Mad Bomber archtype?


Homebrew and House Rules


Pathfinder Adventure, Adventure Path, Lost Omens, Rulebook Subscriber

Does anyone have an archetype for the alchemist that removes the Monster transformation for better/more bombs?

I love the idea of a gnome bomber but the Jeckel/Hyde thing doen't interest me.


dulsin wrote:

Does anyone have an archetype for the alchemist that removes the Monster transformation for better/more bombs?

I love the idea of a gnome bomber but the Jeckel/Hyde thing doen't interest me.

The standard alchemist doesn't really have much monster transformation going for it (at least as long as you don't pick the feral mutagen discovery). The standard mutagen can boost your dexterity, which isn't all bad for a bomber type.

Alternatively, there's the mindchemist that get the Cognatogen instead of Mutagen, to boost mental stants instead. A boosted intelligence is also not bad at all for a bomber type.


The Grenadier gives up poison use and immunity for better bombs.

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