
![]() |

Feral Combat training, combined with Dragon Style is awesome. Be sure to save up to get a AoMF(Holy) to bypass just about every DR. You should get Beast Totem, Lesser, rage power for claw attacks, as focusing on natural attacks is your goal. I also suggest going Totem Warrior Barbarian, and taking the Fiend Totem, Lesser, rage power for a gore attack, and wrapping up the natural attacks. When full attacking, you should use only natural attacks, to get full BAB and strength to all attacks.

northbrb |

Well, there is this:
Dog-Sniff-Hate
Which you can get with the Adopted trait.
I think I would rather go with the Keen scent feat for Half-Orcs

northbrb |

What I figure I am going to do as of right now is something like this.
1st lvl Feat: Keen Scent
2nd lvl Rage Power: Beast Totem (Lesser)
3rd lvl Feat: Extra Rage Power (Fiend Totem (Lesser))
4th lvl Rage Power: Renewed Vigor
5th lvl Feat: Extra Rage Power (Superstition)
6th lvl Rage Power: Beast Totem
7th lvl Feat: Extra Rage Power (Regenerative Vigor)
8th lvl Rage Power: Witch Hunter
9th lvl Feat: ?
10th lvl Rage Power: Beast Totem (Greater)

![]() |

As a tiefling, you can also have scent as an alternate to the darkness spell-like ability. Seen here:
Tiefling
You can see the scent ability on the list. The good thing about tieflings is that their look can be tailored to your concept as a result of their mixed heritage. Also, alter self can give you scent.

northbrb |

As a tiefling, you can also have scent as an alternate to the darkness spell-like ability. Seen here:
Tiefling
You can see the scent ability on the list. The good thing about tieflings is that their look can be tailored to your concept as a result of their mixed heritage. Also, alter self can give you scent.
I might go that direction, it's not a bad idea. though I do like the Half-Orc's Ferocity ability.

![]() |

As a side note: you can become a full true lycanthrope. You just need the Demonic Obedience feat and worship Jezelda.
See here.

![]() |

It will take time before it fully comes to play. The feat is here:
Demonic Obedience

WerePox47 |

You do realize that you cannot select powers from 2 different totem lines right? Unless its housed ruled i suppose.. If your alowed imp nat attk from the beastiary i would take that after your claw damage goes to 1d8 at 10th, this would let ur claw damage go up to 2d6. I would do the alternate half orc racial toothy for a bite attack because its a primary attack and does full str damage as well... i wouldnt take imp nat attack for the bite though because ud only be gaining a d6 vs d4 role... i personally wouldnt mess with the vigor powers and instead pick up reckless abandon to offset your power attacking that should be happening... i also would pick up rageing vitality for those inevitable time where ur gonna get dropped, as this would keep you from ending rage and die immediatly as well as a nice con bump.. just my thoughts hope it helped

northbrb |

I forgot about the Improved natural Attack feat. If you take the Totem Warrior Barbarian Archetype I can select more than one totem chain. Renewed vigor will help me heal myself and it is required for Regenerative vigor which gives me fast healing which also helps but you are right about Raging Vitality.

![]() |

Focus on the natural attacks, work up to Beast Totem, Greater, and pounce the crap out of opponents. The Berserker of the Society, and Mizu Ki Hikari Rebel traits are good. Remember, Feral Combat Training is your meat. Getting things that effect your unarmed strike is double effective for you. Monk's Robes are good for you, no monk levels needed.

WerePox47 |
1 person marked this as a favorite. |

if it were me id do it somthing like
feats
1st raging vitality
3rd power attack
5th erp superstition
7th imp nat attack claw
9th erp lesser fiend or imp crit claw or whatever u like
rage powers
2nd lesser beast
4th reckless abandon
6th beast totem
8th witch hunter
10th greater beast
As far as scent goes ud have to loose somthin pretty dam good to get a minor ability, i wouldnt do that, but in the end its ur toon so however u like.. hopes its been helpful gl

Lastoth |

Dragon style, which you can apply to a natural attack(I suggest claws) with Feral Combat Training. This will make power attacking with the said natural attack work like a two-handed weapon in regards to power attack.
Careful in your wording. Only the first attack gets 1.5x Str. It's not counting as two handed, otherwise reckless abandon would work on it.

![]() |

Power Attack (Combat)
You can make exceptionally deadly melee attacks by sacrificing accuracy for strength.
Prerequisites: Str 13, base attack bonus +1.
Benefit: You can choose to take a –1 penalty on all melee attack rolls and combat maneuver checks to gain a +2 bonus on all melee damage rolls. This bonus to damage is increased by half (+50%) if you are making an attack with a two-handed weapon, a one handed weapon using two hands, or a primary natural weapon that adds 1-1/2 times your Strength modifier on damage rolls. This bonus to damage is halved (–50%) if you are making an attack with an off-hand weapon or secondary natural weapon.
When your base attack bonus reaches +4, and every 4 points thereafter, the penalty increases by –1 and the bonus to damage increases by +2.

Lastoth |

Power Attack (Combat)
You can make exceptionally deadly melee attacks by sacrificing accuracy for strength.
Prerequisites: Str 13, base attack bonus +1.
Benefit: You can choose to take a –1 penalty on all melee attack rolls and combat maneuver checks to gain a +2 bonus on all melee damage rolls. This bonus to damage is increased by half (+50%) if you are making an attack with a two-handed weapon, a one handed weapon using two hands, or a primary natural weapon that adds 1-1/2 times your Strength modifier on damage rolls. This bonus to damage is halved (–50%) if you are making an attack with an off-hand weapon or secondary natural weapon.
When your base attack bonus reaches +4, and every 4 points thereafter, the penalty increases by –1 and the bonus to damage increases by +2.
So he wasn't going to get a gore attack and his second claw doesnt count as an offhand?

![]() |

I forgot about the Improved natural Attack feat. If you take the Totem Warrior Barbarian Archetype I can select more than one totem chain. Renewed vigor will help me heal myself and it is required for Regenerative vigor which gives me fast healing which also helps but you are right about Raging Vitality.
Incorrect. the Totem Warrior, unless recently errataed, which I don't believe it has been, actually does nothing.

Lastoth |

well here is the totem warrior text, find in there how it's done and we'll be inclined to agree.