Can a weapon be a wondrous item for the purpose of the contest?


RPG Superstar™ 2012 General Discussion

Liberty's Edge Star Voter Season 6

I had an idea for an item that is technically a weapon, but would primarily be used for it's spell completion function.

It could work if I just converted it to an item that did the same thing, but I think it is much more interesting as a weapon (specifically a dagger or spike) as the activation would be though a successful attack (a limited number of times a day, declared before the attack)

Wanted to check before I submitted it. As I said, it can work without it being a weapon, I just think it is better attached to a weapon.

Obviously adding in the masterwork and +1 prior to adding anything else would come into play, but there is precedent for items with spell completion. I just don't know if that would disqualify my entry.

Paizo Employee Developer , Dedicated Voter Season 6, Marathon Voter Season 7, Star Voter Season 8

Generally, no, weapons are not wondrous items. Wondrous items are basically anything that does not fall under any of the other magic item categories.

Liberty's Edge Star Voter Season 6

That is a shame. But boundaries exist to test creativity. Back to the drawing board.

Thanks.


If it's a dagger couldn't you call it something else? For example a pairing knife of (whatever). if used as a weapon does 1 damage.

Contributor, RPG Superstar 2009, RPG Superstar Judgernaut

What Mike said.

Also...

Please don't ask questions whereby you tell us what your item does. We need your items to remain anonymous.

RPG Superstar 2008 Top 32 , Star Voter Season 7

This came up last year in one of Sean's advice threads.

Liberty's Edge Star Voter Season 6

Ross Byers wrote:
This came up last year in one of Sean's advice threads.

Sorry, thanks.

RPG Superstar 2008 Top 32 , Star Voter Season 7

ciretose wrote:
Ross Byers wrote:
This came up last year in one of Sean's advice threads.
Sorry, thanks.

No apologies necessary. I wasn't trying to say you should have known: I was trying to point you toward more information.

Liberty's Edge RPG Superstar 2008 Top 32, 2011 Top 16 , Star Voter Season 6, Star Voter Season 7, Star Voter Season 8, Star Voter Season 9 aka JoelF847

However, see Malleus Maleficarum

Star Voter Season 6, Dedicated Voter Season 7, Marathon Voter Season 8, Marathon Voter Season 9

Joel Flank wrote:
However, see Malleus Maleficarum

That one is a book first, but can also be used as a weapon (sort of). However that was the first year and the bar has been raised since then. The rod of lordly might can also be used a weapon as the Scarlet Legionary Banner discussion pointed out. The banner took a lot of hits for it and I think this is when the bar was raised to be 'wondrous only'. A better historian can tell you when it happened exactly. :)

RPG Superstar 2015 Top 8 , Star Voter Season 6, Star Voter Season 7, Star Voter Season 8 aka DeathQuaker

The only "wondrous item" that I've seen in Pathfinder that is ostensibly a weapon is the necromancer's athame from the APG. An athame is a kind of knife, basically. Even though the item has no real function as a weapon, it still is a blade, not a piece of clothing, jewelry that is not a ring, or consumable that is not a potion or scroll.

However, one might note that a number of the actual wondrous items in the PRD would actually fail the guidelines provided for the Superstar competition, so there's that.

But on the other hand, there is a precedent in the rules for a weapon-shaped wondrous item, for what it's worth.

That said, if I were even going to attempt to make an item along that general vein/form, I'd take any sort of attack roll out of the equation.


Just thinking about it (note: I do not plan on turning this in as my entry, I've got something else for that) just to clarify, creature = any thing that can be swayed by a Diplomacy, Handle Animal, or Wild Empathy check.

Sword of Peace

A broken longsword that glows with a faint holy aura. A prayer for peace is etched in Celestial on the blade. It calms those around its wielder, but curses those who have evil in their hearts.

The Sword of Peace grants its wielder a +2 bonus on all Diplomacy checks made to improve the attitude of a creature. Any creature within 30ft acts as if unfriendly if hostile. Any creature attacking the wielder must make a DC 25 Will save or fail to attack. The Sword of Peace must be wielded for the effects to take place. no other weapons can be wielded while the sword is out. Anyone attacking with the Sword of Peace takes a -6 on the attack roll and damage roll, but is otherwise treated as a broken +1 Holy Longsword. On a successful hit, the Sword of Peace shatters dealing 6d6 damage to its wielder. The wielder takes a permanent -8 on all attack rolls and must make a DC 25 Will save to attack any creature. The Sword then reforms at the site of the closest large-scale battle sticking out of the ground.

Probably a lot of problems with this, but it was just an idea for a weapon shaped wondrous item.

Contributor, RPG Superstar 2009, RPG Superstar Judgernaut

The judges have always generally frowned on weapons masquerading as wondrous items. That's because they can still be used as weapons...real weapons, not simply improvised ones. Sure, the mallelus maleficarum made it through and could be wielded as a bashing weapon. The maul of the titans is another example. But we're really looking for something that doesn't lend itself to being a weapon first and foremost with some other magical side effects. Weapons already have the means for including extra effects like that...and they're still in the weapons section of the magic item chapter rather than the wondrous items.

Instead, what you want to go for (if you even consider "weaponizing" your wondrous item) is that it's not the primary use of the item. In fact, at best it should be the "in case of emergency" effect of a wondrous item. Or the non-optimal use of the item. Otherwise, we're going to swiftly look at it as a weapon. And if we start from that angle, we're not going to view it as a wondrous item. And it'll be rejected forthwith...

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AdamWarnock wrote:

Just thinking about it (note: I do not plan on turning this in as my entry, I've got something else for that) just to clarify, creature = any thing that can be swayed by a Diplomacy, Handle Animal, or Wild Empathy check.

Sword of Peace

A broken longsword that glows with a faint holy aura. A prayer for peace is etched in Celestial on the blade. It calms those around its wielder, but curses those who have evil in their hearts.

The Sword of Peace grants its wielder a +2 bonus on all Diplomacy checks made to improve the attitude of a creature. Any creature within 30ft acts as if unfriendly if hostile. Any creature attacking the wielder must make a DC 25 Will save or fail to attack. The Sword of Peace must be wielded for the effects to take place. no other weapons can be wielded while the sword is out. Anyone attacking with the Sword of Peace takes a -6 on the attack roll and damage roll, but is otherwise treated as a broken +1 Holy Longsword. On a successful hit, the Sword of Peace shatters dealing 6d6 damage to its wielder. The wielder takes a permanent -8 on all attack rolls and must make a DC 25 Will save to attack any creature. The Sword then reforms at the site of the closest large-scale battle sticking out of the ground.

Probably a lot of problems with this, but it was just an idea for a weapon shaped wondrous item.

Also, my concern wouldn't be that this is a weapon masquerading, but that it's an artifact.

Star Voter Season 6, Star Voter Season 9

Also, any item that disappears when used, only to appear randomly somewhere else in the world falls under the category of plot device.

Can I hear 'collect the seven dragon balls'?


@ RonarsCorruption: It only disappears when when used as a weapon. Using it as intended doesn't do that.

@ James Martin: I did say that there were probably a lot of problems. I thought it was probably overpowered when thinking it up. Don't worry I put more thought into the one I want to submit, just gotta tweak it.

@ Neil Spicer: I'd like to think most players would be wary of using a weapon that took a -6 to hit and -6 to damage and disappeared after the first hit leaving you with a Will save to even attack and -8 to the attack to boot.

Thanks for the comments, even if it sounds like I'm on the defensive, I'm not.

Contributor, RPG Superstar 2009, RPG Superstar Judgernaut

AdamWarnock wrote:
@ Neil Spicer: I'd like to think most players would be wary of using a weapon that took a -6 to hit and -6 to damage and disappeared after the first hit leaving you with a Will save to even attack and -8 to the attack to boot.

I didn't read any particular magic item (i.e., yours) when making my comments. It was a general response to the overall topic.


Neil Spicer wrote:


I didn't read any particular magic item (i.e., yours) when making my comments. It was a general response to the overall topic.

Oh, whoops, guess I need to deflate my ego a bit, still thanks for the advice.

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