
Elghund |
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Annalisa - Elghunds Opinions

Kló |

Perusing level 2 options, and I have a couple of questions:
How do you want us to handle levelling our HP (average? roll?)
And can the Wood Shape spell be used to create a wooden breastplate? I'm not sure if the "movable parts" portion of the spell writeup would be applicable or not, either.

DM - Voice of the Voiceless |
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Klo - HP can either be average rounded up (so 5 for a d8, etc) or roll. But if you roll, you're stuck with what you get.
I'd let Wood Shape + a bit of whittling get you a wooden breastplate... but you wouldn't get stats as per a breastplate - it would have the same stats as wooden armor.
As to gender politics - I am firmly in the realm of the Norse legends here... might makes right. Annalisa shows herself to have strength of arm in battle - then she will be treated like a warrior. Remember that this is the culture where women (valkyries) get to choose who goes to valhalla and who doesn't.
And somewhat unrelatedly one of their great heroes is known as Ragnar Furry-pants

Kló |

Klo - HP can either be average rounded up (so 5 for a d8, etc) or roll. But if you roll, you're stuck with what you get.
Cool. I'll make the call when it's actually time to level up. :)
I'd let Wood Shape + a bit of whittling get you a wooden breastplate... but you wouldn't get stats as per a breastplate - it would have the same stats as wooden armor.
Booooo... but understood. Is Lamellar armor (either leather or horn) available, then? Itd be nice to either be able to get better AC in medium armor or remove the speed penalty and remain at the same AC. (I'm just not sure if Lamellar is a cultural armor not specific to our Northern warriors, here).

Elghund |

Oh ok, well Elghund just planned the tactical assault of a broom cupboard or something did he?
Levelling Ranger then - I thought about Barb for show, but will hold the course, 2 Handed Style.
1d10 ⇒ 8

Twilightrose |

lol. i have to agree with Elghund's observation here, as well. :)
The one real difference being, Annalisa, if the topic is broached, will admit that she knows it wasn't the wisest action and she let her anger get the best of her. Elghund, on the other hand, refused to admit that he might have done something that was less than helpful and instead lashed out with snide remarks and sulky behavior.
I'll try to get to the level up a bit later on today. I'm not doing so well at the keeping my eyes open thing just now, even though I must.

Bastagar Swiftthicket |

"Mercy shall thee have,
if mercy thou deserve,
the puck shall not slay thee,
if your life will better serve.
I am definitely okay with being "The Puck". Just putting that out there.

DM - Voice of the Voiceless |
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I too have no issue with further puckish references... puckish is probably one of my favorite adjectives...
Twilight - PM received and I'm happy to discuss openly here. Annalisa suggested that if Rikka remains in the wind, that a reasonable replacement might be Dragonblood / Sable - who I know is interested in playing a hag-touched witch.
If anyone has any strong or mild feelings about same then feel free to let me know.

Kló |

I'd hate to be hasty in shelving Rikka. Stormraven is a good player (as well as a friend of mine).
He disappeared, and if we need to move on, i get that. But he disappeared somewhat suddenly (from all his games) shortly after a coast-to-coast move where i also learned he experienced some personal loss.
I don't want to sacrifice this game if he's unable to come back for some reason, but at the same time I'd love it if we could have some patience to see if he's just held up for reasons outside his control.

Twilightrose |

Klo, I totally get that and I'm definitely not trying to rush in a new player. I was merely trying to preemptively nominate Dragonblood472 if in the event DM VoV does decide to replace Rikka, or as I said to him in the PM, if he simply decides to just bring in an extra player.
For those of you who don't know him, he's been on the forums for years and has played in many campaigns. He's reliable, and experienced.

DM - Voice of the Voiceless |
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Indeed - I'm not necessarily giving up hope on Rikka's return yet either, but wanted to pre-empt and get some opinions on it as well.
Here's what I'd propose - I'll be heading to Hawaii for a two and a half week vacation on the 27th of June - returning on the 17th-ish of July. If Rikka hasn't gotten back to us by that time - which would have been a ~two month gap in posts - then we look to replacing her character.
Does that sound ok to you guys?

Twigs |

Hey, that's "higher ground", not "higher height"! That's discrimination that is! By my reading it's about footing and not by being out of their reach. It's a bonus to attacks, not to AC or anything. In this case it gives Bastagar access to their fragile face-parts.
(Not that it makes any difference with THESE rolls. I just have to take a stand on this flagrant discrimination of small creatures as a member of Small Monsters United For Table-standing. SMURFS REMAIN VIGILANT!)

DM - Voice of the Voiceless |

You're right Bastagar... I'm sorry... from now on every single man sized or bigger enemy you fight will get a higher grounds bonus against you unless you get to stand on a table :P
If you're standing on a table then you'll be on level footing...
Note: sentences above contain a modicum of sarcasm... and a slight chance of smurf.

The Halfhand |

Erp. Sorry I missed yesterday's action. I was GMing for our tabletop group and was completely exhausted afterwards.

DM - Voice of the Voiceless |
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Reminiscing - it's been two years to the day since I first recruited for the first PbP that I started from scratch. (Olaf and Cearb were even in it) Time flies eh?
Hopefully I'm improving as we go ;)

Olaf Eriksson |

Reminiscing - it's been two years to the day since I first recruited for the first PbP that I started from scratch. (Olaf and Cearb were even in it) Time flies eh?
Hopefully I'm improving as we go ;)
Wow, time certainly does fly - it seems like only yesterday ;-)

Kló |

Favored class: +1 skill ranks
Skill ranks (5): Climb, Knowledge (Nature), Perception, Spellcraft, & Swim (bears gosta swim)
Extra spell slot
New Ability: Totem Transformation
Quick question on Totemic Transformation, VoV (or anyone, really). I've always read this ability to be that the druid can choose which form of the transformation they're using when they use the ability. i've also seen people suggest that you choose which version of the ability you get when you gain the ability at level 2, and then you can only use that version of the ability every time you want to use it. For example: Id have to pick Natural Weapons right now, and that would always be the specific benefit Totemic Transformation would always give me.
Which is it? If I have to pick now, I'm going with the natural weapons. I'm hoping it's the other interpretation, though.

DM - Voice of the Voiceless |

With 23 current PbPs and 25 retired / inactive there aren't too many people that I haven't played with at one time or another ;)
Campaign was a homebrew - meant to involve running around Osirion and delving into four separate vaults (each tied to one of the Four Pharoahs) with parts of a key that would open up into a final vault. Got halfway through before momentum stalled and the game died off of natural causes.
Big bad was a Worm that Walks reflavoured to be made up of a scarab swarm.
I think it had some high points and some low - but was good fun regardless.

Kló |

Rokhar, his room, & storeroom
Rhokar's locked chest containing
--- 25pp, 150g, 180sp,
--- 1 blue quartz "ice diamond" --- this just a re-flavored diamond? We need an Appriase?
--- 3 oils marked "magic" --- Are these the Magic Weapon ones? Or the ones below?
--- 10 alchemist fire flasks --- we should distribute these (2 each?)
Map on the wall (lead?)
3 scrolls (unidentified)
5 oils (3 green and 2 dark amber -- so is it 5 Magic Weapon oils? Or 3 Magic weapons and 2 unidentified?)
Light Crossbow w/ 10 bolts
key ring (3 rings)
dark leather bound book w/ arcane symbols
Mwk studded leather -- Elghund
Mwk Shortsword --- Anyone who wants it, take it. Otherwise, excellent for some coin.
Magic (?) cloak, unidentified
75g
Ten-Penny's chest
I'm inclined to let her keep it. She hasn't done anything suspicious; she may be what she says she is.
Bandits -- other than the gold, i would say we can leave these, but we could re-sell them using one of the horses as a pack animal.
10 longbows
10 longswords
6 studded leather armor
4 leather armor
180g
Stables
3 horses
a bunch of saddles
------------
So it looks like there are 8 (?) oils? Did Katherson ID the 3 in the lockbox as Magic Weapon? Or did he ID some other ones? I'm just trying to determine what we have left to ID.
Speaking of which, I dropped a rank into Spellcraft, so I can take a shot at ID'ing the Cloak, oils, and scrolls, right? Though I don't have Identify, so i only have a somewhat decent chance at succeeding.

DM - Voice of the Voiceless |

3 oils marked "magic" --- Are these the Magic Weapon ones? - yes, these are the magic weapon oils; the others are non-magical.

Kló |

Rokhar, his room, & storeroom
Rhokar's locked chest containing
--- 25pp, 150g, 180sp,
--- 1 blue quartz "ice diamond" --- this just a re-flavored diamond? We need an Appriase?
--- 3 oils marked "magic" --- Three Magic Oil potions. I'd suggest they go to Elghund, Skäne, and Annalísa… make the good better, right? Plus, they can buff themselves the least
--- 10 alchemist fire flasks --- we should distribute these (2 each?)
Map on the wall (lead?)
3 scrolls (unidentified)
5 non-magical oils (3 green and 2 dark amber -- need to ID them. Appriase? Knowledge?)
Light Crossbow w/ 10 bolts
key ring (3 rings)
dark leather bound book w/ arcane symbols
Mwk studded leather -- Elghund
Mwk Shortsword --- Anyone who wants it, take it. Otherwise, excellent for some coin.
Magic (?) cloak, unidentified
75g
Ten-Penny's chest
I'm inclined to let her keep it. She hasn't done anything suspicious; she may be what she says she is.
Bandits -- other than the gold, i would say we can leave these, but we could re-sell them using one of the horses as a pack animal.
10 longbows
10 longswords
6 studded leather armor
4 leather armor
180g
Stables
3 horses
a bunch of saddles
BLack House folk: claim what you want in there and make any recommendations. Or point out anything I missed.

Kló |

Spellcraft: cloak: 1d20 + 4 ⇒ (6) + 4 = 10
Spellcraft: scroll 1: 1d20 + 4 ⇒ (19) + 4 = 23
Spellcraft: scroll 2: 1d20 + 4 ⇒ (3) + 4 = 7
Spellcraft: scroll 3: 1d20 + 4 ⇒ (5) + 4 = 9
Spellcraft: leather book (if magical): 1d20 + 4 ⇒ (2) + 4 = 6
[dice=Appraise: "ice diamond"]1d20[/dice]
On the following knowledge rolls, i rolled Nature. If a different knowledge is appropriate, disregard
Knowledge Nature: vial w/ green liquid: 1d20 + 7 ⇒ (16) + 7 = 23
Knowledge Nature: vial w/ dark amber liquid: 1d20 + 7 ⇒ (4) + 7 = 11

Cearb |

Reminiscing - it's been two years to the day since I first recruited for the first PbP that I started from scratch. (Olaf and Cearb were even in it) Time flies eh?
Hopefully I'm improving as we go ;)
That was a fun little group. And you were doing a good job, first time or not.

Hilde Alfborne |

Meh. Not only have I not rolled above a 10 since the fight by the wagons, but I have not rolled above a 10 in my other PBP since that time either. By my estimation, I think I have rolled about a dozen rolls on d20s without a single one over 10. Even worse, most of them have been under 5. It's getting more than discouraging. 8(

DM - Voice of the Voiceless |

Hilde - I feel your pain, but it should eventually improve.
My worst run thus far was three hits out of seventeen attack rolls in the closing fight of the Council of Thieves first AP book. I had a string of nine misses in a row through it as well.

The Halfhand |

Our homegame's barbarian had a pretty bad run the other day two. I swear he rolled under 7 for about 80% of his rolls in the latter half of our session. Actually, that applies to a lot of the party... It made the combats take at least twice as long as they should have, I think. (If he rolled decently he could cleave/ing finish three mooks in one round, but instead spent six rounds swinging at air).

Hilde Alfborne |

I'm so looking forward to second level. Hilde is supposed to be a defensive paladin - high AC and heals. Then the rolls won't matter so much.