Full Name |
Etna Luul |
Race |
Halfling |
Classes/Levels |
cavalier (honor guard) 1/swashbuckler (mouser) 1 | Hp4/19| AC 20 Tc 15 Flat 16 | F+4 R+7 W+2 +2 vs Fear | CMB +0 CMD 14 | Perc +6 | Init +4 | Panache 3 of 3 |
Gender |
F |
Size |
Small |
Age |
25 |
Alignment |
CG |
Deity |
Shelyn |
Strength |
10 |
Dexterity |
18 |
Constitution |
13 |
Intelligence |
10 |
Wisdom |
10 |
Charisma |
16 |
About Etna Luul
Etna
Female halfling cavalier (honor guard) 1/swashbuckler (mouser) 1 (Pathfinder RPG Advanced Class Guide 56, 125, Pathfinder RPG Advanced Player's Guide 32, Pathfinder RPG Ultimate Combat 37, Ultimate Wilderness 187)
CG Small humanoid (halfling)
Init +4; Senses Perception +6
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Defense
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AC 20, touch 15, flat-footed 16 (+4 armor, +4 Dex, +1 shield, +1 size)
hp 19 (2d10+3)
Fort +4, Ref +7, Will +2; +1 morale bonus when threaten challenged foe, +2 vs. fear
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Offense
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Speed 20 ft.
Melee rapier +7 (1d4/18-20)
Special Attacks challenge 1/day (+1 damage, +1 to saves while threaten), deeds (derring-do, dodging panache, underfoot assault), panache (3), tactician 1/day (Precise Strike, 3 rds)
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Statistics
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Str 10, Dex 18, Con 13, Int 10, Wis 10, Cha 16
Base Atk +2; CMB +1; CMD 15
Feats Combat Reflexes, Precise Strike[APG]
Traits helpful, indomitable faith
Skills Acrobatics +3 (-1 to jump), Bluff +8, Climb -1, Diplomacy +7, Knowledge (history) +1, Perception +6, Perform (dance) +8, Sleight of Hand +5; Racial Modifiers +2 Acrobatics, +2 Climb, +2 Perception
Languages Common, Halfling
SQ calling 4/day (+3), mount (wolf (auspice) named Animal Companion), order of the star, swashbuckler finesse, sworn defense
Combat Gear wand of cure light wounds [47/50 Charges]; Other Gear chain shirt, buckler, rapier, 1,574 gp
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Special Abilities
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Animal Companion Link (Ex) Handle or push Animal Companion faster, +4 to checks vs. them.
Combat Reflexes (5 AoO/round) Can make extra attacks of opportunity/rd, and even when flat-footed.
Deeds
Fearless +2 bonus to save vs. fear (stacks with halfling luck).
Mount (Ex) Gain the services of a special animal companion.
Panache (Ex) Gain a pool of points that are spent to fuel deeds, regained on light/piercing crit/killing blow.
Precise Strike +1d6 precision damage for melee attacks if you and an ally with this feat flank the same target.
Star's Challenge +1 (1/day) (Ex) +1 to damage target, -2 AC vs. others when used, +1 to all saves while threatening your target.
Swashbuckler Finesse Use Dex for att with light/1-hand pierce wep. Use Cha instead of Int for combat feat pre-reqs.
Sworn Defense (Ex) Select a ward during a challange, sacrificing AC to grant bonus to ward's AC.
Tactician (Precise Strike, 3 rds, 1/day) (Ex) Grant the use of one of your teamwork bonus feats to all allies within 30 ft.
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Used two PP to buy a wand of cure light wounds.
Animal Companion - Mr. Blue CR –
Wolf (auspice)
N Medium animal
Init +2; Senses low-light vision, scent; Perception +5
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Defense
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AC 15, touch 13, flat-footed 12 (+2 Dex, +1 dodge, +2 natural)
hp 13 (2d8+4)
Fort +5, Ref +5, Will +1
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Offense
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Speed 50 ft.
Melee bite +2 (1d6+1 plus trip)
Spell-Like Abilities (CL 2nd; concentration +0)
At will—guidance
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Statistics
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Str 13, Dex 15, Con 15, Int 2, Wis 12, Cha 6
Base Atk +1; CMB +2; CMD 15 (19 vs. trip)
Feats Dodge
Tricks Attack, Combat Riding, Come, Defend, Down, Fetch, Guard, Heel
Skills Acrobatics +2 (+10 to jump), Perception +5, Stealth +6, Survival +1 (+5 when tracking by scent); Racial Modifiers +4 Survival when tracking by scent
SQ auspicious boon, combat riding, fetch
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Special Abilities
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Animal Companion Link (Ex) Handle or push Animal Companion faster, +4 to checks vs. them.
Auspicious Boon (Sp, Su) Gain guidance as a spell-like ability.
Combat Riding [Trick] The animal has been trained to bear a rider into combat.
Fetch [Trick] The animal will get a specific object.
Low-Light Vision See twice as far as a human in dim light, distinguishing color and detail.
Scent (Ex) Detect opponents within 15+ ft. by sense of smell.
Trip: Bite (Ex) You can make a trip attempt on a successful attack.
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