Items for Sorcerers


Advice


Got a Serpentine sorcerer, just hit level 4 in Serpent's Skull (fitting, no?), and I have no idea what kind of equipment to get. Wands would be good to have, as would a Headband of Charisma, but I'm really looking to get a staff of some kind. What would you recommend? I really don't know what kind of items are good for sorcerers. Thanks in advance!

Sovereign Court

Staves are a little pricey for a level 4, but wands aren't. Doubly so for a sorcerer.. but a nice idea is to get wands of those nice-to-have spells that don't necessarily scale up with caster level- and you won't have to 'waste' a valuable spell-known choice.

Endure Elements
Mage Armor
Comprehend Languages
Detect Secret Doors
etc

Liberty's Edge

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It's highly unlikely you'll have the cash for a staff, and your level is too low for you to have the minimum requirements to replenish it, at which point it become an elaborate walking stick for 4-6 levels. I'd say the Head band of charisma is probably a good bet, as at the very least it will increase the usage of your bloodline abilities and your save DCs. However, this is a pretty big investment this early on, and you don't know what you'll be facing in the near future. Since your 4th level, I assume you're off the island, so you'll have access to a city to do you're purchasing. Consider what you'll likely have to be doing, what you might encounter then plan appropriately. That headband of Charisma sound really tempting, but at 4000g it might not be what you'll need to survive the campaign further on.

It would help to know a little more about you're situation, your build and what other adventurers you are traveling with before making some blind suggestions. What is you're role in the party?

One item I can suggest, if you're gm will let you, would be to purchase either a 3rd level wand of magic missle for 2250g or a 5th level wand of burning hands for 3750g. Either of these spell at higher levels in mass quantities will be highly useful. Truthfully, even a wand of magic missle at level 1 could maintain it usefulness throughout you're campaign.

Also consider picking up utility scrolls and wands of magic not currently covered in your party.


Lesser metamagic rods, particularly empower or extend.

Wand of invisibility.


@Zephyre Al'dran: Actually we just beat the first boss and are still on the Shiv, this is all planning for when we get back to Sargava (I've played through to book 3 in another game). Our party is a paladin, a falconer ranger (archer), and an archaeologist bard (whip+longspear). Its still a bit hazy, but I think I'm just going to go for the party arcanist and do some party face on the side. I plan on getting good use out of my enchantment spells (especially with the bloodline arcana).

I'm thinking about getting a wand of either comprehend languages or 3rd lvl magic missile for now, then a headband of charisma, and I'm not sure what after that. I could just start saving up for a staff at that point, maybe make my own snake-themed one, but I'm not sure. The magic item arms race was something I never really got the hang of.

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