Crafting firearms


Rules Questions

Grand Lodge

1 person marked this as FAQ candidate.

Do you need to have the Gunsmithing feat to craft firearms?
If not, what is the craft DC?


Off the top of my head, yes. You need Gunsmithing to craft firearms. With no crafting DC. I follow the idea that a gun would take a week or so to create, or 1000 gold in crafting per day.

Grand Lodge

The thing is, I reviewed the gunsmithing feat, the firearms rules, and the craft rules. None point in either direction.

Grand Lodge

You do not need any feats to craft mundane items. Are firearms an exception to the rule?

Grand Lodge

Can you craft a musket into a musket axe?


Pathfinder Adventure Path, Lost Omens, Rulebook, Starfinder Adventure Path, Starfinder Maps, Starfinder Roleplaying Game, Starfinder Society Subscriber; Pathfinder Battles Case Subscriber

This is straight from UC, p.103
Gunsmithing
You know the secrets of repairing and restoring firearms.
Benefit: If you have access to a gunsmith’s kit, you can create and restore firearms, craft bullets, and mix black powder for all types of firearms. You do not need to make a Craft check to create firearms and ammunition or to restore firearms.

Crafting Firearms: You can craft any early firearm for a cost in raw materials equal to half the price of the firearm. At your GM’s discretion, you can craft advanced firearms for a cost in raw materials equal to half the price of the firearm. Crafting a firearm in this way takes 1 day of work for every 1,000 gp of the firearm’s price (minimum 1 day).

So the answer is Yes, you can create a firearm as long as you have this feat, without making craft checks for it. The only thing you need a separate crafting skill for is Craft (Alchemy) 1 in order to make the alchemical cartridges, but again it doesn't say you need to make craft checks. I think the reason being is its a feat, not a bonus to a craft skill.

I am guessing you can make a musket into a musket axe, but keep in mind it lowers the damage of your musket from 1d12 to 1d8 and the range from 40' to 30', so I don't see it as a real good benefit.

Grand Lodge

So, if you do not have the feat, you cannot craft firearms?


Pathfinder Adventure Path, Lost Omens, Rulebook, Starfinder Adventure Path, Starfinder Maps, Starfinder Roleplaying Game, Starfinder Society Subscriber; Pathfinder Battles Case Subscriber

I'd say because firearms are (typically, depending on your type of campaign) so rare and hard to come by, that without the feat you don't know enough about firearms to mess with them.

If your campaign is more advanced in the firearms department, as in they are commonplace and/or you are using advanced firearms, you can just add the Craft: Firearms skill. It would work like creating other weapons/items and I would recommend it requires a Gunsmithing kit.

Grand Lodge

I have an Inquisitor of Cixyron, who has the musket as a favored weapon. I am trying to see if it is possible to craft my god's favored weapon, without this feat. Would I need this feat to craft magical guns?

Grand Lodge

What other mundane item requires a feat to craft?

RPG Superstar 2015 Top 8

If you have the gunsmithing feat, you can create firearms without crafting them.

If you don't have the gunsmithing feat, you would still be able to craft them with the appropriate craft skill(there are no rules on what that is). If you need the skill 'craft firearms' to craft firearms, then it seems that most gunsmiths will have the gunsmith feat, and won't bother with the skill.

Grand Lodge

I wish they had rules for this. There are situations where craft(firearms) would come up, that may not even involve creating guns. The Rough and Ready trait, craft used in place of profession.

Grand Lodge

If I have a rank in craft(firearms), and I attempt to craft a firearm, what happens?


Well, normal crafting rules (ugh) determine how long it takes by the value of the item in silvers. Without even getting into DCs, we are looking at rolling a d20 + modifiers vs tens of thousands of silvers.

There's perhaps no rules for it, because we are looking at a crafting time measured in years.

Grand Lodge

Sounds no different than crafting anything out of adamantine. There is also the fabricate spell to speed things up.
What DC would it be?

Grand Lodge

Could a pc with craft(firearms) repair a firearm?


Since the game is lacking in DCs, I'd say that it's up to the DM.

So the answer is either going to be No, or yes with "made up DC". Sorry.

Grand Lodge

Would you just use the "exotic weapon" DC?


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Pathfinder Adventure Path, Lost Omens, Rulebook, Starfinder Adventure Path, Starfinder Maps, Starfinder Roleplaying Game, Starfinder Society Subscriber; Pathfinder Battles Case Subscriber

So I happened to be reading through UC the other day, and stumbled across something that may help you blackbloodtroll, though maybe a little late. It threw me off because its just sitting there in the middle of the feats descriptions.

Table 2.2, page 101.

I think it will answer your question.

Grand Lodge

I cannot believe I missed that. Thank you.


Not a surprise if you were using the PRD or PFSRD for reference, it's not found in either of them.

Grand Lodge

This now makes gnomes a lot cooler in my mind.


Kaisoku wrote:
Not a surprise if you were using the PRD or PFSRD for reference, it's not found in either of them.

The table in question is, in fact, on the PRD: https://legacy.aonprd.com/ultimateCombat/ultimateCombatFeats.html#table-new -item-craft-dcs

Crafting one-handed and two-handed firearms are both a DC 20 check. Siege firearms have higher DCs.

Dark Archive

Tom Sampson wrote:
Kaisoku wrote:
Not a surprise if you were using the PRD or PFSRD for reference, it's not found in either of them.

The table in question is, in fact, on the PRD: https://legacy.aonprd.com/ultimateCombat/ultimateCombatFeats.html#table-new -item-craft-dcs

Crafting one-handed and two-handed firearms are both a DC 20 check. Siege firearms have higher DCs.

You might wanna check the dates on these threads you necrobump.

12 years later is a long time to try to communicate.


you might try the current Archive PRD at Field Repair feat UltCmbt published 2011-08. Ult Cmbt had two rounds of errata so best to reference the current PF1 PRD.

Commentary
At the time AoN was considerably behind the published schedule with a terrible search engine and poor|nonexistant data indexing|hashing as it was a community project. No surprise the questions ended likely after they got around to it, after the June 2012 post noting it was not there. At the time Paizo was reluctant to release RAW online (the Pazio PRD was notoriously short on details) and users would chastize people for posting blocks of pertinent RAW on these boards contrary to 'fair use'.

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