Best special material for weapon


Pathfinder Society

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David.De'Foul wrote:
CRobledo wrote:
Matthew Morris wrote:
Jason Wu wrote:
I wish Mithril was immune to Rust and corrosion like it was back in the day.
Personally, I wish mithril would allow the item to be treated as one catagory lighter when beneficial. So a mithral two hander could be used in one hand, a mithral one hander could be treated as light (and thus finessable). Then again, Dexterity based fighters need love.
Hum, what? I'm pretty sure only armor becomes a category lighter with mithral... not weapons.
ill have to check but I think weapons too.

Weapons weight half, but they don't get considered a lighter cathegory.

so a Mithral longsword will weight 2 lb instead of 4, or whatever, and it will help you with your encumbrance I guess.

You can't wield it in the off hand, though.

Sovereign Court 5/5 RPG Superstar 2009 Top 32, 2010 Top 8

CRobledo wrote:
Matthew Morris wrote:
Jason Wu wrote:
I wish Mithril was immune to Rust and corrosion like it was back in the day.
Personally, I wish mithril would allow the item to be treated as one catagory lighter when beneficial. So a mithral two hander could be used in one hand, a mithral one hander could be treated as light (and thus finessable). Then again, Dexterity based fighters need love.
Hum, what? I'm pretty sure only armor becomes a category lighter with mithral... not weapons.

Please note the "I wish" part of the post :P

Shadow Lodge

I thought the wish refered to the when benifitial part

5/5 *

Lord Foul II wrote:
I thought the wish refered to the when benifitial part

Same here :)

Otherwise my TWF tengu was going to rush out and buy a mithral Bastard Sword for his offhand asap!


gustavo iglesias wrote:
nosig wrote:

and I'll just continue to run them the other way, the way the rules say. Mostly so I don't have to remember the rules I invented last time.

Oh, I DO run the game the way the rules say.

[snip]

That's the RAW. Yours is a houserule.

Er, no, actually you're both right.

By default Adamantine weapons can damage pretty much anything.

GMs can optionally CHOOSE to decide that a particular weapon is ineffective vs certain targets.

As a GM, you are within your rights to use either option, and they're both RAW.

-j

Sovereign Court 5/5 RPG Superstar 2009 Top 32, 2010 Top 8

Lord Foul II wrote:
I thought the wish refered to the when benifitial part

I italisized that because 'all the time' would hamper its usefulness.

Matthew's Mithral Longsword would be a one handed medium weapon, treated as light when beneficial. So the weapon could be finessed, (and eligible for the agile enhancement) as a light weapon, but would still do 1.5X str damage when wielded in two hands like a one handed weapon.

It's like powerful build for the Half Giant in the D&D XPH.

The Exchange 5/5

Jason Wu wrote:
gustavo iglesias wrote:
nosig wrote:

and I'll just continue to run them the other way, the way the rules say. Mostly so I don't have to remember the rules I invented last time.

Oh, I DO run the game the way the rules say.

[snip]

That's the RAW. Yours is a houserule.

Er, no, actually you're both right.

By default Adamantine weapons can damage pretty much anything.

GMs can optionally CHOOSE to decide that a particular weapon is ineffective vs certain targets.

As a GM, you are within your rights to use either option, and they're both RAW.

-j

Thank you Jason!

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