Help with a silly evil 4-5 hour "adventure"


Advice


In the "1001 campaign seeds" thread, there was one describing a situation where the pc's enter their favorite tavern, only to find that fermentation is no longer working, all the liquors are spoiling/turning to vinegar, and their kingdom is rapidly running out of booze!

This idea seems perfect for me to build up as a new-years party game, with players intoxicated as well as their characters.. I'm sure it will decend into chaos (with the pc goblins and gnolls eating townsfolk while they laugh hysterically, etc) but I feel there should at least be some basic semblance of a plot-

What sort of "villian" would be motivated the most to spoil alcohol?
A drow/dwarven/duergar kindom wanting to have a monopoly on alcohol (either for coercion, profit, or both)?
A fanatical LG religious cult that believes alcohol to be a "sin"?
A "wager" between the gods?

Any ideas are welcome... Please, nothing too complicated, just a sentance or three to jump off the story ;)


Antipaladins of Cayden Cailean set out to destroy the god's favored brew in an attempt to depress/anger the god so much he comes down to earth, where they have a magical Super God Cage of Awesome that can chain good ol' CC to the mortal realm.


I'm going to throw in another possibility just for kicks.

- A giant chieftain has died and in mourning the rest of the giants in the tribe prepare a funeral pyre. Problem is, the general area tends to be very wet and they are in need of fuel. One of the brighter giants suggested using the wee-ones alcohol as fuel for the fire. Seeing as they'll need a lot of fuel in order to properly proceed with the pyre.

Out of the ones you had listed I would vote for the LG character. Perhaps a powerful cleric. He despises drinking but blatantly does other things that people would think would be against his views. Often visiting brothels openly, curses like a sailor and would cut a man's throat for bumping into him... but no liquor that is evil! If you need minions for him, perhaps like-minded paladins, inquisitors and clerics.

Sorry if what I post is over complicated in advance.


1 person marked this as a favorite.

A human artificer who has developed a "Booze Disruptor" that turns all the alcohol in an area into moose piss and is powered by the screams of unhappy tavern goers.
Why? SCIENCE!


Lol, I like all of them! I'm leaning towards the "God cage of awesome" just because the concept is hilarious..

It says in CC's bio that his disfavor can turn drinks sour, maybe the "cage of awesome" is just something that a drunk patron of the tavern tells them about?

(turns out not to not be a cage, obviously.)


Third Mind wrote:


Out of the ones you had listed I would vote for the LG character. Perhaps a powerful cleric. He despises drinking but blatantly does other things that people would think would be against his views. Often visiting brothels openly, curses like a sailor and would cut a man's throat for bumping into him... but no liquor that is evil! If you need minions for him, perhaps like-minded paladins, inquisitors and clerics.

That would be what I like to call, LE, or maybe, maybe, LN if you stretch it. G implies not killing people for bumping into you, at the very least.

Dark Archive

1 person marked this as a favorite.

Calistria and Cayden had an on-again, off-again lover's tiff, while embodied in the forms of the local priest and priestess of their respective faiths, and she tricked him into agreeing to prevent any alcoholic beverage not made from honey (such as mead) from fermenting within 100 miles of the town where this went down. Worse, the effect is spreading, and each day, communities farther from the 'epicenter' find their wine souring and their ale turning into dirty dishwater!

They've both un-inhabited the local priests they had been 'joyriding,' and Cayden is too stubborn to break his word to Calistria and admit she's right about whatever it was they were arguing about, and the PCs have to find Cayden (who has given some obscure portents to his priest, to interpret to the party) an alternate way of earning her forgiveness for him so that she'll release him from his promise.

So the PCs find themselves tasked to three quests for the goddess of trickery (an epic prank on some stuffy person in the local community), vengeance (the social ruination of someone the high priest of Calistria wants humiliated) and lust (ahem), delivered to them by the Calistrian high priest, who has been receiving similar portents from the goddess.

The only thing both priests agree upon is that the PCs are absolutely not to tell anyone about the source of the local 'prohibition,' as they personally loathe each other, and the fact that their respect deities have been up to shenanigans in their bodies has them both mortified and a little freaked out. Indeed, quest three, the 'quest of lust,' will be to convince the two priests that they indeed want each other, and that their 'bickering' has been subtext all along, and that their gods respectively got tired of it and forced this to 'move things along' since they seemed too stubborn to get together without such extreme measures...

Obviously getting them both drunk enough to set aside their protesting-too-much would be the ideal solution, if not for the local booze shortage!


Dot.


Pathfinder Adventure Path Subscriber

A malicious fey has moved into the area. He loves booze and is in the habit of drinking it while it's still in the bottle/cask, then taking a huge piss and leaving.

That's not vinegar.


Dot.

Holy s+#&, I am so going to use this on my next session! :D


Count Visage wrote:
Third Mind wrote:


Out of the ones you had listed I would vote for the LG character. Perhaps a powerful cleric. He despises drinking but blatantly does other things that people would think would be against his views. Often visiting brothels openly, curses like a sailor and would cut a man's throat for bumping into him... but no liquor that is evil! If you need minions for him, perhaps like-minded paladins, inquisitors and clerics.
That would be what I like to call, LE, or maybe, maybe, LN if you stretch it. G implies not killing people for bumping into you, at the very least.

LE works. Evil against other evils can be just as much fun anyways.


It started with the cows. You see, a lactose-intolerant alchemist couldn't stand the dairy in the area, so he found a way to poison the cows by putting a substance in the feed that blocked the fungus in their stomachs from breaking it down - the perfect crime.

But then the blight spread, and many local fungi began dying out, including yeast cultures. Without yeast the brews failed and the people revolted, slaying the nobles to raid their cellars. Dwarves, driven mad by "The Dryes" as they're calling it, launched the war to end all wars and the land has descended into darkness.

There is hope though. The clan of Brewhammer has a single cake left. It is sealed inside a dimensional rift and is kept alive by a sacred guard of zealots and guardsmen. This clan alone has the last stores of alcohol in all the lands.

The PCs intend to quest for the cake. There is no way to take it by force, as others have tried. Instead a small, crack team of commandos will have to infiltrate the compound, steal the device that maintains the precious fungus, and return with it to their own halls. If they succeed, the beer will flow like wine once more. If not then all hope is lost.


Mark Hoover wrote:

It started with the cows. You see, a lactose-intolerant alchemist couldn't stand the dairy in the area, so he found a way to poison the cows by putting a substance in the feed that blocked the fungus in their stomachs from breaking it down - the perfect crime.

But then the blight spread, and many local fungi began dying out, including yeast cultures. Without yeast the brews failed and the people revolted, slaying the nobles to raid their cellars. Dwarves, driven mad by "The Dryes" as they're calling it, launched the war to end all wars and the land has descended into darkness.

There is hope though. The clan of Brewhammer has a single cake left. It is sealed inside a dimensional rift and is kept alive by a sacred guard of zealots and guardsmen. This clan alone has the last stores of alcohol in all the lands.

The PCs intend to quest for the cake. There is no way to take it by force, as others have tried. Instead a small, crack team of commandos will have to infiltrate the compound, steal the device that maintains the precious fungus, and return with it to their own halls. If they succeed, the beer will flow like wine once more. If not then all hope is lost.

How did you know about one of my AP's Side-Quests!?


Lol, I like them all... Which to use, thats the question...

(and whether to allow the pcs to get sidetracked and just eat people instead of the quest)

Community / Forums / Pathfinder / Pathfinder First Edition / Advice / Help with a silly evil 4-5 hour "adventure" All Messageboards

Want to post a reply? Sign in.