Claw attack questions??


Rules Questions


Hi,

I'm a bit confused on a few things about various class features that allow the players to acquire claw attacks.

Specifically I've got questions about a build.

Let's say I am a Barb 5/Sorc 1/DD 4

AND

I took lesser Beast totem (granting me two claw attacks), Draconic Bloodline (also two claw attacks and eventually a bite attack) and either through mixed bloodlines or EH I have Abysal bloodline as well (also claw attacks).

So how many claw attacks do I have at level 10? How many do I have at level 6 when I would be Barb 5/Sorc 1 but still have the barbarian rage powers and the bloodline claws?

Can I use the bloodline claws when raging or are they considered a skill that requires INT or CHA?

Let's say the character went back to Barbarian after level 10 to 20, so he'd be Barb 15/Sorc 1/DD 4 and got Beast Totem Greater making my claw attacks a D8. Would they ALL be a D8 or just my Beast Totem Claws while raging?

Also does anyone have input on a build like the one mentioned above?


Beast totem grants you claws while raging. So claws equal rounds of raging. At level 5, this is 12+Con Mod unless you have some way to augment this.

Through your Draconic Bloodine, you have Cha +3 rounds of Claw/Claw/Bite. The only way you would get more bloodline claws is through going crossblooded and giving up a higher level bloodline power for an additional 3+Cha rounds (which I wouldn't really do, I like the rest of the bloodline powers better) Or Eldrich Heritage it. (Which could be a good gateway to Abyssal or Orc for the added strength bonus)

The amount of claw attacks at level 6 are the same as level 10, with one exception. You can use Alter Self as a second level spell to turn into a troglodyte, which can give you more uses of claws and bite per day. This would help you if you took Weapon Focus:Claw or had an Amulet of the Mighty Fists, and pretty much can take you through combat.

I would rule that your claws would be a d8 when you were raging. Otherwise they would be what they say they are. Also if you get elemental damage on your claws as a DD, and Greater Beast Totem, I would say you can use a round from both pools to give you d8 damage and elemental damage as well.

If you are looking for input of a further nature, check out My Guide


Yeah I have been looking at your guide and that's what got me wondering about mixing DD and Barbarian. You make reference to the Orc bloodline often in the guide but I've not been able to find where the info on that is in the PRD or is it from another source?

Would you mind if I contacted you about a few other things I had questions about?

Thanks, and thanks for the guide. It got me thinking!


You can get a look at the Orc Bloodline and a few other things at d20pfsrd.com

I like answering questions in a public forum to give more people chances to read what we discuss. From my time as a lurker instead of a poster, I really did enjoy seeing what other people discuss. If you feel like you need to discuss something private, you can send me a Private Message because that's what they are for.

That's what I was going for. You are welcome for the guide. It was fun to make.


Ok here are some of my other questions:

at Barb 5/Sorc 1/DD 4 how many dice is my Breath Weapon? Is it 4 or 5?

If I had Magical Knack as well would it be 6 or 7?

Since I'm not going to be in Sorc or DD long enough to pink up any bloodline powers past 3rd and I don't want to use the feats to get Eldritch Heritage, what would be a good choice for cross blooded? I was thinking Arcane and Draconic to pick up a bonded weapon or perhaps a familiar as well. If I got Imp Fam and Magical Knack what would the level of the familiar ultimately be?

When the character goes back to Barb and gains increases in BAB would he get additional claw or bite attacks when he does a full round attack?


BAB is completely unrelated to number of natural attacks. A super wolf with +20 BAB would only have 1 bite attack. A creature with six arms ending in claws but only +1 BAB would have 6 claw attacks.

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