Most fun class in Pathfinder?


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I like quirky characters who do odd-ball things in combat, so fighters are the most fun because they have the feats to play with. There is nothing quite like the imagery of a halfling mobile fighter fighter as she dances through combat picking out targets for her pair of whips, tripping this one, disarming that one, then slashing her initials into the back of a third. A ranger is able to get the feats to be similar, but a ranger just doesn't present the same image.

It really depends on the player though, what floats your boat decides what class you find the most fun. For instance, I love gunslingers but I wouldn't consider them the most 'fun' because they are so unreliable and only have one combat tactic, but if reliability and variety were less important than gunslingers would be number one.


Really comes down to the individual.

For me Fun comes down to how well I can match my imagination and how well it interacts with the rest of the group and the adventure.

For example I had a Tetori Monk for Rise of the Runelords. Was huge fun until we reached a point where most of our enemies were too big for me to wrestle.

Right now I've got a Aasimar Huntsmaster Cavalier with a pack of Celestial Template Dogs for Serpent's Skull and at the moment she is huge fun. The Dog pack is proving to be really nice choice for the adventure so far and the entire group made Aasimars of different bloodlines which is making for a neat group dynamic.

My most fun character ever was back in 3.5 where I was playing a Elf Wizard/Acolyte of the Skin. Not fun because of the class, but because I came into the game deciding that she was the fiance of one of the other characters in the group, and he had jilted her and run off to have fun. She had this wonderful spoiled princess attitude combined with a tiny hint of evil. It was how her personality played off the rest of the group and brought out more RPing from them that really made her fun.

Sczarni

It seems to me, fun and power do not go hand in hand. For example, I had a heavens oracle gnome who just shut down entire encounters in one set of rolls. It was great from level 2-5 isn, then it was just SOOOOO repetitive.

Same with my uber slumber witch.

Right now, I play a Blight Druid gnome with a thrush animal companion and an inordinate investment in Diplomacy skill and the Adopted trait with Helpful trait via Adopted.

All my new druid does is make others do really well. It is a lot of fun to find interesting way to make others shine.

Shadow Lodge

It says a lot about Pathfinder that basically every single class has been represented on this thread. Nice work Paizo.


I love the buddy classes. Do you get a companion? Awesome. Instant role-play material.

Bards are fun, and Rogues for similar reasons. Skill ranks really get you up there in role-play immersion.

Fighters and barbarians are fun when you want to hit things, but I find my poor suffering skills leave little to contribute outside of battle other than cliche actions. My favourites on the table, but not above the table.


Summoner.

No class is that much fun to play for me , having an eidolon is priceless.

After that , bard and third maybe sorc.


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The funnest class to play in Pathfinder is the DM.
=P
In otherwords: everyone else.


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Taku Ooka Nin wrote:

The funnest class to play in Pathfinder is the DM.

=P
In otherwords: everyone else.

Very true! I love playing various bartenders, city guards, necromancers and wild beasts.


I think they're all fun.

At the moment I'm having a lot of fun playing a rogue/expert though. Whenever a situation comes up, I can look down at my sheet and go "hey look, I've got a skill for that".

Liberty's Edge

I really enjoy the Inquisitor. Utility and functionality in one tight neat package. Lots of fun backstory you can put together. Great class.

-Vaz


Furthermore wrote:
Taku Ooka Nin wrote:
The funnest class to play in Pathfinder is the DM.
Very true! I love playing various bartenders, city guards, necromancers and wild beasts.

I had an Ace named "One-eye" who showed up in almost all of my campaigns for a while. He always had his helmet turned to the side so only one eye could be seen, and if someone pestered him enough he'd rotate his helmet to reveal his other eye--a sick and twisted scar where his eye should be that required a DC 20 fear check or be nauseated for 1d6 rounds.-- He was fun to RP, the PCs were level 1, he was level 15 (fighter1 / Wizard5 / Eldritch Knight9) and was just overall fun to use to support the heroes.

One scene was they defeat a dragon, run up a tower to get to the BBEG and the dragon returns for revenge by fling onto the connection between the two towers (Tower 1 and BBEG tower). One Eye runs up from behind them, jumps onto the dragon's face, stabbing it with his long sword, and then crashes it into the ground in front of the tower 1 entrance to see a small army of minions coming his way. He pops his neck, and holds the gates so the PCs can do their job as heroes.

He was so much fun to RP. The PCs leveled up to 15 eventually, but he never leveled up. In the end, after the town was destroyed by cataclysm, he moved on to the next campaign. XD


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I have always felt that the most fun characters to play are the ones that have three basic components:

1) An interesting backstory and "life goal"
2) A solid build that is useful (keep in mind USEFUL does not always mean OPTIMAL) in combat and out of combat.
3) It is what you want to play (as opposed to what the group needs).

Remember, Teamwork is OP, and even the worst possible classes can get together and obliterate any combat given a little bit of strategy.


Taku Ooka Nin wrote:
Furthermore wrote:
Taku Ooka Nin wrote:
The funnest class to play in Pathfinder is the DM.
Very true! I love playing various bartenders, city guards, necromancers and wild beasts.

I had an Ace named "One-eye" who showed up in almost all of my campaigns for a while. He always had his helmet turned to the side so only one eye could be seen, and if someone pestered him enough he'd rotate his helmet to reveal his other eye--a sick and twisted scar where his eye should be that required a DC 20 fear check or be nauseated for 1d6 rounds.-- He was fun to RP, the PCs were level 1, he was level 15 (fighter1 / Wizard5 / Eldritch Knight9) and was just overall fun to use to support the heroes.

One scene was they defeat a dragon, run up a tower to get to the BBEG and the dragon returns for revenge by fling onto the connection between the two towers (Tower 1 and BBEG tower). One Eye runs up from behind them, jumps onto the dragon's face, stabbing it with his long sword, and then crashes it into the ground in front of the tower 1 entrance to see a small army of minions coming his way. He pops his neck, and holds the gates so the PCs can do their job as heroes.

He was so much fun to RP. The PCs leveled up to 15 eventually, but he never leveled up. In the end, after the town was destroyed by cataclysm, he moved on to the next campaign. XD

My fave was the captain of the town watch called Tomnash Danvers. He smoked cigars all the time and was constantly busy and sent the PCs out to do... whatever it was he needed doing. The only time he was seen in combat he dirty tricked someone in the eye with his cigar. He had a desk worker named Mungo, a big burly and intelligent half-orc and a halfling Scout who did most of the PC interaction who I played much like Radar in MASH.

Honestly, I never intended for those guys to have so much character. Except for Tomnash, they all started out as bit players that I needed to keep the PCs engaged and drop hints... and then they kinda became more alive. The PC's would expect Tomnash, not fire, when they saw smoke. They brought Scout back from the brink after I tried to kill him off.

That game is done now, and now my new fave is Scotoboros, a hyper-elderly gnome Necromancer wizard who... isn't the bad guy? The game is just starting up and I'm enjoying him thoroughly. I want to know how he develops. One of the PC's loves him and another suspect he's going to stab them in the back. Most are new players so they are still getting used to the idea of roleplaying in the first place.


Another vote here for inquisitor: Always something to do- in social settings, skill challenges and combat

Not overpowered at high levels, but certainly not underpowered

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