
Troodos |

Most are just variants of official dinos
Troodon CR 2
N Small animal
Init +8; Senses darkvision 60ft, scent; Perception +19
DEFENSE
AC 17, touch 15, flat-footed 12 (+5 Dex, +1 natural, +1 size)
hp 26 (4d8+8)
Fort +6, Ref +8, Will +5
OFFENSE
Speed 60 ft.
Melee 2 talons +3 (1d6), bite +3 (1d4), foreclaws -2 (1d3)
Special Attacks pounce
STATISTICS
Str 11, Dex 20, Con 14, Int 2, Wis 17, Cha 14
Base Atk +3; CMB +5; CMD 17
Feats Improved Initiative, Run
Skills Acrobatics +12 (+24 jump), Perception +14, Stealth +17; Racial Modifiers +8 Acrobatics, +8 Perception, +8 Stealth
Microraptor CR 2
N Tiny animal
Init +8; Senses low-light vision, scent; Perception +14
DEFENSE
AC 17, touch 15, flat-footed 12 (+4 Dex, +1 natural, +2 size)
hp 26 (4d8+8)
Fort +6, Ref +8, Will +2
OFFENSE
Speed 40 ft.; climb 30 ft.; fly 30 ft.(poor)
Melee 2 talons +4 (1d2), bite +4 (1d3), foreclaws -1 (1d2)
Special Attacks pounce
STATISTICS
Str 11, Dex 19, Con 15, Int 2, Wis 12, Cha 14
Base Atk +3; CMB +3; CMD 15
Feats Improved Initiative, Run
Skills Acrobatics +12 (+24 jump), Perception +14, Stealth +17; Racial Modifiers +8 Acrobatics, +8 Perception, +10 Stealth, Fly +8
Amphicoelias CR 10
N Colossal animal
Init +1; Senses low-light vision, scent; Perception +28
DEFENSE
AC 24, touch 6, flat-footed 23 (+17 natural, –5 size)
hp 243 (18d8+90)
Fort +22, Ref +12, Will +11
OFFENSE
Speed 30 ft.
Melee tail +27 (5d8+23)
Space 35 ft.; Reach 45 ft.
Special Attack trample (2d8+23, DC 32)
STATISTICS
Str 45, Dex 12, Con 29, Int 1, Wis 17, Cha 14
Base Atk +13; CMB +34; CMD 44 (46 vs. trip)
Feats Cleave, Great Cleave, Great Fortitude, Greater Overrun, Improved Bull Rush, Iron Will, Power Attack, Skill Focus (Perception), Weapon Focus (tail)
Skills Perception +28
styracosaurus CR 8
N large animal
Init –1; Senses low-light vision, scent; Perception +21
DEFENSE
AC 20, touch 8, flat-footed 19 (+1 Dex, +12 natural, –2 size)
hp 95 (14d8+56)
Fort +15, Ref +8, Will +5
OFFENSE
Speed 30 ft.
Melee gore +15 (2d8+10)
Space 15 ft.; Reach 15 ft.
Special Attacks powerful charge (gore, 4d8+12), trample (1d6+10, DC 25)
STATISTICS
Str 22, Dex 13, Con 15, Int 2, Wis 12, Cha 7
Base Atk +10; CMB +20; CMD 29 (33 vs. trip)
Feats Great Fortitude, Improved Bull Rush, Improved Critical, Power Attack, Run, Skill Focus (Perception), Weapon Focus (gore)
Skills Perception +24
Please tell me what you think!