Player wants to play AS an animal companion / familiar / etc.


Advice


I have DM'd for a good long time, but never had this request. I am running Carrion Crown, a AP balanced for 4 players, and the four players have been selected. That being said, one gentleman has requested his wife be involved. I had to decline, as I don't want to compromise the game, but said she can definitely understudy for anyone who couldn't make it.

That being said, he wondered if she could perhaps PLAY AS the familiar/animal companion/eidolon etc. of another player. I have no idea as to the viability of such a request and thought I'd throw it out here for suggestions.

Do you think it's a good idea? Any suggestions for a character with an interesting enough "sidekick" to be playable?


1 person marked this as a favorite.

Well you want something readily able to communicate. An awakened animal companion could work but the best bet is the eidolon. The eidolon is definately interesting enough to be playable.

But what exactly would the wife playing have to do with 'compromising the game'?


the only problem I immediately see with this is that the player whose companion/eidolon it is is that they are supposed to have control over said creature in battle meaning that she wouldn't be doing anything except what that person tells her 'character' to do. However I have had situations like this rise before, it makes more sense from an RP standpoint, imo.

example: the party I was dming for requested to turn a skull into a skull that could house an elemental or fey spirit of some kind. (a la dresden files) they came up with appropriate spells, components, and prices so I let them and the skull became the character of one of the guy's friends who wanted to hang out without getting overly involved in the game since he didn't know how often he would be able to join.

another time we had someone capture & befriend a goblin who he made a follower. let someone take over the character instead of rolling up one and he became a goblin with character levels.

overall it's up to you as GM and your players, if the other people are willing to try it out there's no reason not to, unless you have some reason not to.

remember, the game is only limited to how you, as the GM, want to run it.


I don't think there is a right or wrong answer here. However, I think I'd really encourage her to create an equal party member if that were possible.

/ what gives me pause is that a familiar, animal companion, or eidolon are really just tools of X class. I mean, who would "control" the side-kick and determine its abilities?


Kolokotroni wrote:
But what exactly would the wife playing have to do with 'compromising the game'?

If the adventure path is designed for 4 people, then having a 5 PC party would be too easy (without changes). In theory.

In practice, I don't think the difficulty level is that finely tuned.

To answer the original question, I suspect either she or the rest of the party might get bored if she's playing a cat and everyone else is playing a regular PC race (for instance). An eidolon might be okay, though.

Silver Crusade

Pathfinder Adventure Path, Starfinder Adventure Path Subscriber

Nothing breaks if you bring a 5th person into an AP.

That said: if you go with the familiar/eidolon/animal companion route, I recommend giving her autonomy, the wizard/summoner/Druid can make suggestions but can't "take control" of the other player. Furthermore for those sessions she's there give the other player access to the bonded item/summon monster SLA/domain options so you don't rob that character of too much power.

Honestly I think you'd be better off letting her play as a full character, dropping in the occasional bonus encounter while traveling to keep xp values up.

Good luck, hope this helped.


hogarth wrote:
Kolokotroni wrote:
But what exactly would the wife playing have to do with 'compromising the game'?

If the adventure path is designed for 4 people, then having a 5 PC party would be too easy (without changes). In theory.

In practice, I don't think the difficulty level is that finely tuned.

To answer the original question, I suspect either she or the rest of the party might get bored if she's playing a cat and everyone else is playing a regular PC race (for instance). An eidolon might be okay, though.

that goes back to the problem of who controls her actions? her summoner, aka controller/master, or her own free will?

The Exchange

Balth Maligne wrote:

I have DM'd for a good long time, but never had this request. I am running Carrion Crown, a AP balanced for 4 players, and the four players have been selected. That being said, one gentleman has requested his wife be involved. I had to decline, as I don't want to compromise the game, but said she can definitely understudy for anyone who couldn't make it.

First of all, I have to say that personally, I'd run for 5 players and adjust the AP (if needed) rather than turn a player away. Especially the spouse of another player.

Balth Maligne wrote:


That being said, he wondered if she could perhaps PLAY AS the familiar/animal companion/eidolon etc. of another player. I have no idea as to the viability of such a request and thought I'd throw it out here for suggestions.

It works fine. Does she want to do this? If she does, does the player with the companion want it? She MUST have complete free will.

Balth Maligne wrote:


Do you think it's a good idea? Any suggestions for a character with an interesting enough "sidekick" to be playable?

I think that it's a great idea to involve her. It depends on what she would enjoy playing. I can have a fun session of roleplaying taking over the wizards ferret familiar, but can she? Talk to her.

As I said above, my advice is to adjust the AP for 5 players and run that way. My second choice would be to have her join in the running of the AP and run the monsters for me. Running a sidekick character would be a last choice.


personally I can see the appeal, I've occasionally toyed with the idea of actually requesting to play as one myself. The way I see it you need to ask yourself the following questions.

1) Would the wife be happy playing a familiar, animal companion, eidolon?
2) Do you have a player with one of those class features who'd be prepard to allow someone else to control it on a permanent basis.

If the answer is yes to both questions I'd allow it.

It offers a number of advantages in my view.

1) You avoid the issue of a player forgetting their companion unless they use th in a fight or something.
2) It gives you a familiar/companion that actually has a different personality and opinions to its master e.g female vs male.
3) If your not sure how reliable the player is their dissapearing every now and then doesn't mean you lose an entire character or have to get someone else to run it.
4) You can avoid having a summoner style character taking up twice the romeplaying/combat time of the other players.

Of course if its a familiar or similar and gets killed it can hurt the player, similarly with an eidolon you may need to houserule their being banished when the summoners unconcious as not applying (although that's a potential plot hook, why is this one different?) Which is why you need the players permission first and howevers running the familiar needs to be mature enough to handle the fact they may not be treated as a "person" by NPC'S, will be weaker than a pc normally is and may need to face the issues of being an animal. That is unable to speak, handle tools (depending on an animal type) and unless you houaerule it won't even have any skills to use. Then again there are some spells to get round some of those issues and you could houserule the companion gets the commoner skill progeession or something like that.

Shadow Lodge

No where I've seen in an AP is there listed how many PC's its for. Levels yes, number of pc's no. Heck, RPGMP3 has Hal running two pc's and his DMPC through it, and they do fine. Five isn't a big difference from four, though six is pushing it. I've played two AP's with six, and then changes need to be made, but 5 shouldn't be that much easier.

Now, if you're saying that her being a possible noob will compromise things, I'm not touching that with a 10' pole...

Yep, just checked, the Haunting of Harrowstone says nothing about it being only for 4 players.


I'd say if she is more interested in RPing than combat, there shouldn't be any problems, as long as the player of the PC whose companion/familiar/whatever she is is okay with it.

If she's more interested in the combat/dice rolling side of things, she might get bored or feel out-shined.

My instinct would be to let her give it a try, as long as she understands she's not going to have as many options/as much of an impact as the other PCs, and the player her character is servitor to is okay with someone playing his companion.


I agree the extra power a fifth character brings in would be offset by the lower xp they'd be getting. Especially since from what I've seen some of the fights may be a little overpowered and its quite possible to miss encounters entirely. If your concern is just that she'd make the fights too easy.


'“The Haunting of Harrowstone” is a Pathfinder Adventure Path scenario designed for four 1st-level characters.
By the end of this adventure, characters should reach 4th level.'

It's in the opening page. The "Credits" one.

Silver Crusade

Pathfinder Adventure Path, Starfinder Adventure Path Subscriber

I run APs for 6 people regularly. My adjustments usually consist of slapping on an Advanced template every so often, or adding additional minions to encounters. 5 players doesn't break anything, I promise.

Silver Crusade

The cats of the Harthing household would like to remind the humans who own them (and everyone else) that they have their own free will and personalities, thankyouverymuch. :) Nobody tells THEM what to do. (I imagine familiars are much the same.)

Seriously, though, I once played in a game where one of the new guys played an intelligent sword. He had so much fun he became a regular player. And I've seen enough significant others bring a hands-on project like sewing or cross-stich to fiddle with while waiting for *something* in game to happen. It can work out.

Hmm. I don't recall animal companions being considered "characters" for the purposes of unbalancing one's AP scenarios. The party would still have X amount of "characters" in PC form. Just sayin'.

Why not implement a two-session trial run and see how it works out?


I've been keen for an opportunity to do the same thing, I reckon playing as a familiar/eidolon etc could be great fun.

Companions/familiars dont count towards the Character count of a party as they are simply a class feature.

That is of course, assuming the companion IS actually a companion of one of the players, not just a player running a companion based stat block with no party 'owner'.

The Exchange

Shifty wrote:

I've been keen for an opportunity to do the same thing, I reckon playing as a familiar/eidolon etc could be great fun.

Me too, actually. What I want to try and do is create an angel-like eidolon and play the guardian-angel of the Summoner. Ideally, I need to write an archetype that makes the Summoner into the pet of the eidolon, somehow.


Years ago while playing 2nd there was a guy in the group who did this, and I think the only way it worked was because he was and we were as a group good role players. He played a pseudo dragon familiar for the wizard pc of the group who wanted a more powerful familar. The GM gave the dragon class levels for advancement, I believe he went up as a wizard as well. When advancing they shared stats, who ever rolled better for hp and such they could us either. The wizard pc wanted a more powerful familar, which he got, but he didn't have any control over it. Don't think the familar pc made it impossible to get things done in the wizard/familar relationship, he made it more interesting as the familar wasn't just a bump on a log anymore. This made great fun.

My 2cp

SGH


This idea has caught my interest. How would one divvy up treasure since technically, an animal companion is a class feature and technically not a player. But, I definitely am interested.


DM_aka_Dudemeister wrote:
I run APs for 6 people regularly. My adjustments usually consist of slapping on an Advanced template every so often, or adding additional minions to encounters. 5 players doesn't break anything, I promise.

I'm playing through Carrion Crown currently and our group probably averages 3.1 players per session. Our DM is getting slightly annoyed at times that he has to beef up the boss encounters and such because our characters are finding them a bit easy. Although we did nearly get TPK'd by a boring swarm several sessions ago.

This might be due to us optimising our characters a bit too much or the DM being slightly too generous with some items he handed out.But the advice that any plan never survives the first encounter is very true. Both in war and RPG.

Slapping advanced templates and increasing minion numbers (and some times the opposite when you realise that the PC are going to get creamed by special ability X) is something a DM is always going to have to do. Having your default be increase the number of minions by 25% is probably going to get you close to an even keel with 5 players instead of 4. All it really means is you'll need to be more on top of handling many critters in battle.

Oh and Carrion Crown has a few bits where an extra chance to make the DC on a social encounter will make the story flow much better.


Odraude wrote:
This idea has caught my interest. How would one divvy up treasure since technically, an animal companion is a class feature and technically not a player. But, I definitely am interested.

Well I guess as a group you'd need to nut this one out.

It would be a bit strange to tell a player "hey dude, you aren't really a player, you are a class feature" and likewise people just normally assume player at table = equal split regardless of their party role/utility. I'd be inclined to flick them an equal share, however the equipment needs of a familiar are pretty limited.

I'm running a Pseudo-Dragon (heavily gimped) with class levels on the PBP's here and I worked out pretty quick you end up low-maintenance; no armour, no weapons... those are big ticket items you no longer need to shell out for. You wont have a lot of gear slots.


Shifty wrote:
I'm running a Pseudo-Dragon (heavily gimped) with class levels on the PBP's here and I worked out pretty quick you end up low-maintenance; no armour, no weapons... those are big ticket items you no longer need to shell out for. You wont have a lot of gear slots.

Doesn't that just mean you spend all your money on Ioun Stones?


Play a summoner. Essentially they are the sidekick for the Eidilion.


LovesTha wrote:
Doesn't that just mean you spend all your money on Ioun Stones?

Only so many planets you really want spinning about your head I suppose :p

Grand Lodge

A Beast-Bonded witch may as well be her own familiar. Consider suggesting this archetype. Is the reason behind this a desire to play a animal? A baleful polymorphed character may work just as well. There is also the kitsune, who can spend it's time in fox shape.


blackbloodtroll wrote:
A Beast-Bonded witch may as well be her own familiar. Consider suggesting this archetype. Is the reason behind this a desire to play a animal? A baleful polymorphed character may work just as well. There is also the kitsune, who can spend it's time in fox shape.

It's going from the original post because the dm wasn't comfortable with a fifth character for balance reasons and this was a compromise.

As for Kitsune by raw you need to spend a feat, with I think a level pre-requisite to be a fox. Which is why I house rule it with a variant skill based transformation instead of the one in the book. Their base form is a normal fox rather than an anthropomorphic one as well.


I played an awakened animal companion to a player in a party I was in a few years ago. It was a blast for roleplaying. I ended up advancing in barbarian, gaining class levels, over time, which was also cool as I rarely play combat heavy characters.

Before we started, I sat down with the player who's animal companion I was, and we came up with our background, history, and the like. We both really enjoyed the experience, with some planning ahead of time it was great, because when does a DM have the time to roleplay an animal companion? Now granted, I gained class lvls and that generally doesn't happen unless you're a PC. Although I think I would have still had plenty of fun even without the class levels,

Where was my point in this? Oh yes... animal companions are playable if you like to roleplay and get along with the person whose animal companion you are.

Silver Crusade

I think you should let her do it! That sounds like a really fun way to learn the game. Just maybe leave the option available for her to be able for her to create a level-appropriate player character? :)

Grand Lodge

Is she a furry?

Sovereign Court

Balth Maligne wrote:

'“The Haunting of Harrowstone” is a Pathfinder Adventure Path scenario designed for four 1st-level characters.

By the end of this adventure, characters should reach 4th level.'

It's in the opening page. The "Credits" one.

I am currently running it with 5 players as is and we are doing just fine. I ditched experience points and used the advancement track. So I would say let her play a PC. However I think the idea of playing a familiar or eidolon sounds like a lot of fun. Either way its cool and you should get her in the game.

Grand Lodge

I must say, I have had more than one horrible experience of a player with an animal character. This included me literally leaving a game, and waiting until the character was gone to rejoin.

Scarab Sages

Here's an idea: if you do let her play the companion, treat her as the sentience of the companion and force them to agree on what to do a la cursed or sentient items. This may cause some tension if the couple is confrontational with each other, but if it works I think it would be interesting at least and awesome fun at most.

Scarab Sages

If she is set on playing a kitty (or whatever) you could give her an animal with an advanced template of appropriate CR for your AP. Some girls get fixated on playing as something cute or social more than playing a heroic PC. So they want to play a cat, not a hero of the world because its cute and friendly. Hero of the world is more of a guy thing.

Disclaimer: these are generalities. This held true for my wife, but may not be true of the woman in question


I'm in a PbP now where I am a wizard and another player is a pseudo dragon ninja who pretends to be my familiar. Hilarity ensues.


Just let her in as a full PC. Trust me, it won’t make anything too broken. Just crank up the combats a tad.

It’s a game, the idea is to have fun.

Community / Forums / Pathfinder / Pathfinder First Edition / Advice / Player wants to play AS an animal companion / familiar / etc. All Messageboards

Want to post a reply? Sign in.