Chelaxian Witch


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Shalafi2412 wrote:
Raje wrote:
Shalafi2412 wrote:
Raje wrote:
SenahBirdR wrote:
If you choose to go Diabolist just keep in mind you won't automatically learn two new spells per level and your familiar is also stunted in class level growth. The capstone ability of the Diabolist is pretty powerful, as you can basically cast any of the Planar Binding spells or Gate and make a bargain in the same round.
The biggest thing is hex DCs stop increasing.
At that level is that really going to make or break a witch's hexes?
As the DCs for hexes scale with witch levels, they'll be rather lackluster if you don't actually take levels in witch. Your best bet then is focusing on hexes without DCs like Flight and so on for the utility.
I think you are correct. Isnt this something that multiple class casters have to worry about?

Usually casters only have to worry about caster levels when they multi-class or take prestige classes. As diabolist gives you caster levels it's not as much of an issue for spells (you only lose 1 CL, which you can fix with magical linage or whatever the trait is called), but your hex DCs won't increase as you need witch levels for that and prestige classes doesn't increase them.


Thank you Raje. This is a lot to ponder and consider.


Is there a list of the fiendish template that has been added to the creatures that you can summon through the Summon Monster spells, for example, can I go somewhere and download a celestial ape or a fiendish wolverine?


Shalafi2412 wrote:
Is there a list of the fiendish template that has been added to the creatures that you can summon through the Summon Monster spells, for example, can I go somewhere and download a celestial ape or a fiendish wolverine?

Here you go -- just go to the spell section check out the summon spell and click on the monster you want to see.


This is really nice! Thanks so much!


So I have retconned my witch to be a dimensional occultist! I really like what she can do so far!


Looking at what the dimensional occultist can do at lvl 2 and lvl 8 seems to be a fair trade for a hex or two.


This might be a dumb question but is there a need to keep putting skill ranks into Knowledge Plane?


I retooled her into a dimensional occultist and am having a ball with her!


Glad to hear it -- I hope it keeps going well for you.

What parts do you like best and what parts do you like least?


At 4th level I hate giving up hexes but do like the ability to cast a spell at a +1 caster level.


I received permission to swap out blink for magic circle of protection! WOO HOO!

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