
Starbuck_II |

Has anyone played one? The class looks interesting.
Huh?
But most of his abilities benefit guns only.He only gets Gun training no weapon training so that ability isn't used.
You can't recover Grit without a firearm between rests (as Crits/kills require a firearm to recover grit).
You can use Gunslinger's dodge, Gunsliner Init (+2 Init only, no free drawing when Init roll), Evasive, Slinger's luck, Cheat Death, Death's Shot, Stunning Shot, Nimble, Bonus Feats, True Grit.
Archetypes: Gun Tank (Bullet Deflection helps vs Splash weapons ad firearms)
So not much benefit without guns (a little with Gun Tank Archetype).
Edit: Bows were allowed? Yeah, it would be decent. Some abilies are only there because of guns though.
Like Quick Clear (for a jammed gun/misfire) would be unneeded.

SRT4W |
I don't think he's talking about playing the gunslinger as is without guns, I think he's asking what it might be if you removed all references to firearms and had everything (Grit, Deeds, etc.) work with bows instead.
this would be my assumption too. Either with bows, crossbows or with some sort of supernatural power (IE 3.5 Warlocks)

Tharg The Pirate King |
HappyDaze wrote:I don't think he's talking about playing the gunslinger as is without guns, I think he's asking what it might be if you removed all references to firearms and had everything (Grit, Deeds, etc.) work with bows instead.this would be my assumption too. Either with bows, crossbows or with some sort of supernatural power (IE 3.5 Warlocks)
I actually think making a House rule if guns do not exist period in campaing then change it to "wands". This will give person the same sort of look to the character but in a more fantasy enviroment that may be less destructive to some peoples idea of D&D.

Jamie Charlan |
If Bows were allowed to work with all the gunslinger mechanics, there would be no point ever using firearms beyond flavor.
A Composite Longbow would have better range (110) than any regular firearm (80). It would have STR and DEX+3 both to damage, as opposed to just the latter. It would gain benefit from Bracers of Archery, which firearms cannot. When Crossbows and Firearms buy Rapid Reload to be allowed some iterative attacks, the bow buys manyshot(unique to bows) because it already could, and now fires even more.
Bows do not Misfire and can (somehow) be nocked, drawn and aimed five+ times in the moment it takes to load a single cartridge in a bolt-action rifle.
The output would be ridiculous.

Starbuck_II |

If Bows were allowed to work with all the gunslinger mechanics, there would be no point ever using firearms beyond flavor.
A Composite Longbow would have better range (110) than any regular firearm (80). It would have STR and DEX+3 both to damage, as opposed to just the latter. It would gain benefit from Bracers of Archery, which firearms cannot. When Crossbows and Firearms buy Rapid Reload to be allowed some iterative attacks, the bow buys manyshot(unique to bows) because it already could, and now fires even more.
Bows do not Misfire and can (somehow) be nocked, drawn and aimed five+ times in the moment it takes to load a single cartridge in a bolt-action rifle.
The output would be ridiculous.
Agreed, I could see Crossbows though. Ligthtning reload helps those who use Heavy Crossbows then.

Cibulan |

If Bows were allowed to work with all the gunslinger mechanics, there would be no point ever using firearms beyond flavor.
A Composite Longbow would have better range (110) than any regular firearm (80). It would have STR and DEX+3 both to damage, as opposed to just the latter. It would gain benefit from Bracers of Archery, which firearms cannot. When Crossbows and Firearms buy Rapid Reload to be allowed some iterative attacks, the bow buys manyshot(unique to bows) because it already could, and now fires even more.
Bows do not Misfire and can (somehow) be nocked, drawn and aimed five+ times in the moment it takes to load a single cartridge in a bolt-action rifle.
The output would be ridiculous.
Since this is already house rule territory, one could simply amend Gun Training to say that the "Gunslinger" can add his dex mod to damage with bows but this does not stack with the strength rating of a composite bow. He gets the choice of whether to use dex or str for bow damage. That is not overly broken and now you have a fun new archer class.

Richard Leonhart |

yeah, shooting an arrow and pressing the hot bow to my wound to stop bleeding, that sounds like fun :)
joking aside, if you rephrase those few special abilities and make it crossbow, all should be fine.
If you go with bow, you should make charisma a damage alternative, as dex is too good in my opinion.

Dragonchess Player |

Jamie Charlan wrote:Agreed, I could see Crossbows though. Ligthtning reload helps those who use Heavy Crossbows then.When Crossbows and Firearms buy Rapid Reload to be allowed some iterative attacks, the bow buys manyshot(unique to bows) because it already could, and now fires even more.
The output would be ridiculous.
Crossbow Mastery (APG) can be gained earlier (4th level fighter, 6th level ranger, 7th level any other class) and gives a greater benefit (all iteratives on a full attack with the feat, instead of one reload per round with the deed). Granted, you have to have the prerequisite Dex and feats (except for a ranger with the archery or crossbow Combat Style) instead of getting it automatically. IMO, Lightning Reload should be considered an extra reload action, letting a gunslinger reload twice per round (or both barrels of a double-barrelled pistol/musket), since Rapid Reload and alchemical cartiges do not allow full iterative attacks with firearms (as Rapid Reload explicitly does for hand and light crossbows).
The Dead Shot deed, on the other hand, is a nice alternative to the Vital Strike feat chain (since the increased damage from Dead Shot is multiplied on a critical hit, unlike Vital Strike, and the deed scales automatically with increased iterative attacks).

Jamie Charlan |
Problem with crossbow mastery:
Prerequisites: Dex 15, Point-Blank Shot, Rapid Reload, Rapid Shot.
Crossbow Mastery is only required for Heavy Crossbows anyways, or technically reloading the hopper of a Repeater Crossbow (but then why did you get this and rapid reload, you wasted feats one way or another). You'll of course get point-blank shot and rapid-shot, so those aren't wasted. That's two feats to be allowed your iteratives, one of which a bow uses to get manyshot.
A ranger could get it as a combat style feat (don't they still need the prereqs?), but, again, an archer wouldn't need to in the first place. Its a feat tax.
Even with lightning reload helping crossbows, that puts them on par with firearms (but way cheaper), not actually better.
Your best bet for a crossbow is probably the Marksman (psionic class). Not that I actually like bows, mind you. I love crossbows. But can you say "redheaded stepchild of fantasy games"?