Outpost 4: ....Resident Pathfinder..... (Inactive)

Game Master Chyrone

Party initiative:

[dice=Arbiscar]1d20+1[/dice
[dice=Asuran]1d20+1[/dice
[dice=Etna]1d20+4[/dice
[dice=Kavendell]1d20+7[/dice
[dice=Menarul]1d20+3[/dice


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Loot sheet No plunder, no pay Battle map--Misc info slides

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Loot sheet No plunder, no pay Battle map--Misc info slides

If anyone feels like an early bird, have a go at the usual PFS info for the PC.

Grand Lodge

Female N Vanara Druid 9 (Supernaturalist) - Init. +3, Senses Low-Light Vision, Scent, Perception +17, AC 17/ touch 15/ ff 14; hp 48/48 + aegis of recovery; F+6, R+6, W+11; Speed 30 ft., Climb 20 ft. ; Current conditions: small size, hunter's blessing, barkskin, bull's str, bear's end.

Still leveling her and doing the accounting for her chronicles, but basic info is as follows:

Player Name: PDK
Character Name: Vina Sitha
PFS: # 4456-11
Faction: The Grand Lodge
Day Job Roll: N/A
Slow tracking? No


Loot sheet No plunder, no pay Battle map--Misc info slides

It has been some time since Mia and Zzorn went into that library. How has he been doing since then?
Also, would you like PDK, or the full title on the chronicle, at the end?

Grand Lodge

Female N Vanara Druid 9 (Supernaturalist) - Init. +3, Senses Low-Light Vision, Scent, Perception +17, AC 17/ touch 15/ ff 14; hp 48/48 + aegis of recovery; F+6, R+6, W+11; Speed 30 ft., Climb 20 ft. ; Current conditions: small size, hunter's blessing, barkskin, bull's str, bear's end.

PDK is sufficient, thanks for asking!

Zzorn is doing fine btw, and actually joined another game here in Outpost. Level 5 Zzorn is a really fun character to play, built to tackle and walk over people (siegebreaker archetype). Vina here is the polar opposite of Zzorn: shy, reserved, bookish, but if pushed her anger can come out through the rage of her plant companion Lakadee, through the link they possess! :)

Grand Lodge

Female N Vanara Druid 9 (Supernaturalist) - Init. +3, Senses Low-Light Vision, Scent, Perception +17, AC 17/ touch 15/ ff 14; hp 48/48 + aegis of recovery; F+6, R+6, W+11; Speed 30 ft., Climb 20 ft. ; Current conditions: small size, hunter's blessing, barkskin, bull's str, bear's end.

Oops... just realized I GM'ed a bunch of stuff way back and assigned it to this character. There's a bunch of GM credits that gets applied at level 5, which would push her up to level 9. Can you ask the Outpost coordinators if I can play this level 5 adventure before applying these GM credits? thanks!


Loot sheet No plunder, no pay Battle map--Misc info slides

The GM credits hit as soon as your PC met the requirements.
This game will be tier 3-4.

What statistics are we looking at, exactly, PC and credits wise?

Grand Lodge

Female N Vanara Druid 9 (Supernaturalist) - Init. +3, Senses Low-Light Vision, Scent, Perception +17, AC 17/ touch 15/ ff 14; hp 48/48 + aegis of recovery; F+6, R+6, W+11; Speed 30 ft., Climb 20 ft. ; Current conditions: small size, hunter's blessing, barkskin, bull's str, bear's end.

I found out on Discord that I have to apply AP and Module credits right away... so playing at this table is out of the question I'm afraid...

I will switch table before you get started and remove my info on the Outpost signup sheet to provide an extra space for additional players. Sorry for the mixup!


Loot sheet No plunder, no pay Battle map--Misc info slides

What lvl are you then? You could play between tiers, if you exceed this game's lvl.

Grand Lodge

Female N Vanara Druid 9 (Supernaturalist) - Init. +3, Senses Low-Light Vision, Scent, Perception +17, AC 17/ touch 15/ ff 14; hp 48/48 + aegis of recovery; F+6, R+6, W+11; Speed 30 ft., Climb 20 ft. ; Current conditions: small size, hunter's blessing, barkskin, bull's str, bear's end.
Vina Sitha wrote:
Oops... just realized I GM'ed a bunch of stuff way back and assigned it to this character. There's a bunch of GM credits that gets applied at level 5, which would push her up to level 9. Can you ask the Outpost coordinators if I can play this level 5 adventure before applying these GM credits? thanks!

Level 9, so I doubt this would be feasible, unless I become the BBEG! :)


Loot sheet No plunder, no pay Battle map--Misc info slides

Ah, read past that completely. I'm a bit tired, so there you have it. XD

Good luck on whatever mission is your next.

Grand Lodge

Female N Vanara Druid 9 (Supernaturalist) - Init. +3, Senses Low-Light Vision, Scent, Perception +17, AC 17/ touch 15/ ff 14; hp 48/48 + aegis of recovery; F+6, R+6, W+11; Speed 30 ft., Climb 20 ft. ; Current conditions: small size, hunter's blessing, barkskin, bull's str, bear's end.

Sorry for the mixup again, and I hope you find a replacement. I have other characters available ---> PM around the cutoff date if you need an extra player.


Loot sheet No plunder, no pay Battle map--Misc info slides

Kavendell, how have you been since visiting the city of strangers?

Liberty's Edge

M Half-elf | Alchemist (bramble brewer, grenadier) 4 | HP 31/31 | AC: 22 (18) T: 14 FF: 19 (15) | F: +5 R: +7 W: +3 (+2 vs. Enchantment) | CMB +5 | CMD 17 | Speed 30 | Int. +3 | Perc. +9 | S.M. +0 | Bombs 1/8, Mutagen 0/1, CLW wand 41/50 | Active conditions: none

I signed up because there was an opening, but I'm also realizing that opening was because PDK didn't change to a different, appropriately leveled character. PDK, if you want I'm signed up for enough games already, just wanted to see about picking up a scenario I'd never played.


Loot sheet No plunder, no pay Battle map--Misc info slides

Hi Sedoriku.

There was space even if PDK didn't leave.
And if the 4th minimum isn't filled near start, they might even join with another toon, i think?

How is that summoner doing?

Liberty's Edge

M Half-elf | Alchemist (bramble brewer, grenadier) 4 | HP 31/31 | AC: 22 (18) T: 14 FF: 19 (15) | F: +5 R: +7 W: +3 (+2 vs. Enchantment) | CMB +5 | CMD 17 | Speed 30 | Int. +3 | Perc. +9 | S.M. +0 | Bombs 1/8, Mutagen 0/1, CLW wand 41/50 | Active conditions: none

Okay, glad to hear I might not have to vacate a spot.

As for Ayara, she's... needing a retool. Concept wise she was fun but I didn't enjoy playing her much. Summoner (or at least counter-summoner) is just not a class for me.


Loot sheet No plunder, no pay Battle map--Misc info slides

Will she still be in avid denial of the existence of gods? :)

Grand Lodge

Female N Vanara Druid 9 (Supernaturalist) - Init. +3, Senses Low-Light Vision, Scent, Perception +17, AC 17/ touch 15/ ff 14; hp 48/48 + aegis of recovery; F+6, R+6, W+11; Speed 30 ft., Climb 20 ft. ; Current conditions: small size, hunter's blessing, barkskin, bull's str, bear's end.

I see your table is full now. Could you please select the campaign tab, click 'Edit', and deselect Vina from the list of players and characters? thank you!


Loot sheet No plunder, no pay Battle map--Misc info slides

Currently, i only see you four.

Grand Lodge

Female N Vanara Druid 9 (Supernaturalist) - Init. +3, Senses Low-Light Vision, Scent, Perception +17, AC 17/ touch 15/ ff 14; hp 48/48 + aegis of recovery; F+6, R+6, W+11; Speed 30 ft., Climb 20 ft. ; Current conditions: small size, hunter's blessing, barkskin, bull's str, bear's end.

Six players have signed for your game; please remove me from your campaign. Thanks. If you need assistance on how to do that please let me know.


Loot sheet No plunder, no pay Battle map--Misc info slides

As it's the 16th over here already, intro coming up.

Have the go at posting the usual PFS info.

Liberty's Edge

M Half-elf | Alchemist (bramble brewer, grenadier) 4 | HP 31/31 | AC: 22 (18) T: 14 FF: 19 (15) | F: +5 R: +7 W: +3 (+2 vs. Enchantment) | CMB +5 | CMD 17 | Speed 30 | Int. +3 | Perc. +9 | S.M. +0 | Bombs 1/8, Mutagen 0/1, CLW wand 41/50 | Active conditions: none

Player Name: Sedoriku
Character Name: Menarul
PFS: 108507-2
Faction: Andoran Liberty's Edge
Day Job Roll: Craft Alchemy, Crafter's Fortune: 1d20 + 13 + 4 ⇒ (11) + 13 + 4 = 28
Experience Gain: Normal

It's been a about a year since I last dusted off Menarul for play and he's stockpiled a chunk of change so I'm going to make some purchases.

Sold:
Chain Shirt 50 gp

Bought:
Mithril Chain shirt 1,100
+1 weapon enhancement (Longbow) 2,000
Adaptive Weapon quality (Longbow) 1,000
+1 Armor enhancement bonus 1,000
Hybridization Funnel 200
Ectoplasmic residue materials (3) 20
Shriek Bomb Reagents (3) 40
Blasting Jelly (2) 90
Air Crystals (2) 100
Anti-Plague 50
Shard gel Reagents (3) 25
Liquid Ice 40
Lyddic Essence Reagents (3) 20
Sun Cinder Reagents (3) 25
He also has enough crafting ability to make all of the reagents he has into items by taking 10.


Loot sheet No plunder, no pay Battle map--Misc info slides

I don't know half that list, hehe.
Crafting items is available in homegame, in PFS you buy stuff at full price, unless a boon or sheet says otherwise.

Otherwise crafting would be heavy investments for everyone, i reckon.
You'll have a blast (pun intended), with enemies in this mission.

Liberty's Edge

M Half-elf | Alchemist (bramble brewer, grenadier) 4 | HP 31/31 | AC: 22 (18) T: 14 FF: 19 (15) | F: +5 R: +7 W: +3 (+2 vs. Enchantment) | CMB +5 | CMD 17 | Speed 30 | Int. +3 | Perc. +9 | S.M. +0 | Bombs 1/8, Mutagen 0/1, CLW wand 41/50 | Active conditions: none

I thought alchemists and investigators could buy and craft alchemical items in pfs?


Loot sheet No plunder, no pay Battle map--Misc info slides

I haven't heard of such a thing before. If so, i'd have invested a long time ago with my own alchemist.
Should you find it to be true, please let me know. :)

Liberty's Edge

M Half-elf | Alchemist (bramble brewer, grenadier) 4 | HP 31/31 | AC: 22 (18) T: 14 FF: 19 (15) | F: +5 R: +7 W: +3 (+2 vs. Enchantment) | CMB +5 | CMD 17 | Speed 30 | Int. +3 | Perc. +9 | S.M. +0 | Bombs 1/8, Mutagen 0/1, CLW wand 41/50 | Active conditions: none
Season 9 Guild Guide wrote:

Ranks assigned to Craft skills are used only to perform Day Job checks, not to craft mundane items, with the following exceptions.

• Alchemists can use Craft (alchemy).
• Gunslingers can use Craft (gunsmithing).
• Investigators can use Craft (alchemy).

I think this is the clause that specifies that. Gunslinger in particular needs this consideration given how it's important for them to fix or repair their guns regularly.

Silver Crusade

HP 43/43 AC 21 TAC 11 FF 20 | CMD 17 (21 overrun/trip) | F +8 R +3 W +8 (+2 vs poisons, spells, spell-likes and death effects) | (Fv: 5/5 Bl: 5/5 SW: 4/4 L1: 4/4+ L2: 2/2) | Senses Darkvision +7
Skills:
Acrobatics+0,Climb+3,Diplomacy+4,Heal+7,Intimidate-3,K.eng+6,K.History(dwar ven)+4,K.Religion+7,Linguistics+3,SenseMotive+7,Stealth-3,Spellcraft+5,Surv ival+3,Stealth-3,Swim-1,Concentration+7
Male Dwarf Warpriest 4 | - (Inactive)

It is as Menarul says. Alchemists are an exception to the no crafting rule, but only for mundane items craftable through the craft skill.

In addition to the guide you have this faq about craft for organized play.

Player Name: Balacertar
Character Name: Arbiscar
PFS: 134452-5
Faction: Silver Crusade
Day Job Roll: Heal (temple boon): 1d20 + 7 ⇒ (17) + 7 = 24
Experience Gain: SLOW ADVANCEMENT


Loot sheet No plunder, no pay Battle map--Misc info slides

By Sarenrae's blazing haircut....how did i ever read past that.
Thank you.


Loot sheet No plunder, no pay Battle map--Misc info slides

Menarul, how is your longbow supposed to deal a d10?
I don't see such a thing mentioned under greenwood, which looked like the only special feature of yours.

Liberty's Edge

M Half-elf | Alchemist (bramble brewer, grenadier) 4 | HP 31/31 | AC: 22 (18) T: 14 FF: 19 (15) | F: +5 R: +7 W: +3 (+2 vs. Enchantment) | CMB +5 | CMD 17 | Speed 30 | Int. +3 | Perc. +9 | S.M. +0 | Bombs 1/8, Mutagen 0/1, CLW wand 41/50 | Active conditions: none

I... don't actually know. That is probably a mistake I made ages ago and never caught. Sorry for that, his character sheet and the dice expressions on it have been updated. He shouldn't have anyway to increase the damage dice of his weapon.


Loot sheet No plunder, no pay Battle map--Misc info slides

UMD, wand of gravity bow. ;)
Or enlarge person.

BOTH at the same time, even better.

Liberty's Edge

M Half-elf | Alchemist (bramble brewer, grenadier) 4 | HP 31/31 | AC: 22 (18) T: 14 FF: 19 (15) | F: +5 R: +7 W: +3 (+2 vs. Enchantment) | CMB +5 | CMD 17 | Speed 30 | Int. +3 | Perc. +9 | S.M. +0 | Bombs 1/8, Mutagen 0/1, CLW wand 41/50 | Active conditions: none

Enlarge only helps melee though, it fails to do anything for a bow, but gravity bow might help, he could look at getting a wand and asking people to cast it now and then.


Loot sheet No plunder, no pay Battle map--Misc info slides

Don't you mean lead blades?

Liberty's Edge

M Half-elf | Alchemist (bramble brewer, grenadier) 4 | HP 31/31 | AC: 22 (18) T: 14 FF: 19 (15) | F: +5 R: +7 W: +3 (+2 vs. Enchantment) | CMB +5 | CMD 17 | Speed 30 | Int. +3 | Perc. +9 | S.M. +0 | Bombs 1/8, Mutagen 0/1, CLW wand 41/50 | Active conditions: none

Nope, it's part of the enlarge person spell.

enlarge person wrote:


Any enlarged item that leaves an enlarged creature’s possession (including a projectile or thrown weapon) instantly returns to its normal size. This means that thrown and projectile weapons deal their normal damage.

So most ranged weapons get next to no benefit from enlarge person. Also it hurts your Dex as well, making it harder to hit.

Silver Crusade

HP 43/43 AC 21 TAC 11 FF 20 | CMD 17 (21 overrun/trip) | F +8 R +3 W +8 (+2 vs poisons, spells, spell-likes and death effects) | (Fv: 5/5 Bl: 5/5 SW: 4/4 L1: 4/4+ L2: 2/2) | Senses Darkvision +7
Skills:
Acrobatics+0,Climb+3,Diplomacy+4,Heal+7,Intimidate-3,K.eng+6,K.History(dwar ven)+4,K.Religion+7,Linguistics+3,SenseMotive+7,Stealth-3,Spellcraft+5,Surv ival+3,Stealth-3,Swim-1,Concentration+7
Male Dwarf Warpriest 4 | - (Inactive)

And that's why reduce person is only benefits for archers :)

Sovereign Court

Male N Human Bard 4
Spells Remaining 3/day:
1st—1 spell +comprehend languages, expeditious retreat
| HP 8/26 | AC 16 (current 14) T 13 FF 13 | CMB +5, CMD 17 | F: +3, R: +7, W: +4 | Init: +7 | Perc: -1, SM: -1 (VS (Sing) +12) | Speed 20ft 30 ft. unencumbered|Active conditions: none.
Skills:
Bluff +8, Disgu +10, Know (arc, dung, hist, local, nature, relig) +6, Know (nobility) +8, Perf (sing) +12, Perf (keybrd) +9; Stlh +12

For some reason, I wasn't getting updates for this thread.

GM Chyro wrote:
Kavendell, how have you been since visiting the city of strangers?

He's gained a level, all early season 0 and 1 scenarios, mostly in Absalom. Also, got him set up in Hero Lab (because math is hard).

I had actually tried to play this scenario via PbP earlier with this PC, but the table fizzled before we got through the first combat. Should I be looking around for foxes?

Player Name: Lysle
Character Name: Kavendell Octavianus
PFS: 90900-19
Faction: Taldor! Sovereign Court
Day Job Roll: Perform (sing): 1d20 + 13 ⇒ (5) + 13 = 18
Experience Gain: Standard

Finally, any chance of getting the old Taldor faction handout for this scenario? I know they have no impact on the adventure, but I think they are fun (and sometimes informative)?

Grand Lodge

Nagaji Barbarian 5 AC19(T10,FF18) CMD 20 (22 vs Overrun)| HP 54/54 (0 Temp) |F +7 R +3 W +4 | Init +1, Perc +9, SM +1 |
Spoiler:
Rage rounds 0/10 used
Arbiscar wrote:
And that's why reduce person is only benefits for archers :)

There is a trade off, there's a line that specifies that

"(projectiles deal damage based on the size of the weapon that fired them)."

However, reduce person basically is all benefits for a bomb-throwin' alchemist.

Player Name: Will H
Character Name: Asuran of Valahmai
PFS: 171333-14
Faction: Grand Lodge
Day Job Roll: None
Experience Gain: Standard


Loot sheet No plunder, no pay Battle map--Misc info slides

If anyone wants to bot Etna, feel free, otherwise i will tomorrow morning.

Grand Lodge

F Halfling cavalier (honor guard) 1/swashbuckler (mouser) 1 | Hp4/19| AC 20 Tc 15 Flat 16 | F+4 R+7 W+2 +2 vs Fear | CMB +0 CMD 14 | Perc +6 | Init +4 | Panache 3 of 3

I'm here! Super sorry. I checked yesterday morning and forgot to check in the evening or this morning

Liberty's Edge

M Half-elf | Alchemist (bramble brewer, grenadier) 4 | HP 31/31 | AC: 22 (18) T: 14 FF: 19 (15) | F: +5 R: +7 W: +3 (+2 vs. Enchantment) | CMB +5 | CMD 17 | Speed 30 | Int. +3 | Perc. +9 | S.M. +0 | Bombs 1/8, Mutagen 0/1, CLW wand 41/50 | Active conditions: none

It's very short notice, but I'm going to be busy for the rest of today and all of tomorrow (Sunday) so I'm not likely to be back until Monday (so about 48 hours.) I'll post a roll in a spoiler now for next round, but feel free to bot Menarul if the need arises again. Apologies for the short notice and I hope that this isn't too disruptive.

Silver Crusade

HP 43/43 AC 21 TAC 11 FF 20 | CMD 17 (21 overrun/trip) | F +8 R +3 W +8 (+2 vs poisons, spells, spell-likes and death effects) | (Fv: 5/5 Bl: 5/5 SW: 4/4 L1: 4/4+ L2: 2/2) | Senses Darkvision +7
Skills:
Acrobatics+0,Climb+3,Diplomacy+4,Heal+7,Intimidate-3,K.eng+6,K.History(dwar ven)+4,K.Religion+7,Linguistics+3,SenseMotive+7,Stealth-3,Spellcraft+5,Surv ival+3,Stealth-3,Swim-1,Concentration+7
Male Dwarf Warpriest 4 | - (Inactive)

It seems we stumbled with a vampire. The GM either got the wrong Tier or we are f&##ed up xD


Loot sheet No plunder, no pay Battle map--Misc info slides

Wrong thread post, i take it.

Cultist Kiss, per chance?

Grand Lodge

Nagaji Barbarian 5 AC19(T10,FF18) CMD 20 (22 vs Overrun)| HP 54/54 (0 Temp) |F +7 R +3 W +4 | Init +1, Perc +9, SM +1 |
Spoiler:
Rage rounds 0/10 used

I think Arbsicar is poking fun at me posting in my GM account

Silver Crusade

HP 43/43 AC 21 TAC 11 FF 20 | CMD 17 (21 overrun/trip) | F +8 R +3 W +8 (+2 vs poisons, spells, spell-likes and death effects) | (Fv: 5/5 Bl: 5/5 SW: 4/4 L1: 4/4+ L2: 2/2) | Senses Darkvision +7
Skills:
Acrobatics+0,Climb+3,Diplomacy+4,Heal+7,Intimidate-3,K.eng+6,K.History(dwar ven)+4,K.Religion+7,Linguistics+3,SenseMotive+7,Stealth-3,Spellcraft+5,Surv ival+3,Stealth-3,Swim-1,Concentration+7
Male Dwarf Warpriest 4 | - (Inactive)

Yeah, just trying to bring up some cheering to the table on behalf of the unexpected alias token sight :)


Loot sheet No plunder, no pay Battle map--Misc info slides

:)


1 person marked this as a favorite.
Spoiler:
Book reader 2/Japanophile 1/Cat Animal lover 1/Undecided 3

'Oh no, our nagaji barbarian friend was just an elder vampire in disguise and actually the BBE guy behind this whole zombie outbreak! Oh woe is us. Who could have foretold this.' -Wayfinder of the Planes dressed as a half-elf alchemist.


Loot sheet No plunder, no pay Battle map--Misc info slides

The classic 'they were a villain all this time'.

Silver Crusade

HP 43/43 AC 21 TAC 11 FF 20 | CMD 17 (21 overrun/trip) | F +8 R +3 W +8 (+2 vs poisons, spells, spell-likes and death effects) | (Fv: 5/5 Bl: 5/5 SW: 4/4 L1: 4/4+ L2: 2/2) | Senses Darkvision +7
Skills:
Acrobatics+0,Climb+3,Diplomacy+4,Heal+7,Intimidate-3,K.eng+6,K.History(dwar ven)+4,K.Religion+7,Linguistics+3,SenseMotive+7,Stealth-3,Spellcraft+5,Surv ival+3,Stealth-3,Swim-1,Concentration+7
Male Dwarf Warpriest 4 | - (Inactive)

Loving the epic music theme GM :)

Question, would Abadar's blessing agile feet help navigate the slippery terrain here?
Agile Feet (Travel minor): At 1st level, as a swift action you gain increased mobility. For 1 round, you ignore all difficult terrain (including magical terrain) and take no penalties for moving through it.


Loot sheet No plunder, no pay Battle map--Misc info slides

I looked up grease, which the environment currently is considered as.

Grease does not describe to cause difficult terrain itself. The blessing likewise does not mention removing the need of saves for hampered movement.

So you'd be braving the mildly slippery floor.

Thankfully, the DC is but at 11.

And you're welcome with the music. :)


Loot sheet No plunder, no pay Battle map--Misc info slides

Arbiscar, if ever you want some very good background music, i strongly recommend the soundtrack of the game Gorky 17/Odium.

Old game from 1999, but the music and ambience was fantastic.

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