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My wizard has squirreled away a bit of gold, and I'm thinking of expanding his spellbook a measure. Problem is, I find the rules for buying spells in Pathfinder Society play a bit confusing.
Could someone lay out, plain and simple, the net cost of buying, transcribing, and learning a spell of each level from 1 to 9? It'd be greatly appreciated.

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The costs involved:
Buy a scroll; costs are here. For spells which have a material component cost, the cost of the components must be added to the basic scroll cost to get the final scroll cost.
Write the scroll's spell into the spellbook; costs are here.
(This is just the cost; it ignores deciphering the scroll and the spellcraft check to understand it.)

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Here's a tip: don't ever buy a scroll for scribing. Wait until you find a scroll during a scenario, capture an enemy spellbook, or share a table with another spellbook user; copy spells that way, paying only the scribing cost.
The wealth curve does not account for PFS's increased costs, so blowing thousands and thousands of gold buying expensive scrolls to scribe isn't worth it. Just rely on your 2 free spells per level until you find "freebies".

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Here's a tip: don't ever buy a scroll for scribing. Wait until you find a scroll during a scenario, capture an enemy spellbook, or share a table with another spellbook user; copy spells that way, paying only the scribing cost.
The wealth curve does not account for PFS's increased costs, so blowing thousands and thousands of gold buying expensive scrolls to scribe isn't worth it. Just rely on your 2 free spells per level until you find "freebies".
Characters with a lot of GM credit get screwed there. I have spent a ton of GP on scrolls for my alchemist due to the fact of the lack of scrolls I find during a scenario vs the amount of GM credit he has.

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Actually, that answers the follow-up question I was about to ask. I'd love to land more freebie spells, but it seems like hardly anyone plays wizards in my area, and spellbook drops are few and far between. ;___;
Thanks all!
On the other hand, since BBEGs tend to be higher-level than PCs, just one good spellbook from an NPC wizard can set you up really nicely.

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Here's a tip: don't ever buy a scroll for scribing. Wait until you find a scroll during a scenario, capture an enemy spellbook, or share a table with another spellbook user; copy spells that way, paying only the scribing cost.
The wealth curve does not account for PFS's increased costs, so blowing thousands and thousands of gold buying expensive scrolls to scribe isn't worth it. Just rely on your 2 free spells per level until you find "freebies".
Also no choice for me once I go into Bloatmage. PrCs that give spellcasting levels sadly don't give the freebie spells. Capturing wold still be an option.

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I hear there are a few scrolls in
Take a look to see what's there if you want,
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(OKAY, YOU WERE WARNED)
there's a scrollmaster type NPC enemy, so some of those scrolls can get used up as shields/swords and/or cast!

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Jiggy wrote:Characters with a lot of GM credit get screwed there. I have spent a ton of GP on scrolls for my alchemist due to the fact of the lack of scrolls I find during a scenario vs the amount of GM credit he has.Here's a tip: don't ever buy a scroll for scribing. Wait until you find a scroll during a scenario, capture an enemy spellbook, or share a table with another spellbook user; copy spells that way, paying only the scribing cost.
The wealth curve does not account for PFS's increased costs, so blowing thousands and thousands of gold buying expensive scrolls to scribe isn't worth it. Just rely on your 2 free spells per level until you find "freebies".
There is an inexpensive (200 gp) magic item in the Ultimate Equipment Guide that, if I am reading it correctly, allows an Alchemist to learn formulas from potions, which are often more common in PFS than scrolls.