The new Tomb Raider


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Around here it is more 1500 USD... But I needed a good laptop to use for Graphic Arts over Gaming. So while this laptop is able to display and run for most games it isn't ideal for controls and for fast paced action games.

It works wonderful for games like Age of Empires and such but on games like Tomb Raider and such it is horrible.


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Okay I played this game (I think I finished with a 60 something total rating) and my sentiments can be summed up as the Dudemeister's opinions only more harsh.

Preface:
-I played this on a PC. Slightly less than maximum graphics.
-The only reason I had a copy of this game was that it came free with my new video card.
-I haven't played any single-player AAA title in a LONG time.

Verdict:
Meh. 2.5/5 stars. (once again I don't play too many single player games.)

Reasoning:

The game's narrative was very...potent. To the point where I felt so out of control. I've never felt so much out of control in a game in my life, actually. The story and absolutely stunning visuals/environment kept me from abandoning around 40% into the game. The narrative pull to rush to help my friends kept me from hanging around jumping on rocks and rooftops shooting lanterns and burning random sticks for useless points and achievements.

You see, once you're about 40% through the game, you've encountered every single mechanic in the game. The rest of the game feels repetitive. Lots of button mashing. Oh and the QTE were major culprits for removing me from immersion, but that's a personal taste and I will save you from my ramblings on the subject.

What really really spoiled the game for me was the ludicrous amounts of combat. This killed that vision of an innocent Lara explorer struggling and transitioning into a seasoned adventurer. I LOVE ordinary people being put in extraordinary circumstances and I really really wanted to see a struggle as Lara Croft having been forced to kill her first person in a life and death situation.

Instead, I found myself unmoved and mowing down 10 people with marksman/headshot bonuses. Not only was the Oni and final boss fight laughably anti-climactic for me, the only thing that was still "fun" as far as combat went was my self-imposing rules in fights. Like "kill this round of people with nothing but headshots" or "try to honorably slay the storm guard samurai by facing them in melee-only combat".

So like I said earlier, this was the first AAA single-player game I've played in a long time and it served as a great reminder why I don't.

Liberty's Edge

Hama wrote:

Nothing is as bad as fahrenheit QTEs were. My hands had cramps after passing that game, although they were HARD.

Nah, TR QTEs are ok, the action is good and fast paced, but there is IMO not enough tomb raiding. Although, since this is an origin story, it is fine. The game is easily the best game in 2013.

Finally, finished Tomb Raider last night. I would have liked more puzzles and some harder puzzles but I really enjoyed the narrative. The QTEs were fine. The QTEs were not too tough or a walk in the park either. So far, Tomb Raider is my favorite game this year so far.

Sovereign Court

And, TBH QTEs were not that intrusive. You didn't have to use them if you didn't want to, except for boss fights.


That was my issue... I couldn't do the QTEs, so while I could just play smarter and avoid the QTEs that tactic didn't work when I made it to the first mandatory QTE boss fight. At which point my experience was over since I couldn't play past that point. So in my rating the game has 0 out of 5 stars. Why? because I give a 0 rating to any unplayable game. It is such a huge waste to have even purchased it. And I had such high hopes for this game... it ranks in the MoO3 category of disappointment for me.

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