Does Disruptive Stack?


Rules Questions


so:

Disruptive (Combat)
Your training makes it difficult for enemy spellcasters to safely cast spells near you.
Prerequisites: 6th-level fighter.
Benefit: The DC to cast spells defensively increases by +4 for all enemies that are within your threatened area. This increase to casting spells defensively only applies if you are aware of the enemy's location and are capable of taking an attack of opportunity. If you can only take one attack of opportunity per round and have already used that attack, this increase does not apply.

I am working on a team of of mage-killers (Inquisitor, Barbarian, Bard (Arcane Duelist), and probably a Monk of some flavor) and realize that there is every chance that a caster might be pinched between two (or more) characters with Disruptive.
Straight gut level reading feels like multiple instances of the feat would stack, but since the wording of the Foil Casting ability of the Spellbreaker Inquisitor archetype specifically calls out that it stacks with Disruptive, I find myself second guessing my gut.


Kerebrus wrote:

so:

Disruptive (Combat)
Your training makes it difficult for enemy spellcasters to safely cast spells near you.
Prerequisites: 6th-level fighter.
Benefit: The DC to cast spells defensively increases by +4 for all enemies that are within your threatened area. This increase to casting spells defensively only applies if you are aware of the enemy's location and are capable of taking an attack of opportunity. If you can only take one attack of opportunity per round and have already used that attack, this increase does not apply.

I am working on a team of of mage-killers (Inquisitor, Barbarian, Bard (Arcane Duelist), and probably a Monk of some flavor) and realize that there is every chance that a caster might be pinched between two (or more) characters with Disruptive.
Straight gut level reading feels like multiple instances of the feat would stack, but since the wording of the Foil Casting ability of the Spellbreaker Inquisitor archetype specifically calls out that it stacks with Disruptive, I find myself second guessing my gut.

Unless these guys are multi-class it's a moot point for your purposes anyway isn't it? It requires 6th level fighter, and none of your mage killers are fighters.


Barbarian in the Superstition tree of Rage powers gets Disruptive, as does the Arcane Duelist Bard, and Disruptive is the bonus feat from the Spellkiller Inquisition. Plus a Monk Martial artist qualifies for feats as if a Fighter of his level (and has the saves to worry a spellcaster).

as the increase in the DC is not typed, I can only presume that it stacks, and with Spellbreaker, the whole thing could be just what a world filled with power hunger spellcasters needs to keep them in line (or put them in the dirt)


PRD wrote:
Martial Arts Master (Ex): At 4th level, a martial artist may use his monk level to qualify for feats with a fighter level prerequisite when those feats are applied to unarmed strikes or weapons with the monk special quality. This ability replaces slow fall.

Disruptive doesn't apply directly to a weapon like Weapon Focus or Weapon Specialization so I don't think that a Monk can choose the feat.


None of this answers the question. Generally speaking penalties are untyped and do stack.

On a side note, make the monk a tetori and have him run down any spellcaster that tries to get out of range of the other guys.


Mind that if the party triggers AoO's they could defeat this plot unless the opponents give up all AoO's. Though it seems as though they would stack, but the need to be in fairly close proximity means that unless the party is all mages, they still have the frontlines to deal with.


I'd say it stacks, the mage will have a hard time surrounded by a team of mage-hunters, swift spells and the like are still an option it seems fine by me.


Halfling Barbarian wrote:

None of this answers the question. Generally speaking penalties are untyped and do stack.

But, penalties from the same source generally do not stack. e.g. multiple Rays of Enfeeblement.


Doesn't matter what penalties do, this isn't a penalty.

It is an untyped bonus to the DC. Stacks.


Quantum Steve wrote:
Halfling Barbarian wrote:

None of this answers the question. Generally speaking penalties are untyped and do stack.

But, penalties from the same source generally do not stack. e.g. multiple Rays of Enfeeblement.

Ray of Enfeeblement is one of those few instances that specifically states that it doesn't stack with itself. Any penalty that doesn't state that does stack with itself. Although even that point is moot, because Kain Darkwind is spot on.

Good catch. Stacks. Feel free to rule it otherwise in your game, but RAW is RAW and is what was asked.


Kain Darkwind wrote:

Doesn't matter what penalties do, this isn't a penalty.

It is an untyped bonus to the DC. Stacks.

Bonuses without a type do always stack, unless they're from the same source.

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