
Kirth Gersen |
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Player Entitlement: "You can't tell me I'm not allowed to play a half-dragon Morgozord from Joe Schlepp's Lame New Race Emporium. And I'm taking 1 level in the Colonaut prestige class from the Poopstorm Campaign Setting from Fiery Rectum Games. And I want a lightsaber!"
GM Entitlement: "I'm GM, ordained by God to rule this game because no one else in the universe is capable. We're playing MY game with MY rules, or you can all go home. You'll play it MY way, or you can all go home. You're playing characters from this approved list, because you're all incapable of deciding what's fun for yourselves. It's set in MY world, so I always tell you what's what. And we'll be telling MY epic story, without deviation, because you guys can't be trusted to make up anything half as cool as I can. That means the dice say whatever I tell you they say."

Caineach |

What is..
Player Entitlement
GM Entitlement
Entitlement in general is when someone feels they have the right to something despite how others may feel. Player entitlement is when players feel decisions should be made in their favor, even when those decisions may impact other people negatively. GM entitlement is when the GM feels they can dictate how things are going to go to the players. Generally, the terms are used when a person acts oblivious to others wants, to a point when they are either no longer rational or willing to compromise with others.
Wanting things isn't bad. Insisting on them may not be. Expecting others to comply innately and getting upset about when they don't tends to be bad, and is the area that entitlement should be use to cover.

Tels |

Player Entitlement is simply when Player's feel like they are entitled something. Often times it falls to them pulling out a rulebook and telling the GM 'they can't do that' or 'the rules don't work that way' or 'this rule says I can'. It may even be that the player wants an item from a book and the GM banned that book and the player falls into a snit.
GM entitlement tends to be when the GM wants things his way, and won't hear of anything counter to his way. In my experience, it tends to happen when the players bring too many 'new' options to the table and the GM is unfamiliar with them. So the GM starts banning things to keep the table 'how he wants it'.
The problems tend to come about when the players are trying to play characters that don't 'fit' in the story the GM is trying to tell. For example, trying to play a cowboy from an alien world while the GM wants to tell a more medieval fantasy story. Or when a player discovers some super powered build and wants to play it, but it disrupts the game because everything becomes far too easy.
Sometimes GM entitlement can be even more obscure, like say he's got a pet class so he designs all of his campaigns to make that class a star. Or say he prefers certain classes to be played a certain way and gets upset if they aren't. For example, he thinks all Rogues need to form their own thieves guild and keep black market connections, while the player wants to be a Str!Rogue with longsword or something and could care less about making contacts and just wants to be a thug.
GM Entitlement tends to result in GMs trying to 'punish' players in game, which makes for not-fun games. Player Entitlement tends to result in players holding up games while he argues with the GM, which makes for not-fun games.

mellowgoth |
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Toons refers to the cartoonish nature of how the characters in WoW (in particular) look. People started calling their characters on the MMORPG "toons" and for some reason - I have no idea why - some people have carried over the moniker to PF and other TTRPGs. These should be referred to as PC's, Player Characters, or Characters. They are not cartoons in any sense of the word.
But... what if you are playing Toon?

Lamontius |

What is a 'gish'? Its been used to discribe certin types of characters....not sure what type though.
A gish usually refers to a type of character that is both martial and magical. For example, the Magus here in pathfinder. Whacks enemies with a weapon that is also used to channel magical attacks. Basically a character that combines melee and spellcasting.
The terms comes from some old d&d thing, some race that inherently mixed weapons and magic.

Kirth Gersen |
1 person marked this as a favorite. |

Reminds me of the kid in front of me in line at Blockbuster, back in the days before Netflix made physical stores obsolete. There's a poster for a classic Donald Sutherland movie on the wall, and the kid says, with total scorn, "Donald Sutherland?! What, is he supposed to be like Kiefer's dad or something?"

Haladir |

What is a 'gish'? Its been used to discribe certin types of characters....not sure what type though.
That one really threw me when I first encountered it on the boards.
In AD&D, the Gish was a specific caste of the Githyanki military that were fighter/magic-users. They had a specific rank and status in Gith society.
Somehow the term got made generic to any character that combined arcane spellcasting and melee combat.

Tels |

Riffing is when you talk in a 'stream-of-consciousness' sort of way.
Yiffing is something decidedly less pleasant.
Honestly, I wish I didn't know what yiffing is, but I have to blame Cosmo and my friend Josh who used to go to a lot of conventions before moving to Alaska.
What happens at Comic Con doesn't necessarily stay at Comic Con, especially when your friend is drunk.

Tels |

What about badwrongfun?
I don't quite know what it is, but it seems a ridiculous word/phrase.
Badwrongfun is a term used it describe someones view pint, methodology, play style etc.
Basically, it means you are 'playing the game wrong'.
It's an ironic statement because a game is only, truly, played wrong if no one is having fun.
It'd be like if someone is playing a game where everyone has lots of magical items and Fighters can make acrobatic checks to fly as an extraordinary ability and Monks could run so fast to walk on water and Barbarians could literally sunder a hole in reality... and everyone is having fun. Everyone is enjoying themselves and enjoying their characters.
Yet, because they are playing the game in a way someone else wouldn't, that person would say they are playing the game wrong, despite everyone enjoying the game.
You can also use the term seriously to denote a game mechanic or aspect that impedes the fun of a game. Like if you had to track the individual location, weight and size of every object you carry so that you can keep a 'realistic' load out so your center of gravity lines up. You also have to track HP of all of your digits and limbs and each section of your body has a threshhold that makes it progressively harder to play the game and also takes months of time to heal...
For the most part, that would detract from the fun of the game and could be labeled as badwrongfun.

Professor Stuffington |

Haladir wrote:So what IS 'riffing'?Kung Fu Joe wrote:I know what "riffing" is, but what the hell is "yiffing?"Jacob Saltband wrote:What is 'riffing'? saw this in a couple post recently.As long as it's not 'yiffing.'
Sorry.
riff /rɪf/
noun
1. (in jazz or rock music) a short series of chords.
verb, intransitive
2. To play or perform riffs in jazz or rock music.
3. (informal) To speak amusingly about a subject, or make an amusing series of remarks.
In this case, I think we mean definition 3.

Caineach |

Jacob Saltband wrote:Haladir wrote:So what IS 'riffing'?Kung Fu Joe wrote:I know what "riffing" is, but what the hell is "yiffing?"Jacob Saltband wrote:What is 'riffing'? saw this in a couple post recently.As long as it's not 'yiffing.'Sorry.
riff /rɪf/
noun
1. (in jazz or rock music) a short series of chords.
verb, intransitive
2. To play or perform riffs in jazz or rock music.
3. (informal) To speak amusingly about a subject, or make an amusing series of remarks.
In this case, I think we mean definition 3.
If you have ever heard of Mystery Science Theater 3000 (MST3K), they riff on the movie. In fact, you can find their new venture, RiffTrax, online.