Combining Alchemical Items


Rules Questions


Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Adventure Path, Starfinder Maps, Starfinder Roleplaying Game, Starfinder Society Subscriber

Are there any rules allowing or denying players the ability to use items that are tied together?

For example, what is to stop a player from lashing a Thunderstone to an Alchemist's Fire and then lobbing them both at the same time?


There aren't, but it has to do with common sense of balance with respect to the rules and mechanics of other weapons/substances.

theoretically one could just as well say that 2 daggers tied together and thrown would deal more damage. While it sounds more ridiculous, it's still applying the same sort of theory in my opinion.

Anyway, if you want to use 2 alchemical items at once you're in luck. There's a 200g item in UE called "hybridization funnel" that lets you do exactly this (although the mix is destroyed in 24h (or less?) I think, and maybe also requires an alchemy check? can't remember exactly)


Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Adventure Path, Starfinder Maps, Starfinder Roleplaying Game, Starfinder Society Subscriber

That makes a lot of sense. I saw some posts about people throwing belts of pellet grenades into rooms and the like, which made me wonder.

Besides, given that there is an item specifically granting the ability to combine two items, it would appear that it is implied that you should not be able to do so normally.

Thank you for the reply!


So what happens if someone with a belt full of pellet grenades gets set on fire? Don't they all go off, or does just one harm the owner? Then by the rules, wouldn't it be impossible to, say, sabotage a ship by throwing a bomb into their powder reserves, since multiple explosions don't accumulate?
I swear, some rules of the game exist purely to ruin immersion. Balance be damned, in a game where 40 AC is attainable through clever building alone but you can't jury-rig a WP grenade from a thunderstone and acid because an item exists to make doing so prohibitively expensive.


Not being able to jury-rig something kind of sucks yeah, but I'm not really seeing how 200 gold for a permanent magic item is prohibitively expensive.

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