May have built myself into a corner...HELP!!! (Please?)


Advice


So, for a fun little homemade combat heavy (read combat only) arena-style game that a friend is running for myself and two others, I built a tank. Human, Fighter (no archetypes), 2nd level. Stats are as follows on a 25 point buy:

18 Strength became 20 with Human +2
12 Dex
16 Con
10 Int
10 Wis
7 Cha

As a Fighter, he's completely fine, does his job rather well at this level, puts out a lot of damage with a two-handed weapon. My problem is this: We have been instructed to build two other versions of the same person. What this means is, same ability scores in the same order, can be different classes, same race. I'm afraid that I've built myself into a situation where all three versions are going to end up being fighters with two handed weapons, and if any of my characters die that just sounds boring. So, I implore you, oh great and powerful optimizers... what can I do with these stats that might mix it up a little? Assume only Pathfinder, only Paizo material. Thank you so much for any help you can give.


Well if you want a caster you could go

Scarred Witch Doctor
Str 20
Dex 12
Con 16
Int 10
Wis 10
Cha 10

Lvl 1 Feats Racial Heritage Orc, Combat reflexes

Your casting stat is con you can get the evil eye and cackle (or slumber) hexes and with a long spear you are +6 to hit doing 1d8+7 damage with 2 AoO's fto use on people that try to reach you in melee.


I'm not sure that the Racial Heritage thing would work for first level, since you take your class before you take feats, but I've asked and my group has been discussing that very problem. I had actually considered doing it for Racial Heritage: Dwarf in this same game, to get Stonelord Paladin.

Overall, definitely a strong idea, please keep em coming!


Eh? That's a solid set of stats.

You could be any kind of caster (20 Casting Stat, 16 Combat Stat, 12 Con or Dex, 10/7 everything else).

You could be an Archer simply by swapping your Str and Dex scores (you could be a somewhat squishy Zen Archer by swapping to something like 20 Dex OR Wis, 16 in WIS OR Dex, 12 in Con, 10/7 elsewhere).

Play a Magus but swap your Con to 12 and Int to 16, pick up heavier armors whenever you can.

The list goes on.


Rynjin wrote:

Eh? That's a solid set of stats.

You could be any kind of caster (20 Casting Stat, 16 Combat Stat, 12 Con or Dex, 10/7 everything else).

You could be an Archer simply by swapping your Str and Dex scores (you could be a somewhat squishy Zen Archer by swapping to something like 20 Dex OR Wis, 16 in WIS OR Dex, 12 in Con, 10/7 elsewhere).

Play a Magus but swap your Con to 12 and Int to 16, pick up heavier armors whenever you can.

The list goes on.

He said he has to use the same stats in the same order.


Rynjin wrote:

Eh? That's a solid set of stats.

You could be any kind of caster (20 Casting Stat, 16 Combat Stat, 12 Con or Dex, 10/7 everything else).

You could be an Archer simply by swapping your Str and Dex scores...

He's already said he's not allowed to swap stats. The 20 must remain in STR, etc.

You could build a barbarian with these stats easily enough. In fact I think barbarian might work better than your fighter.

You actually could build a rogue with these stats as well... he wouldn't be optimal but he could be built around melee ability and then having skill points as well. Or dip one fighter level to get proficiencies and then go rogue. Maybe the thug archetype.

Samurai might also work.

Peet


Oh.

Yowch then.

That seems kind of silly of your GM to say "Make 3 different guys...with the exact same stats in the exact same order".

Hm. Make a TWF-ing Ranger maybe? You get all the TWF Feats from your Combat Style Feats so your low Dex won't hurt you, and you'd benefit greatly from the extra attacks, Full BaB, and high Str.

Grand Lodge

Humm a TWF skirmisher ranger would work well with those stats. You don't need dex for the TWF feat tree with ranger and skirmisher doesn't get spell casting so lack of wisdom is a none issue as well.


Ranger (either take trapper or skirmisher to drop spells or increase wisdom at lvl 4) can dual wield, sword and board or switch hit (use your feats for melee and combat style for ranged so at lvl 2 you'd have Power Attack, and whatever you like, at level 2 rapid shot).

Sohei monk with The Medium Armor Prof using a sansetsukon in 2 hands. (+5/+5 1d10+7 with flurry) with dodge as a bonus feat and a breastplate you can get ac 18


Are you allowed to change where the racial bonous goes? A str based Magus is doable if you are allowed to switch that. Not optimal, but doable.

Otherwise as mentioned figher/barb/ranger/monk could all potentially work. I'll add Cavalier and Samurai on the list as well. Cavalier esp would be deadly in an arena setting if he was allowed his mount.


These are all great ideas... I think I have at least a couple I can go on now! As for why its three people with the same stats, its the same person, three different 'destinies'. We griped a little about it, but its a cool idea I think.


Do you have to stay the same race?

If not you could switch to elf that would give you a +2 to int. Take a few levels as dip into wizard or arcane sorc.
Or crossblooded arcane/draconic sorc then go for dragon disciple. That is probably the most different you could get.

Dwarf and do the same with inquisitor, cleric, or empyreal sorc.


Same race, same stats in the same order. Everything else can be different.


Well, then you are pretty much out ony any spell caster unless you are allowd the Racial Heritage feat to qualify for the Scarred Witch Doctor.

I would probably try to work with the GM for that to get one version as different as possible from the others.

Liberty's Edge

You are looking at combat classes. Barbarian works great, obviously, but as you said it serves basically the same purpose.

If you are at 2st level you aren't doing any type of caster with those stats, but with items you can be passable with something like an Inquisitor or Magus that doesn't focus on save based spells.

Liberty's Edge

Also, if you can move your +2 around for being human, you could do Magus or Inquisitor, since you would have enough to cast 1st and 2nd level spells until you were high enough level to afford the boost. Again, stay away from things that require saves, but you can make a pretty decent melee inquisitor with that.

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