based on the way things are worded in the new rule, but I wanted to make sure. After all, if race can be changed, then shouldn't that allow race boons to be added/removed?

Now for the cheesy rules abuse trick shot. What about death? If a character dies, I know their scenario/module chronicles die with them. After all, it was the character who played those adventures who died. But if the answer to my first question above is "yes, you can add/remove boons as part of the level one rebuild", then can a level one character be rebuilt after death to remove boons from them, thus allowing the creation of a new character using those same boons? ie If I use my nagaji race boon to make a front line character, do I completely lose the boon on his first adventure if the barbarian in First Steps 1 gets a lucky crit, or does this give me a back door to preserve the boon and apply it to a second character after the first one dies?

I know this is pure cheese, and if I really wanted to game the system, I'd just go with the "It's easier to get forgiveness than permission" philosophy, rather than asking. But at this point, it's just a hypothetical question, and I figure we should get a ruling before someone tries it. And I'd like to know just how much risk I should take on with my new nagaji battle oracle before he has enough prestige to get raised from the dead. I really was reluctant to play First Steps, part 1 with him for this very reason, though that point's moot now, since that PC has a GM credit for that adventure.

Grand Lodge 4/5

Fromper, why you gotta be difficult? :)

I don't think the intent of the retraining rules is to allow you to re-assign Chronicles to a different character. In fact, the retraining rules allow you to "any aspect of it except its Pathfinder Society Number." Since the Chronicle is assigned to a character based on their Pathfinder Society Number, I'd say you have to keep all assigned Chronicles on that character.

You can't retrain out of death.

Silver Crusade 4/5

I'm not sure I agree with you. I can definitely understand if they don't want to let dead characters rebuild. Like I said, that's kind of a rules abuse trick shot that I thought of, but I'm fine with it not being allowed.

But for the first question, I don't see why adding/removing a race boon or something during a rebuild should be forbidden. What if someone plays a new character at a convention, then wins a boon after one game? Why shouldn't they be allowed to add that boon to their new PC with 1 XP, even if it's a race boon?

Or if they have a level 1 character using a boon, but they want to rebuild to a different character idea for which that boon doesn't fit, so they decide to rebuild and save the boon for later.

To me, these possibilities seems logical and well within the intent of the new rebuild rule, which is why I asked.

Grand Lodge 5/5

Fromper, you should always go with the more strict interpretation than any wildly creative interpretations (such as the one you give above) as you would eventually encounter a GM that will audit your PC and give you a special GM smack down to leave your head spinning.

If you're intelligent enough to figure out creative ways to interpret the rules (i.e. cheat), you are intelligent enough to know better.

EDIT:

If the Chronicle has been assigned to that particular PC number, it may not be given to another PC. I suppose you would be able to remove the Chronicle if it was a race boon or holiday boon (one that did not indicate an adventure played, etc.), but you wouldn't be able to re-assign that Chronicle once it had been "used". In any case it would have to be left in your stack of Chronicles for that particular PC since it would have a Chronicle number and a missing Chronicle would certainly be a red flag to any GM reviewing your PC.

Grand Lodge 5/5 *

Any chronicle sheets assigned to a PFS number stay there. You can retrain twenty times, change the character from a wizard to a gunslinger to a barbarian, and the chronicles sheets will still be attached to him.

Removing chronicle sheets from a character? That's something you aren't physically capable of doing, since you can't 'unreport' sessions (unless you're a VC). And I don't think you'll find a VC willing to change the PFS number associated with a scenario because you want to give the chronicle to somebody else. It's the PFS number that's reported dead. Since chronicle sheets can't be moved around when you retrain, if you die, that's all she wrote for those sheets.

Furthermore, since you can't remove chronicle sheets, it seems unreasonable to assume you can remove boons - though since they aren't reported, I'm not sure how anyone could stop you.

As for adding a boon...that's something you may be able to do with a rebuild. I'm afraid I don't know if it's intended that you can or can't do this - I'm pretty sure the other things in this post are exmples of things where it's intended that you can't do them, but this one may be another story.

Grand Lodge 5/5

Fromper wrote:


But for the first question, I don't see why adding/removing a race boon or something during a rebuild should be forbidden. What if someone plays a new character at a convention, then wins a boon after one game? Why shouldn't they be allowed to add that boon to their new PC with 1 XP, even if it's a race boon?

Or if they have a level 1 character using a boon, but they want to rebuild to a different character idea for which that boon doesn't fit, so they decide to rebuild and save the boon for later.

To me, these possibilities seems logical and well within the intent of the new rebuild rule, which is why I asked.

I think what Don is trying to say is that you need to be 100% sure that you want to apply a race boon to the character number before doing so, because once you do, you cannot change it, since it is then a chronicle assigned to a particular number.

Im not neccessarily saying he is correct, but that makes sense to me. Not sure how Mike/Mark would want to handle that situation though.

As for the other way, getting the boon and applying it after the character is initially created, THAT I think would be prefectly fine.

Grand Lodge

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Pathfinder PF Special Edition, Starfinder Roleplaying Game Subscriber
Fromper wrote:
Jiggy wrote:
A thousand thanks, Lord Goldhelm.

Is that Mike's new title?

It's actually The Man With The Golden Helm.

"No, Mr. Pathfinder I expect you to Chronicle!"

5/5 *

My turn to be difficult.

Another potential trap: What if I buy a wand of cure light with 2PA at the end of First Steps 1. In First steps part 2 and 3, I use up 7 charges. By the end of First Steps 3, I want to retrain and change to a Wizard instead. Can I "sell back" the partially used wand for my 2 PA back? If no, can I swap CLW with Infernal Healing?

I'm assuming used consumables (scrolls, potions) are of course gone if you used them before a retrain, but what about partially charged items?

Grand Lodge 5/5

Mike Brock answered this in another thread. When you "buy" items with PP you can't sell them. You can throw them away I suppose, but you won't get your PP back. Think of it as a favor to you - because that is exactly what it is. Your Faction did you a favor (they owed you) by giving you a wand. Giving it back (even fully charged) doesn't change the fact that they already did you the favor.

If you purchase a wand with gold and then use some of it, you may also not sell it back for half gold. If you can no longer use the wand, you should save it for use by a party member who can (as needed). Or put a rank into Use Magic Device and hope you make the DC 20 skill check.

5/5

CRobledo wrote:

My turn to be difficult.

Another potential trap: What if I buy a wand of cure light with 2PA at the end of First Steps 1. In First steps part 2 and 3, I use up 7 charges. By the end of First Steps 3, I want to retrain and change to a Wizard instead. Can I "sell back" the partially used wand for my 2 PA back? If no, can I swap CLW with Infernal Healing?

I'm assuming used consumables (scrolls, potions) are of course gone if you used them before a retrain, but what about partially charged items?

I'm going to assume this falls under the same rules as the rebuild from the archetype rebuilt that if a wand/item is partially used you are stuck with it

5/5

As far as removing race boons, etc. keep in mind that you're still talking about a level 1 character. If you decide you want to play another race but not "use up" the race boon, then just start a new character. You're not really losing anything. After all, when you go to play that special race someday you'll still have the chronicles from the games you've played.

Grand Lodge 4/5

1 person marked this as a favorite.

If the Chronicle has been assigned to that particular PC number, it may not be given to another PC. I suppose you would be able to remove the Chronicle if it was a race boon or holiday boon (one that did not indicate an adventure played, etc.), but you wouldn't be able to re-assign that Chronicle once it had been "used". In any case it would have to be left in your stack of Chronicles for that particular PC since it would have a Chronicle number and a missing Chronicle would certainly be a red flag to any GM reviewing your PC.

Shadow Lodge 4/5 *** Venture-Captain, Michigan—Mt. Pleasant

Michael Brock wrote:
If the Chronicle has been assigned to that particular PC number, it may not be given to another PC. I suppose you would be able to remove the Chronicle if it was a race boon or holiday boon (one that did not indicate an adventure played, etc.), but you wouldn't be able to re-assign that Chronicle once it had been "used". In any case it would have to be left in your stack of Chronicles for that particular PC since it would have a Chronicle number and a missing Chronicle would certainly be a red flag to any GM reviewing your PC.

You know.. that sounds awfully familiar...

Grand Lodge 5/5

Eric Clingenpeel wrote:
Michael Brock wrote:
If the Chronicle has been assigned to that particular PC number, it may not be given to another PC. I suppose you would be able to remove the Chronicle if it was a race boon or holiday boon (one that did not indicate an adventure played, etc.), but you wouldn't be able to re-assign that Chronicle once it had been "used". In any case it would have to be left in your stack of Chronicles for that particular PC since it would have a Chronicle number and a missing Chronicle would certainly be a red flag to any GM reviewing your PC.
You know.. that sounds awfully familiar...

Pay no attention to the Venture-Captain lurking behind Lord Goldhelm whispering in his ear.

Grand Lodge 4/5

/shrug

No reason for me to repeat what was said well already.

Thanks Don :-)

Grand Lodge 4/5

Ninjaiguana wrote:
Removing chronicle sheets from a character? That's something you aren't physically capable of doing, since you can't 'unreport' sessions (unless you're a VC). And I don't think you'll find a VC willing to change the PFS number associated with a scenario because you want to give the chronicle to somebody else. It's the PFS number that's reported dead. Since chronicle sheets can't be moved around when you retrain, if you die, that's all she wrote for those sheets.

I wish to, politely, dispute this.

There are, definitely, times when you need to remove a chronicle sheet from a character.

Say, for example, you GMed MotFF, but did not know that, at that time, the chronicle had to be assigned to a new character, and you assigned it to an existing character.

Something like that has happened to me, and I had to swap around a couple of GM chronicles because of it.

Downside, though, is that the Organizer still hasn't reassigned the credit to the correct PC, and that, for the credit I was able to reassign, the database seems to be having issues here on the Paizo web site. The link goes to the correct PC, but the name displayed is for the incorrect PC.

Then again, I don't even want to go into discussions touching the local Venture Officers, past and present...

Grand Lodge 5/5 *

kinevon wrote:
Ninjaiguana wrote:
Removing chronicle sheets from a character? That's something you aren't physically capable of doing, since you can't 'unreport' sessions (unless you're a VC). And I don't think you'll find a VC willing to change the PFS number associated with a scenario because you want to give the chronicle to somebody else. It's the PFS number that's reported dead. Since chronicle sheets can't be moved around when you retrain, if you die, that's all she wrote for those sheets.

I wish to, politely, dispute this.

There are, definitely, times when you need to remove a chronicle sheet from a character.

Say, for example, you GMed MotFF, but did not know that, at that time, the chronicle had to be assigned to a new character, and you assigned it to an existing character.

Something like that has happened to me, and I had to swap around a couple of GM chronicles because of it.

Downside, though, is that the Organizer still hasn't reassigned the credit to the correct PC, and that, for the credit I was able to reassign, the database seems to be having issues here on the Paizo web site. The link goes to the correct PC, but the name displayed is for the incorrect PC.

Then again, I don't even want to go into discussions touching the local Venture Officers, past and present...

In your example, there is a reason for the removal and reassignment of the chronicle. There was an error at some stage in the process that resulted in the chronicle being wrongly assigned to a character that it could not legally have been applied to, or to a character that didn't actually exist, or whatever. Any VC of my acquaintance would happily assist with reassigning such a chronicle.

In my example, the reason is 'because I want to.' There has been no error, the person just wants to change his mind after the fact. I'm sure you appreciate the difference between the two scenarios.

Grand Lodge 4/5

kinevon wrote:
The link goes to the correct PC, but the name displayed is for the incorrect PC.

I have noticed that, too, when I have had to adjust a session report with a different character number. I think it has to do with when the data gets populated into the database tables, and the fact that it apparently never gets checked again after the event is reported. Since it is just a cosmetic issue, I have not made a stink about it.

Grand Lodge 4/5

Ninjaiguana wrote:
Any VC of my acquaintance would happily assist with reassigning such a chronicle.

Heh.

Still not sure who is currently next on my list to get a player credit from 2009 added. I have tried the GM (who is now a VO, but not for my area), Paizo, and I think the local VC. I haven't had a chance to talk with the guy at the FLGS who was the organizer for RPGs at the con, but I would suspect he doesn't have any documentation at this time for it.

I have reported t Paizo, who forwarded the report on to the local VC, on a game that was misreported by the VC. His last response was "What's the problem?" Despite the problem being fully explained, and documented in th ereport that Paizo forwarded to him. I responded to his request, re-explaining the issue, but it has still not been corrected. (A PC has First Steps Part 2 twice on his history, one of them was supposed to be Part 1 of the First Steps series, instead.)

We Be Goblins! GM credit was originally put on my PC 3, but it turns out that, at the time, he wasn't a legal target for the credit. Instead, I requested the organizer, who was at that time our VC, to correct the credit over to my PC 7, but it has never been moved.

A GM credit that I had put on my PC 7 needed to be moved to my PC 3, in order to make all the stuff done afterwards still legal, and I did that, since I was the GM/coordinator involved, but the site still shows my PC 7's name instead of PC 3's name for that credit. Purely cosmetic, so not a big deal, except when I am checking my sheets vs the web site.

I think that is all the errors.

Liberty's Edge 4/5

Got a question of my own to ask:

If I take a level 1 PC with 1 XP, and then decide I'd rather make it a Kitsune by using a boon I get in a week, would I be able to do that?

Grand Lodge 4/5

shadowhntr7 wrote:

Got a question of my own to ask:

If I take a level 1 PC with 1 XP, and then decide I'd rather make it a Kitsune by using a boon I get in a week, would I be able to do that?

You mean, you play the character and then, later, get a race boon you want to apply to that character?

No, because the race boon must be the first Chronicle applied to a character. You can start a new character with the race Chronicle.

Grand Lodge 2/5 RPG Superstar 2015 Top 32, RPG Superstar 2012 Top 32

I get a very different impression than that from the rebuild rules in the Guide.

The Exchange 2/5

Jiggy wrote:
I get a very different impression than that from the rebuild rules in the Guide.

The guide says you can rebuild everything about the character except the pathfinder society #. That would seem to imply that you could change the race. I'd think that would mean you could also apply the kitsune race boon, as long as you hadn't already used it for another character. You'd just probably need to get your GM to make a note that during your 1st level rebuild you changed your race to kitsune. If you made the kitsune boon record chronicle #0, it wouldn't even throw your other chronicle #s out of whack...

Dark Archive 5/5 5/5

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Ryan Bolduan wrote:
Jiggy wrote:
A thousand thanks, Lord Goldhelm.
If you can get that title printed on a medium of choice, I can make sure that Mike gets it at Gen Con.

I can help make this happen.

Grand Lodge 4/5

Specific trumps general. In general, you can rebuild and change the race. No disagreement there.

However, if you want to apply a race boon to a character, it specifically states that it must be the first Chronicle applied. If you've already applied a Chronicle from a Scenario, then it can no longer be the first one applied.

That said, I don't see any harm in it, but unless 1st-level rebuilding calls out an exception to the race boons' rules we're stuck with the rules as-is, unless and until Mike overrules me (which I'd frankly be kinda happy about).

Grand Lodge 2/5 RPG Superstar 2015 Top 32, RPG Superstar 2012 Top 32

Jonathan Cary wrote:

Specific trumps general. In general, you can rebuild and change the race. No disagreement there.

However, if you want to apply a race boon to a character, it specifically states that it must be the first Chronicle applied. If you've already applied a Chronicle from a Scenario, then it can no longer be the first one applied.

That said, I don't see any harm in it, but unless 1st-level rebuilding calls out an exception to the race boons' rules we're stuck with the rules as-is, unless and until Mike overrules me (which I'd frankly be kinda happy about).

What if the "race boon must be first" is the general rule and the first-level rebuild is the specific rule that trumps it?

Grand Lodge 4/5

Jiggy wrote:
What if the "race boon must be first" is the general rule and the first-level rebuild is the specific rule that trumps it?

Heh, good question. :)

No, because the 1st-level rebuild rule applies to all (new) characters, not just those with racial (or other) boons.

Furthermore, boon-only Chronicles don't require you to have them as the first Chronicle. It's only racial boons that require it, and it's spelled out specifically on each race boon Chronicle that I've seen. There are no general rules governing race boon Chronicles that I have seen. Each one is a specific exception to the rules about which character races are permitted.

Grand Lodge 2/5 RPG Superstar 2015 Top 32, RPG Superstar 2012 Top 32

Jonathan Cary wrote:
No, because the 1st-level rebuild rule applies to all (new) characters, not just those with racial (or other) boons.

Or is it that the race boon rules apply to all characters, not just new ones?

;)

Grand Lodge 4/5

Jiggy wrote:
Jonathan Cary wrote:
No, because the 1st-level rebuild rule applies to all (new) characters, not just those with racial (or other) boons.

Or is it that the race boon rules apply to all characters, not just new ones?

;)

Cute. I was thinking of saying something about how people typically apply general to specific interpretations, but I'm afraid that the Grammar Nazi will get all up in my posterior about it :)

Grand Lodge 2/5 RPG Superstar 2015 Top 32, RPG Superstar 2012 Top 32

Jonathan Cary wrote:
I'm afraid that the Grammar Nazi will get all up in my posterior about it :)

O_O'

Well, this dialogue suddenly took an unexpected turn...

Grand Lodge 4/5

... and that was the sanitized version.

Liberty's Edge 4/5

Lol, that's about what I thought- easy to argue both ways. :)

Hopefully I can get an official answer, because I can definately see it both ways as well.

Liberty's Edge 4/5 *

Until I saw this, I assumed there would be no problem applying a race boon, under the "everything but the number" clause. I personally can't see why making the race boon Chronicle #0 wouldn't work (and in fact intended to do that myself to one character I played once before getting an Ifrit boon).

Grand Lodge 5/5

The problem is the date that was filled in at the bottom of the Race Boon when you got it. You don't have to write in the Player/PC info at the top when you get a boon as it may be traded or given to someone else, but the Event/GM info at the bottom of the sheet needs to be completed for the boon to be valid.

Grand Lodge 4/5

Don Walker wrote:
The problem is the date that was filled in at the bottom of the Race Boon when you got it. You don't have to write in the Player/PC info at the top when you get a boon as it may be traded or given to someone else, but the Event/GM info at the bottom of the sheet needs to be completed for the boon to be valid.

I don't understand your comment here, Don.

I would have thought we were talking valid boons in this discussion, so the GM signature and date will be there and valid.

Since you can retrain your 3 XP or less PC into any legal race, and the boon makes the race legal, the only question becomes whether the new 1st level retraining rule overrides the pre-rule statement on the boon that it had to be "the first Chronicle" for the PC.

After all, that was a reasonable requirement when 1st level PCs couldn't be legally retrained at all, much less between races. But now, since you can change everything about the PC but their PFS number, it would be a logical extension that a racial boon must be applied before the PC earns their 4th XP, rather than at the initial creation.

To be honest, looking at my Dhampir boon, the only point of contention is the first part of one line in it: "This Chronicle must be the first Chronicle for the given character, ..." and, given the preceding line, "Other than access to this additional race, all character creation rules are the same as those outlined in the Guide to Pathfinder Society Organized Play.", which says to use the creation rules from the GtPFSOP, in general, not v4.1 or earlier, I could see that, by itself, allowing the use of a racial boon anytime during 1st level.

Once applied to a specific PC number, of course, it can't be removed, since it is a chronicle. And Mike said so. ;)

Oh, well. Back to trying to decide what in heck to make my Dhampir, again, since he can no longer be that which he was (Undead Lord Cleric). I did have an inkling, or bad feeling, about Gabe, since he was my -13 PC, but I try to not let triskaidekaphobia rule my life.

Liberty's Edge *

Pathfinder Adventure Path, Lost Omens, Rulebook Subscriber

When retraining the 1st level character, how will name changes be applied to the chronicle sheets? Is it appropriate to cross out the name and put the new one there on the chronicle sheet?

Shadow Lodge

Does a first level character still lose their level times 3 in prestige points should they decide to change faction during rebuild? The Paragraph says that they keep prestige points, but I am not sure if that is referring to if they change faction or not.

Grand Lodge 4/5

3 people marked this as a favorite.
Dylos wrote:
Does a first level character still lose their level times 3 in prestige points should they decide to change faction during rebuild? The Paragraph says that they keep prestige points, but I am not sure if that is referring to if they change faction or not.

No

Grand Lodge 2/5 RPG Superstar 2015 Top 32, RPG Superstar 2012 Top 32

Everyone needs to remember that the whole point of the first-level rebuild rules getting into the Guide was so that people could scratch their original idea without losing anything.

*

Michael Brock wrote:
Dylos wrote:
Does a first level character still lose their level times 3 in prestige points should they decide to change faction during rebuild? The Paragraph says that they keep prestige points, but I am not sure if that is referring to if they change faction or not.
No

D'Oh!

I was hoping you would address the general versus specific question above. Or more particularly if a race boon can be a part of the rebuild? (Or has someone above clarified this already?)

Grand Lodge 4/5

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If someone has a race boon, and 3 or less XPs, then they may use the race boon in the rebuild.

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