master arminas |
Fighters get bonus feats at 1, 2, 4, 6, 8, 10, 12, 14, 16, 18, and 20. That is 11, plus another 10--11 if human--for a total of 21-22.
Monks get Improved Unarmed Strike, Stunning Fist, and bonus feats at 1, 2, 6, 10, 14, and 18. That is 8, plus another 10--11 if human--for a total of 18-19.
I do not know of any monk archtype that gives more bonus feat (and several give fewer).
Master Arminas
master arminas |
Ah, yes; my bad forgot about the zen archer. Loses Stunning Fist to receive Perfect Strike. AND gets three more bonus feats (Weapon Focus, Weapon Specialization, and Point Blank Master (replacing other monk abilities). Total of 11, plus 10-11, which is the same number of bonus feats as a fighter.
Doesn't take the crown, but ties.
EDIT: As an aside, I like the zen archer, but he is really vulnerable to sunder. Break his bow and he cries like a baby.
Master Arminas
Odraude |
You wouldn't believe the number of builds I see that spends almost every last penny, and not one copper is on secondary/backup weapons. It is truely sad.
Master Arminas
Yeah, when I was a wee lad, my dad GM'd and put the fear of sundering into me. That's why my fighter Batman always had at least four weapons.
master arminas |
Not quite true. Wizards in 3.5 didn't have good Spot or Listen checks. In Pathfinder, it might not be a class skill, but he can easily afford to sink one rank each level into Perception. A balanced wizard built around 20 points might have a starting stat array of Str 12, Dex 12, Con 12, Int 16 (+2 for human or elf; for 18 total), Wis 12, and Cha 12. No negatives, so his Perception skill is his level +1 (more if an elf). Should be easily enough to spot an archer before he begins lobbing arrows down range. Right?
Master Arminas
Cheapy |
master arminas wrote:They are still going to be dead before that. Wizard doesn't have a good perception check and ill just take him out from afar. He doesn't get to act.That's what wind wall is for. :)
Master Arminas
Ooooh schroedinger's monk. I'm starting to like* where this thread is going.
Robespierre |
Robespierre wrote:master arminas wrote:They are still going to be dead before that. Wizard doesn't have a good perception check and ill just take him out from afar. He doesn't get to act.That's what wind wall is for. :)
Master Arminas
Ooooh schroedinger's monk. I'm starting to like* where this thread is going.
** spoiler omitted **
The OP's question was already answered so it doesn't matter if we don't go on.
Atarlost |
Okay then. No Wizards. In fact let's just make this Monk versus Monk.
Regular Monk with Dimensional Agility appears next to the Zen Archer as a move action. Monk uses standard action on Grapple combat maneuver. The Zen Archer doesn't have Maneuver Training so probably won't break the grapple if it succeeds.
The Zen Archer can fire without provoking so could stand and exchange 1d8 arrows with 2d6 fists, or he could try to get away. If he tries to get away on foot he gets hit with an AoO, probably trip. If he does make it away he gets followed and another grapple attempt.
If he tries to get away with Abundant Step they play teleport tag until someone (to be fair the pursuer shince he lead with Dimensional Agility) runs out of ki or a grapple succeeds. The normal monk is getting grapples at full BAB out of Dimensional Agility. The Zen Archer is getting single arrows at medium BAB. Not a good trade.
Monk versus Monk I'm not going to bet on the Zen Archer.
MyTThor |
Okay then. No Wizards. In fact let's just make this Monk versus Monk.
Regular Monk with Dimensional Agility appears next to the Zen Archer as a move action. Monk uses standard action on Grapple combat maneuver. The Zen Archer doesn't have Maneuver Training so probably won't break the grapple if it succeeds.
The Zen Archer can fire without provoking so could stand and exchange 1d8 arrows with 2d6 fists, or he could try to get away. If he tries to get away on foot he gets hit with an AoO, probably trip. If he does make it away he gets followed and another grapple attempt.
If he tries to get away with Abundant Step they play teleport tag until someone (to be fair the pursuer shince he lead with Dimensional Agility) runs out of ki or a grapple succeeds. The normal monk is getting grapples at full BAB out of Dimensional Agility. The Zen Archer is getting single arrows at medium BAB. Not a good trade.
Monk versus Monk I'm not going to bet on the Zen Archer.
Zen archer needs to worry less about strength and con so perception, initiative, stealth are higher and he goes first. For the same reason, saves, ac, and cmd (assuming agile maneuvers, which is a staple) are higher. He's also got a +5 bow when you've got a +3 amulet of mighty fists.
And your tactic of dimensional agility only applies after 12th level. Before that the Zen archer is peppering you with arrows before you even get in range. Or the Zen archer burns 1 ki point (again, he's got more because he's less mad) and he's shooting 2d6 arrows vs 2d6 fists, only he's hitting more because his ac is higher and he gets to roll 2 or 3 times to hit on his first attack because of perfect strike.
There's a reason that people think regular monks are underpowered (though I somewhat disagree) and zen archers are some of the best archers in the game (which I don't disagree with).