Strife2002 |
Pg. 50 - Fire-forged steel
The 2nd paragraph for fire-forged steel's description details how weapons are affected by the material. It doesn't give a specific type of weapon that's eligible (like how alchemical silver can only be applied to slashing and piercing weapons). Instead, it candidly mentions that "the blade absorbs and channels heat to the parts of the weapon that contact enemies."
This makes it seem like it's slashing weapons only, but I doubt that's the case.
Strife2002 |
Pg. 52 - Wyroot material
The second and third sentences of the wyroot material say the following:
"When a weapon constructed of wyroot confirms a critical hit, it absorbs some of the life force of the creature struck. The struck creature is unharmed and the wyroot weapon gains 1 life point."
Emphasis mine. What does this bold section mean? Is it that:
A) on a critical hit a creature suffers no damage at all?
B) on a critical hit, only the life point effect takes place and damage is dealt normally, but there's no critical hit damage?
or C) the text is simply saying that the life point the weapon gains doesn't have any adverse effect on the struck creature like you'd normally expect an ability like this would (like energy drain and whatnot)?
Also once again it doesn't say if such weapons are masterwork.
JoelF847 RPG Superstar 2008 Top 32, 2011 Top 16 |
JoelF847 RPG Superstar 2008 Top 32, 2011 Top 16 |
JoelF847 RPG Superstar 2008 Top 32, 2011 Top 16 |
1 person marked this as FAQ candidate. |
p. 176 Ring of the Sea Strider - in addition to the typo previously mentioned, this ring seems under priced. For 10K, you can get a ring of improved swimming that gives a +10 to swim checks, but this ring for only 4K more gives you an actual swim speed (with the +8 bonus to swim checks that comes with that), and it lets you dimension door within a body of water once per day.
JoelF847 RPG Superstar 2008 Top 32, 2011 Top 16 |
p. 180 Rod of Balance - the text describes the rod as "crafted from solid iron, though it is incredibly light." However, it weighs 5 lbs, just like most other rods (and more than the rod of alertness for example.)
Also, the last line says that it emits a faint aura of the abjuration and transmutation schools, but the Aura listing for the item only mentions faint abjuration. The whole line in the text could probably be removed since it's simply repeating the Aura line of the stat block...once the stat block line is updated that is.
Strife2002 |
Pg. 62 - Chirurgeon's kit
It says this kit comes with a leather pouch but no such thing exists. The only mundane pouches in the book are the belt pouch and the spell component pouch
In hindsight this could just be describing the thing the kit comes in. If that's the case then mentioning it is odd. The healer's kit doesn't say it comes with a wooden box.
Strife2002 |
Pg. 59 - Bandolier
I guess not technically an error, but this item says you can "use the 'retrieve a stored item' action to take an item from a bandolier." Why even mention this? Isn't that always true? If it's not a weapon, any item you're grabbing for on you is naturally using the "retrieve a stored item" action to get, right?
Chernobyl |
r-Kelleg wrote:moreover, you cannot generate a special material armor or sheild with magical properties.Ugh, you can actually, it's just mentioned in an out-of-the-way spot. On page 114, within the first few paragraphs describing armor special abilities, paragraph 4 says the following:
Page 114, paragraph 4 wrote:A suit of armor or a shield may be made of an unusual material. Roll d%: 01–95 indicates that the item is of a standard sort, and 96–100 indicates that it is made of a special material (see page 48).
good tip, thanks for the reference.
JoelF847 RPG Superstar 2008 Top 32, 2011 Top 16 |
JoelF847 RPG Superstar 2008 Top 32, 2011 Top 16 |
JoelF847 RPG Superstar 2008 Top 32, 2011 Top 16 |
1 person marked this as FAQ candidate. |
p. 208 Belt of Equilibrium and Belt of Fallen Heroes - not necessarily errata, but are the prices on these correct? They both seem VERY high for what they do.
The belt of equilbrium has pretty strict restrictions limited to working when you only move 5 feet in a turn. When you compare it to a belt of stubborn resolve that has a similar effect with a restriction, but for only 3K more also gives +2 enhancement to constitution. Should the equilibrium give a +2 enhancement to dexterity also?
The belt of fallen heroes might be more appropriate if it was constant, but once per day for 6 hours giving unseen servant and a +1 insight bonus to saves seems weak for 21K.
JoelF847 RPG Superstar 2008 Top 32, 2011 Top 16 |
JoelF847 RPG Superstar 2008 Top 32, 2011 Top 16 |
p. 212 Gorgon Belt and Minotaur Belt - these have very similar powers - being an enhancement bonus to Strength, and allowing ignoring of difficult terrain when charging, bull rushing, overrun or trample.
However, the minotaur belt is +2 bonus (4K gp) plus that power for a total of 11K gp, meaning the extra power is worth 7k gp.
The gorgon belt gives +4 to Strength (16k gp) plus this power (7k gp) for a running total of 23K gp, which is it's actual price. The Gorgon Belt also allows a breath weapon once per day, which is free essentially. I think one of these two is priced wrong.
JoelF847 RPG Superstar 2008 Top 32, 2011 Top 16 |
3 people marked this as FAQ candidate. |
p. 213 Serpent Belt - what exactly does "+4 bonus to all poisons" do? Is this a bonus to saves vs. poison, a bonus to the DC of poisons that the wearer inflicts on others (and if so, only through a natural attack, or would a poisoned weapon or spell that inflicts poison get the bonus?) or something else?
JoelF847 RPG Superstar 2008 Top 32, 2011 Top 16 |
p. 213 Shadowform Belt - while it clearly states that when incorporeal, no deflection bonus is granted from Charisma, and instead the natural armor bonus is given instead, should that be the case? For PCs, that's not a huge deal, and it's generally going to be a smaller bonus, but I can easily imagine a dragon with one, and having an insane AC for a incorporeal creature.
danielc |
p. 201 Staff of Spiders - when used to summon spider, it says it summons 1d3 giant spiders, but what size? Medium? Small?
I thought Giant Spiders were by defalt Medium. The other size veriants were listed with different names such as Giant Crab Spider (Small) and Giant Black Widow (large). And the fact both the spell and the item specify Giant Spider, I would have thought it was always a medium. Did I miss something in how I have used it?
CalebTGordan RPG Superstar Season 9 Top 16, RPG Superstar 2015 Top 32 |
Strife2002 |
p. 359 Rod That Should Not Be
minor formatting
on the requirements, the "Summon monster" the s should be lower case for both lesser and greater types
Also is there any reason why the lesser version of this rod is chaotic evil but the greater version is chaotic neutral? The last sentence of the description even says that the greater versions have but one dedicated purpose: to serve a bloodthirsty master.
Strife2002 |
Not really an error, again, more of an observation. UE makes mention of numerous variants of divine foci for antipaladins, clerics, inquisitors, paladins, and oracles in the form of holy/unholy symbols, but doesn't include the item used as a divine focus by druids and rangers, holly and mistletoe. Instead, it gets a vague mention within the druid's kit on page 63.
Strife2002 |
Pg. 85 - Spider
All of the animals listed in this section of the book mention whether or not they can be selected as familiars, except the spider. Well, as of Ultimate Magic, the scarlet spider can be.
*BONUS FACTOID!*
I couldn't justify posting this as its own post as it's not an error. At the bottom of page 84, the raccoon is listed along with a description. One of the sentences mentions its curious habit of "washing" its food. This "washing" is actually to soften the food. Raccoons have ridiculously narrow throats and need to make food soggy to help it down.
Mike Lindner |
p. 210 Belt of the Weasel - when you can move at 1/2 speed while prone, does this count as normal movement, or crawling, since crawling always provokes, but normal movement allows a 5 foot step without provoking?
You can't 5 ft step while moving half speed (and go half a square) so it doesn't matter, you always provoke.
Chernobyl |
JoelF847 wrote:p. 210 Belt of the Weasel - when you can move at 1/2 speed while prone, does this count as normal movement, or crawling, since crawling always provokes, but normal movement allows a 5 foot step without provoking?You can't 5 ft step while moving half speed (and go half a square) so it doesn't matter, you always provoke.
I think its just letting you crawl faster. unless it specifically says you wouldn't provoke while wearing it, I think you would. I'm not sure if the 5' step is allowed though.
Strife2002 |
Pg. 80 & 93 - Goats
Goats are listed on page 80 under pets and familiars as costing 6 gp. On page 93, however, under Trade Goods, goats only cost 1 gp. The 1 gp price tag is also from the Core Rulebook.
Also Table 2-5: Farm and Work Animals on page 81 lists the goat as costing 6 gp.
Strife2002 |
Pgs. 80 & 93 - Pigs
Like goats before them, pigs are listed on page 80 under pets and familiars as costing 10 gp. On page 93, however, they're listed as costing 3 gp, like it says in the Core Rulebook.
Likewise again, Table 2-5: Farm and Work Animals lists the Pig as something other than 3 gp. What's curious is that this table lists it as 20 gp, whereas the table on page 80 as mentioned above lists it at 10 gp.