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Regarding the loot, Rain's share was given tot he party since we didn't know you were coming back. It was used to get he silk sails and cargo space for The Dread Lady. Likewise, Barzazal is on the list but doesn't have any share really due to joining after the loot was divided up. That being said, we have 500gp back from Rickety for saving the worker. Would a good compromise be to have Rain get the Boarding Pike of Repelling and the 500gp extra? Then once we get the next loot haul, divide up the value so Rain gets more next time. This brings Dhaavan value closer to what he should have and give Rain a decent weapon. Also the 500gp should allow for some purchases that Rain may want...MW armor, some potions or other items. Granted there is not much at Rickety's so we are limited on what we can buy anyways.
Does this sound fair Dhaavan, Rain ,et al?

Rain Taneththir |

That makes no sense .. Honestly, in the real world, a pirate's share would be theirs, especially on leaving. Whether Rain was coming back or not, the money she had earned to date (2000 odd gold pieces) (sans the last fight for fairness sake) would be hers to do as she pleases...
So, in other words, only her earnings in the last battle could have been used and not given to her as Rain's player was not on the boards but all the previous earnings were Rain's to keep ...

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I agree with you, but at the time this is what Immortal and the rest of us agreed upon.
If we can ret-con the purchases then maybe we won't get the extra cargo room to get your share back. This will have to be up to Immortal though to decide. If we can't ret-con this then Rain will just get more of the loot later as her share. Granted this is unfair now, but I don't know how else to make up for it without reworking all of the purchases with Rickety and the loot division.
Once I know what Immortal says, then I will rework the loot list as best I can. Sorry, it's the best I can do right now.

DM Immortal |

What was the total that Rain should have? Everyone keeps their same amount and I will give you her share as modifications to the ship for free to keep things copacetic.

Rain Taneththir |

The DM said he would give Rain her total share and throw in the modifcations etc to the ship for free. That is fine with me and Valeros is not put out with loss to his earnings.
Thanks Imm. :) Appreciate that.
Will wait for Variel to give me the total figure.

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Accounting for all the loot thus far and taking the modifications to the ship in account everyone had about 4664 in gp worth of items and loot. The breakdown can be seen here
I will add a line for Rain and update it tomorrow. Looking at the social RP page it looks like Dhaavan gave the weapon back to Rain but I am not sure if that was what was in the package or not. If so then the weapon is about the value of her share. Tere would be 54 gp left for you Rain.
Thoughts and feeling about this Rain if this is acceptable? If so then it would be easy to add you in, adjust accordingly so everyone has the same share. Thanks to Immortal for adding a bit of gp we will still all have the same value at 4664.
Thanks Immortal for making this cleaner for me. I am sure your just going to take the amount out of what we would have gotten next time.

Rain Taneththir |

Variel, Rain will take the +1 Boarding Pike of Repelling (@4616 gp) if Dhaavan does fully relinquish it to her.
Thank you (in advance) for adding Rain onto the loot list. :)

Bilbo Bang-Bang |

Horatio, was this a national shop or was it a one man show? In either case you should ask to speak to the manager or owner. It is not atypical for a shop to request more for an unrelated issue, but when they fix a running vehicle you should get a running vehicle back. Diagnostics cost them nothing to do so they should at least be willing to run one for you.

Horatio Flynn |

Horatio, was this a national shop or was it a one man show? In either case you should ask to speak to the manager or owner. It is not atypical for a shop to request more for an unrelated issue, but when they fix a running vehicle you should get a running vehicle back. Diagnostics cost them nothing to do so they should at least be willing to run one for you.
It was part of a national chain (Sunnocco; actually).
I did speak to the manager, actually, though after the fact. He apologized for the issue, and when I came to pick up the car the next day, he showed me the burned out alternator - and explained/showed me where it was damaged and worn out. To further apologize for the difficulty, he gave me a discount on the estimated price he initially quoted me on.
I don't know how much the discount was worth (he could have made it a higher estimate, then lowered it later) - but I had the sense wasn't trying to screw me, but his mechanic may have been a bit inept and he was trying to make things right after the fact.
This may have been to protect his reputation or it may be because he genuinely felt bad about the work. I don't know - I do know, though that the car is now fixed and it is running (thank goodness).
On a completely unrelated note - is anyone interested in buying a slightly used car? :)

Rain Taneththir |

I'll be out all day tomorrow (my Saturday) at my nephew's engagement party, so I will not be able to post until my evening. Just giving you all a heads-up. The next day (on my Sunday) there is an after party to open the gifts etc and so I am out again until the evening. It's the season for celebration. ;)

DM Immortal |

Work is kicking my ass today so I may not be able to post anything until later on tonight at the earliest. Just FYI

Horatio Flynn |

Enjoy your time with your family Rain.
GM - when work is kicking your ass, always remember the gentle reminder in the form of the happy work song from Tolkien's "Lord of the Rings: Return of the King"
Where there's a whip - there's a way!
:)

Horatio Flynn |

Hey guys - I found this - very helpful.
Sadly, anything with a 3pp by it means it's "Third Party" - and unless we're very lucky, we can't use it :(
But the bulk of the stuff is pretty awesome, though.
Here are the details -

Rain Taneththir |

Variel:
Can you please give me a physical description of your character. I couldn't find one on your profile page and Rain (like her player) is a visual creature and requires one for social rp. ;) Height, build, hair and eye colour would be great, please. :)

Horatio Flynn |

Hey guys, sorry I was late tonight – my car broke down on I-95. It’s a fairly bad place to break down – and it was, quite literally, a dark and stormy night when it happened. No power, raining hard, and I didn’t even have room to get out of the car, because of the traffic and my passenger door was so close to the guard rail.
All signs point to a bad alternator. That’s a shame – it seems like only a week ago when I got a new one… Hmm… that reminds me; I think it’s clobbering time for some mechanics!
That said - I'll have something up soon!

Seijiro |

Imm - thanks for changing out Seijiro's pic on the crew list for me! HOpe your internet access betters soon.
Flynn, sorry to hear about your car problems... sounds like you need a new one!

Horatio Flynn |

Imm - thanks for changing out Seijiro's pic on the crew list for me! HOpe your internet access betters soon.
Flynn, sorry to hear about your car problems... sounds like you need a new one!
Thank you both - it was very frustrating and more frustration to come as I need to get to work tomorrow, and i don't even know how I can do it, sadly. I'll just see what happens, though :)

Horatio Flynn |

Suck, Horatio....warranty?
Thank God, yes!
The head of the shop sent a tow-truck, and told me if the alternator was bad, the tow was free of charge.
When I called this morning to find out the status, I was informed it was the battery, not the alternator (though that was fried and did need to be replaced, and was replaced).
He told me he'd have the car ready for me in 15 minutes if I told him to do it.
I hitched a ride from my first job to his shop and came in after work was done, (I spoke to him just as I was leaving my first job) - I was there 20 minutes later and the car was ready.
He didn't charge for any parts and labor - he gave me twenty dollars off the cost of the battery, and he didn't charge for the 8 mile tow truck he had to send because the battery died yesterday, because he said he should have caught that the first time, not just the alternator.
Now the car is running well - for now...
That's good times, I hope - but I guess we'll see what happens next :)

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Rain, here is the description you asked for. My avatar is a good representation of how I envision Variel from the face up.
Looking further at him you would notice a clean, well groomed face with a small mustache and goatee. The preciseness of the trimmed hair would lead you to believe that magic was used to keep the appearance so sharp Prestidigitation. His brown hair is swept back and left loose down past his shoulders revealing his racial features for all to see. Depending on how keen your eyesight is you may see a small scar on the left side of his face high up on the cheek bone.
Once you are up close you can finally make out his eyes. Looking at them you would realize that this is a man who has a hard road ahead of him. He has had to make some hard choices and is still alice to tell about them. To an enemy, if you would look at the eyes, it would seem as if they were analyzing you to find the biggest weakness you possessed in order to cut you down quickly and efficiently. Yet if you were a friend or companion those same eyes would warm slightly to let you know that he would do whatever it took to help you out. Even then, the eyes never fully lose their chill. Its as if they are constantly searching or questioning some unknown problem that only he knows about.
Other things to notice, Variel hardly ever wears bright clothing. Even the reds, oranges, and yellows are subdued hues. Perhaps someday, when he finds the answers to the questions that his eyes search for, he will loosen up a little. Not only is this apparent in his clothing but in his mannerism as well. Whie willing to dance and have fun, more often than not lately Variel is found quiet and focused, working on a task at hand while others around him enjoy the more rowdy pursuits.

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Contrary to the brown hair color, Variel's eyes are a steel gray that reflect that which is in front of them. Thus on a clear sunny day they will have a touch of blue in them, on the deck on the ship a light brown, in the forest or jungle a hint of green and by torch light a dull orange glow.
Making life hard for you now aren't I Rain.

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Not at all. Any other questions just ask. The more I flesh out Variel the easier it is to RP later with different quirks and traits.

Rain Taneththir |

Variel: Same -- ask any questions in regard to Rain. I'm always trying to evolve her. :)
All: Can someone go over Sandara's hat with me, please? What (if any bonuses) does it give etc. I think I left the game when that was brought up. Thanks. :)

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+2 enhancement bonus to swim and profession sailor.
If a follower of Besmara then once per day the hat can turn into a cutter/jig/jolly boat for 8 hours.

Rain Taneththir |

At some point during the evening, Rain would have spoken to whoever had the maps/charts and she would have looked them over, determining the best route to Bloodcove. This has not been role-played and if necessary I shall do it over on the social rp page.
Variel, Rain would have requested a word with you, too, the evening before. I know you're busy at the moment, but did you want to rp it on the other board? Just let me know. :)

Rain Taneththir |

I'm travelling back to my hometown this afternoon for a friend's restaurant opening. I will be returning late tonight, my time. If I have not replied to posts directed at Rain before I leave, I will in my morning. Thanks, guys. :)

Horatio Flynn |

Have a great meal, and enjoy the trip!
But just for fun, tell your friend you insist on a huge portion of Vegemite but make sure there are no Want Want crackers to be found ;)
See you when you get back!

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At some point during the evening, Rain would have spoken to whoever had the maps/charts and she would have looked them over, determining the best route to Bloodcove. This has not been role-played and if necessary I shall do it over on the social rp page.
Variel, Rain would have requested a word with you, too, the evening before. I know you're busy at the moment, but did you want to rp it on the other board? Just let me know. :)
Works for me Rain. I know both Flynn and I expressed wanting to use the maps so it should be easy to ask either one or the other for them. Or you can be present with Variel as he looks at the map as well.

Horatio Flynn |

Well, it's all good for me. For the past several days "in game" my last duty has been to sit in my quarters or in the tavern writing notes in my journal about the culture, the flora, the fauna, the enemies, the important people - that sort of thing.
I figured when I had the chance to see the maps, I'd copy those into my journal, and make more copies for anyone on the ship who would like them. I mean, there's a lot of down time during this whole week, so I'd imagine we all have plenty of time to make copies with lots of ease.
Variel - if you'd like, I'll even make a larger copy for your ready room, so you have something a bit bigger than "journal size" to study when planning movements and destinations.

Horatio Flynn |

GM: If I had a blank copy of the maps and islands to play with; that would be cool. Is there anyway I can get such a copy, or is that something that doesn't appear in the book?
It's mainly for social RP for my character, but it would be fun.
Okay - thank you!

Dhaavan |

Crafting comments
Flynn's apprentice brought up constructs, and here's the thing about them. They are expensive hard to repair, and Rain and Jiro don't seem to like them. the other thing is the Feat. Someone would have to take Wondrous Items, Magical Arms & Armor and then Craft Construct.
Dhaavan needs some Feats of his own for effectiveness and i want to take Inscribe Magical Tattoo, cause it's a cool feat.
So we either get a little redundant and someone else takes WI, MA&A, and Constructs. we wait a really long time for that and MA&A, or someone else takes MA&A and we pass on the constructs.

Horatio Flynn |

Dhaavan, as a whole, is there any specific Feats which you (or anyone) would recommend for the ship/crew as a whole so we can move together to a specific goal to become more self-sufficient?

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Not being part of the whole construct argument earlier, I would have to chime in saying that constructs are not worth it at this time.
As far as feats go Flynn, find something you want to do better. If it is being the siege engineer than max your skills in knowledge engineering so you can tae the siege engineer feats. If you want to be better with your pistols then point blank shot and precise shot would be at the top of the list.
It would seem that leadership will be your 7th level so it is important to know what you want out of fifth level.
I am in the same predicament in a ways. The bonus for me is that I get 2 feats. However I am still trying to figure out what I want to do with them. For example, being a magus and able to imbue my weapons already, IC there is no pull to take CMA&A. The case could be made that it would just be an extension of an ability I already have and I don't want Dhaavan to feel he needs to take all of the crafting feats. An alternative is skill focus sailor in case something happens to Rain. Then I would hopefully have a 13 to sailor then. Finally, I like the campaign to influence my checks to some degree and may find at fifth that a completely different feat appeals to me.
In any case, even though it may sound selfish, find your niche and take the feat that appeals to you.

Dhaavan |

It is true. Although one thing a bout the magus character not needing, or having interest in CMA&A is that they do get armor, which they can enchant, and imbuing stacks with their Magic weapons, which can be a huge boon, letting them have raw +'s on their weapon for DR penetration, and using their magic to add high numbers of various energy damage, keen, etc.
Perhaps having a special bond with a weapon because you forged or enchanted it could be cool flavor, but that's all your call. I know that i really need SUperior summons at 5th, but beyond that is kinda up in the air, although Sell Pen and Greater, as well as Perfection and such are going to be important. Perhaps another Varisian Tatt for Evocation cause that's all CL for it's effects.
You have mentioned taking issue with us diving into Melee, and getting in the way, but Flynn won't have any issue with firing into melee with Precise shot, and Imp Precise shot will negate issues with shooitng into water, so those would be really good for the party to have, as it allows all our damage dealers to do their best.

Horatio Flynn |

Thank you for that advice, Variel, I do appreciate it :)
Sadly the GM is refusing to allow us to use the Leadership Feat for some reason, otherwise I would happily be using that Feat, and eagerly recommend it for most of us to create personalized "back-up" characters/crew for the ship.
Like, I figured that a group of support characters which we made for the ship via Leadership would be helpful all around, I think. For example - a 5th level "Crafter" of magical Arms and Armor - none of us are suited for that, and it's not really worth it to try to "multi-class" that feature - and even if we did, playing a character who's primary job is to sit on the ship and craft is kind of dull. If that was a Cohort - who was loyal to the officers and the ship, that would be different.
If Dhaavan had a Cohort who could be brewing potions for us; that would be helpful. If I had a Cohort who could craft firerms for the crew; that would be helpful. A support "priest/cleric" would be good - among other things, I think
But in the end, the GM seems to be pretty opposed to the idea, though I don't know why. I know that I wasn't allowed to build the hireling's stats - which is fair, but I wasn't able to design her backstory, her history, or even her personality, and that's made it really hard to get a feel for her voice when I eventually did her character.
Personally I think that's kind of a shame - we have about 20 recognized NPC's on the ship - all of them would be cool to interact with, but the GM is personally responsible for their interaction with us; and having to play out all of their personalities. The nice thing I got to do with Piper was to interact more, and in different ways (well, I tried to have her act different at any rate) than Flynn.
But regarding the decision to not allow Leadership in the game - well, it is what is, I guess.
Right now most of my character development when I game has always been to pick skills that I had to "use" as I game, and than when I level, apply those skill points. So, for example, I didn't take ranks in Survival - being a bookworm. But after we where on the island in the wilderness; then it made sense to me to take it, because I had "learned it".
I like playing that way normally - as opposed to planning things out long term, but lately I've been thinking very hard at making a character more "team oriented" - or trying to, mainly because I haven't been working too well with the group in social RP, and I hoped choosing new skills or feats to be more "team friendly" would more helpful to offset things a bit.
I like your last suggestion about choosing what path appeals to me; but there a few things which appeal to me, but sadly I'm not certain which angle will work best. But I have a feeling that it will most likely be a long time before we level.
Between now and then, things will probably change in game regarding where my skill points go and what angle I take, especially considering the fact that I didn't understand how crafting constructs work, it seems.
Well, anyway - thank you again for the advice. I do appreciate it and it gives me some stuff to think about for the future :)

Horatio Flynn |

It is true. Although one thing a bout the magus character not needing, or having interest in CMA&A is that they do get armor, which they can enchant, and imbuing stacks with their Magic weapons, which can be a huge boon, letting them have raw +'s on their weapon for DR penetration, and using their magic to add high numbers of various energy damage, keen, etc.
Perhaps having a special bond with a weapon because you forged or enchanted it could be cool flavor, but that's all your call. I know that i really need SUperior summons at 5th, but beyond that is kinda up in the air, although Sell Pen and Greater, as well as Perfection and such are going to be important. Perhaps another Varisian Tatt for Evocation cause that's all CL for it's effects.
BUt as a ranged fighter, Flynn won't have any issue with firing into melee with Precise shot, and Imp Precise shot will negate issues with shooitng into water. so if you took leadership, your cohort could focus on Siege Mastery, while you took Point Blank, Precise, & Improved Precise shots. Hey, you could even dip fighter for 2 levels for the bonus feats.
Too true on many accounts Dhaavan - but if I had been serious about building him as strictly a "ranged fighter" type, I wouldn't have taken Weapon Finesse - and probably not taken Two Weapon Fighting. I think I would have taken 1 level in Gunslinger, and gone up mainly fighter, if it was a strictly Ranged Fighter guy.
I've built him mainly as support, though. I try to take at least one rank in every knowledge skill - so at the least I can try to get good information about certain things; and at the least I can always "aid people" (I know bards can do knowledge checks without even spending skill ranks in it - but even so; if I invest only one rank - my total with bonuses is +7; which is pretty good odds to aid someone with a Knowledge Check to identify things).
But that goes back to what I was saying to Variel - if had planned this character as primary rang fighter exclusively, I would have done things differently than I have. So my guy is good - but not as good as he could be, but that's okay.
Oh well, not really a big deal at this point, I guess; but it was worth noting. I wish we could have Cohorts also, but it's not the end of the world, I guess.

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Just curious Immortal, do we all have our own quarters or are the just a couple of rooms that we must share somehow? Wondering how to go about Rain's question earlier. Perhaps her and Sandara can share quarters as they are both female officers?
If there are four cabins then the ladies get one and the men share the other three.

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Just so you know I haven't forgot about it Dhaavan, I am working on an updated spreadsheet with general purchases built in. In some ways I was hoping to avoid it and just have each person worry about it. All you would need to do is just claim coins/loot/items and sell it until you get the value you needed. Hopefully it will be easier once we get to Blood Cove and liquidate everything. Then whatever isnt claimed will be simply sold to get the coins and everyone can do what they want with it.

DM Immortal |

The interior of the ship did not change too much, the smuggling compartments are below the very bottom deck of the ship. Also the officers quarters at the front of the ship was expanded and separated into two rooms. I have updated the map. Everything else is the same.

Horatio Flynn |

The interior of the ship did not change too much, the smuggling compartments are below the very bottom deck of the ship. Also the officers quarters at the front of the ship was expanded and separated into two rooms. I have updated the map. Everything else is the same.
GM: Question - how many square feet does a "piece of plunder" take up, so we know how much room we can fit on the ship later?
At the same time, how much space is taken up for "crafting supplies"? Be it magical, or otherwise?
So, for example, if Dhaavan had bought 4,000 GP in "Magical Crafting Supplies" - is that something he can just store in a chest or locker - because (for example) the cost is something like Well, here are the crafting supplies "Eye of Newt: 500 GP, Scale of Black Dragon: 2,000 GP", so yeah, that's very expensive, but bits and pieces that can easily fit in a chest or locker.
Or does it take up a set amount of space proportional to cost? As in - for every 10,000 GP of plunder/crafting supplies that takes up 5x5 feet in the hold.
As of now, we pretty much have nothing of note in the hold, but as we keep getting things, we'll run out of room sooner or later. And if Dhaavan has magical crafting supplies to make us Wondrous Items - can he store them in his bedroom in a chest - or how does that work?