Jay159 |
I'm going to have to agree if you can reach them, you can grapple them.
My GM has even allowed us to jump into the air and grab them. We had a monk with a decent acrobatics tackle a quasit out of the air and into a pool of water and began drowning it. The quasit never escaped the grapple . . .
DmRrostarr |
You can pretty much grapple anything unless there is something that prevents you from doing so (i.e it being too big). Even if you have two creatures flying high, you can grapple.
Now if both are flying, I can see you being able to move the creature, but I dont see the likelihood of being able to "pin" while both are in mid-air, unless you can move your opponent to the ground or against a cliff wall.
Lord Pel |
I'd say 'Pinning' is acceptable. RAW, the Pinned condition just says that the pinned creature is tightly bound. It just means that they are even more restricted in their movements than with a normal grapple. HOW this is accomplished is not relevant. Maybe the pinning creature has the pinned creature by the pinky and is painfully bending it back.
ayronc |
I'd say 'Pinning' is acceptable. RAW, the Pinned condition just says that the pinned creature is tightly bound. It just means that they are even more restricted in their movements than with a normal grapple. HOW this is accomplished is not relevant. Maybe the pinning creature has the pinned creature by the pinky and is painfully bending it back.
+1 on this
Effectively a Grapple in Pathfinder is the equivalent of a hold in wrestling. You have a tight grip on your opponent that allows you to hamper their movement and actions.
A Pin is the more traditional grapple where you have your opponent severely hampered in some sort of hold. This can certainly be achieved in-flight, although attention needs to be paid to how the pinning creature and the pinned creature are remaining in the air - magical flight will work within certain weight restrictions, but normal mechanical flight may not survive the pinning processes