Kyrademon's Transnational PBP -- Discussion, Description, and Preparation


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Group ring purchase is officially Not Happening.


Female Elven Urban Druid 9, Brightness Seeker 1

Kyademon:
why do i keep forgetting to post shopping lists? Prior to the abduction:
jewelry -
75gp earrings for Shae
28gp Silver necklace/wings pendant for Zaiobe
10 gp brass and turqoise very small jewelry box (like a 2 inch round ethnic container, will send you picture later)
30 gp hair pin with silver & crystals

Clothing - let me know if the prices are off ;)
1 outfit, black broomstick skirt, belt, black meshy top, silver jewelry, shoes 75 gp
1 short sexy silky Kimono sleepy thing - 50gp
1 set of lacy black undies/bra/stocking set -50gp

Strawberries 11 gp
Raspberries 11 gp

China Teacup, Saucer, & small bag of tea leaves 20 gp?

Floating Candles -5 gp?

still planning on getting gifts and stuff...
Total: 335gp


Liothonae:
Cup, saucer, and tea will be 0.6 gp unless you want a nice set, in which case maybe 1.1 gp for nice 2.1 gp for really nice.

Candles will be 0.1 gp


To answer an earlier question -- yes, reading over the precise wording of the Royal Carriage and how Spivey functions, she could count as the Entertainer in the Royal Wagon.


Male Human (Ulfen) Oracle of Battle 10

Incidentally, should we reflavor the royal carriage as the Sauna Wagon? I could totally see how that would give the party a +4 Resolve.

I am in favor of the maximum armor option for the wagons, and in favor of adding more reinforcements. Let's be as tough as we can be.


Hrunndalf Jarlsson wrote:
Incidentally, should we reflavor the royal carriage as the Sauna Wagon? I could totally see how that would give the party a +4 Resolve.

It might fail to raise the Resolve of the people who have to live in it, though.


Male Human (Ulfen) Oracle of Battle 10

DM:
OK, looks like I have some catching up to do... man, I miss the days when Hrithik was my rival.

Now, I'll have to ask Ameiko out myself while we still have a city at our disposal. I don't want Hrunndalf's date to echo Kalimac's, so I'm trying to think a bit outside of the box. For that, though, I need some background info.

For instance, one somewhat non-trivial experience a Northern sea-side city could offer is whale watching, Golarion style. That means Water Breathing, Slipstream, Endure Elements, and fins to go swim with the whales, and a potion of Speak with Animals to have a conversation with a benevolent ancient whale sage or something. Should be affordable, especially if Lio provides the Druid spells.

Now, this only works if there are actual resident whales around Kalsgard who don't just get hunted for blubber as a matter of course. What's Kalsgard's take on that?

Of course, there's also the matter of actually asking Ameiko, and getting a positive response. But that's a matter for the in-character forum. :)


Male Half-elf Barbarian
Kyrademon wrote:
Note: Unless informed otherwise, the GM will have the Caravan attempt to flee when it reaches less than 100 hit points

Yes, please. Let's avoid gaining Unrest by having the Caravan drop to 25% or less of its Hit Points if we can.


Female Elven Urban Druid 9, Brightness Seeker 1

Alright, since the per person cost of all the group items is kind of high, i am officially requesting donations for anyone interested in protecting the caravan via Glyphs.

200gp will buy one Glyph which lasts until discharged and can now have up to 4th lvl druid spells on it.

Kyrademon:
you mentioned before that using the Glyphs would add some sort of bonus to the caravan during combats and the like, could you give more details for the members of the party who like crunchy solid bits, so they can decide if they think it's worth it? thanks!


Human Ranger

Lio:

At this time Myri is looking to donate, but she has also been asked for a loan and has already agreed. It will depend on how much/if she has anything left over after that. If not, her wagon may go "Glyphless".
;)


Male Human Cleric 10

Alaric is paid up.


Female Elven Urban Druid 9, Brightness Seeker 1
Myriana Bayden wrote:
** spoiler omitted **

Myri:
I have enough at least every wagon will get one Glyph. I was just hoping to have more, so if they get expended, I can add some back in. Reason being, even if we get gold along the trip, I specifically need diamonds. And it's not like I'll be able to buy them out in the wildnerness. So once the glyphs are gone, that's that... unless I can lay in a store of diamonds now.

You don't have to contribute... no one does, in fact. I just asked for donations, because otherwise, there won't be lots of glyph action, when Ry previously mentioned they'd have an in game effect on combat encounters if we went ahead and put the on the wagons and in the area... And you did buy the caltrops for the party, so you've already contributed to the caravan safety quite a bit.


Male Half-elf Barbarian
liothonae cromvathar wrote:
Alright, since the per person cost of all the group items is kind of high, i am officially requesting donations for anyone interested in protecting the caravan via Glyphs.

At minimum, I would like to see some kind of theft alarm on the wagon where we keep the Seal (which probably should be neither the Royal Carriage nor the actual wagon where Ameiko sleeps). Can Liothonae do that?


Female Quarter-Orc Sorcerer

Myri has an alarm trap.


Liothonae:
Unfortunately, as I recently explained to Hrunndalf, that's exactly what I can't do. Glyphs *won't* improve any of the numerical values of the Caravan in any "number crunchy" way. In a Caravan encounter, they will have a nonnumerical beneficial effect if I judge it logical that they would, and in a regular combat or encounter at the Caravan, they will of course work as stated in the spell.

So in terms of numbers, I can basically say they'll do "good stuff", and I've tried to get that across already. I can try again if you like, though.


Hrunndalf:
Having checked into it, it would be the wrong season for whales, unfortunately; at that time of year, pretty much any type of whale would be migrating south to warmer waters for the mating season. I looked at a lot of whale watching seasons around the world to confirm this, and it's pretty much invariably the case in Norway/Alaska/Iceland/anywhere remotely comparable to northern Varisia.

Orcas, or various types of undersea magical beasts, might be findable, but that would of course make for a more dangerous date.


Male Human (Ulfen) Oracle of Battle 10

DM:
Ah, pity. Thanks for checking that, though. :)

I just looked up turtles; no luck there either. And I suppose I can forget "snorkeling-style" sightseeing too.

Is there a lookout point somewhere near the city that would offer a grand view for a light hike? A cliff face would be fine; that's what CL 20 Air Walk is for. ;)


Male Halfling Cavalier 10

Jury Duty is now completed and done with. Huzzah!


Male Halfling Cavalier 10
Kyrademon wrote:

Decided votes:

Increased Damage is 7th level feat
14-boot group purchase plan (cost: 3750 gp per character)
Phylactery as party item (cost: 1571.4 gp per character)
Purchasing Royal carriage, upgrading two covered wagons to armored wagons (cost: 75 gp per character)
Hiring Ulf, Uksahkka, and Jorun (cost: 14.3 per character)

TOTAL PER CHARACTER COST SO FAR: 5410.7 gp

Kalimac is likewise paid up.


Male Human (Ulfen) Oracle of Battle 10

Yep. Paid up too.


Male Human Cleric 10
Kalimac Proudfoot wrote:
Jury Duty is now completed and done with. Huzzah!

Did you win?


Hrunndalf:
While this is not a particularly mountainous area of the country, there are indeed some cliffs within traveling distance. They are on the somewhat inaccessible side -- the area is still wilderness outside the cities -- so magic may be called for to traverse them.


Male Human (Ulfen) Oracle of Battle 10

DM:
OK, that sounds rather far-fetched then.


Hrunndalf:
? Sorry, I'm a little confused ... I thought I was telling you that what you were asking for was available; yes there are grand views, but yes magic may be required to get to them, which I thought you said was acceptable to you ... I'm not trying to shoot down all your ideas, so I want to be clear here ...


Male Human (Ulfen) Oracle of Battle 10

DM:
Ah, got it. I thought you were saying "if you travel far enough, you can find a cliff if you really want to". ;) Now, if there's grand views, that might be something.

Either way, I'm not very attached to the idea. After all, an ascent of an hour's exertion without ground below one's feet is hardly every girl's idea of a pleasant first date (even one who doesn't want to be pampered). I'll think of something. (A more conventional date in town is not off the table, for that matter.)


Male Halfling Cavalier 10
Alaric Graff wrote:
Kalimac Proudfoot wrote:
Jury Duty is now completed and done with. Huzzah!
Did you win?

Well, it was a civil trial, and the defendants had already agreed that their employee was negligent and that they were responsible. The trial was really just trying to put a dollar figure on it. Some of the damages claimed by the plaintiff were excessive.


Male Human Cleric 10
Kalimac Proudfoot wrote:
Well, it was a civil trial, and the defendants had already agreed that their employee was negligent and that they were responsible. The trial was really just trying to put a dollar figure on it. Some of the damages claimed by the plaintiff were excessive.

If I ever land on a civil jury, I plan to push for the death penalty. Or possibly time in a penalty box.

...I don't understand the justice system.


Human Ranger

Lio:
liothonae cromvathar wrote:
And you did buy the caltrops for the party, so you've already contributed to the caravan safety quite a bit.

Actually for the record, on the caravan defense side, Myri also purchased the campsite traps at 1,000gp out of her own pocket, if I remember correctly. The caltrops, were a miniscule cost in comparison. She also has snare trap, fire trap and an alarm she can place on either one. she can only do three per day and they either only last 7 hours at a DC:13 (or 7days at a DC:11 and would require alchemists fire as a component...which I would need to buy more of). Damage is only 1d6+3 for the fire trap, but the alarm might be nice. Next level they'll actually last for a whole night. :)

Like I said, nothing compared to Lio's, but every little bit can count I think in this case.


Human Ranger
Melinda Sorn wrote:
Myri has an alarm trap.

but only for 7 hours at a DC:13 or 7 days at a DC:11. Next level they should last a full night. It can be placed on either a snare trap or fire trap(1d6+3 damage).

the 7day (DC:11) fire trap would also require the cost of an alchemists fire...which she would have to buy more of.

She currently can do 3 traps/day.

Nowhere near as effective as Lio's glyphs, but someone might get clumsy and set one off.


Male Half-elf Barbarian

GM:

I recognize that I am slow leveling, but I figure it's a lot less urgent since we're not in the middle of combat. And there are kind of a lot of feats, and none feels as urgent as Diehard did.

Also, more question about treasure for reducing unrest. Is the mechanism for that something like:

At loot division, Rhost claims some stuff.
When it's disbursed, Rhost declares it as Caravan Treasure.
Then it takes up space in the Caravan's manifest (if space is available).


Female Elven Urban Druid 9, Brightness Seeker 1
Myriana Bayden wrote:
Melinda Sorn wrote:
Myri has an alarm trap.

but only for 7 hours at a DC:13 or 7 days at a DC:11. Next level they should last a full night. It can be placed on either a snare trap or fire trap(1d6+3 damage).

the 7day (DC:11) fire trap would also require the cost of an alchemists fire...which she would have to buy more of.

She currently can do 3 traps/day.

Nowhere near as effective as Lio's glyphs, but someone might get clumsy and set one off.

The benefit of the glyphs are that any Druid spell 3rd lvl and under can be put on it. It lasts until it is set off, there's no time limit. (I originally wrote 4th lvl... that was wrong, sorry)

The downside, we need to agree on a password so you don't set the glyph off and it costs 200gp per Glyph.

Here is the link if it helps: Glyph of Warding


Male Half-elf Barbarian
liothonae cromvathar wrote:

Here is the link if it helps: Glyph of Warding

It does help. Blast glyph or the other kind?


Female Elven Urban Druid 9, Brightness Seeker 1

Myri, also Kyrademon for the last bit:
[spoiler=Myri]
Myriana Bayden wrote:

Actually for the record, on the caravan defense side, Myri also purchased the campsite traps at 1,000gp out of her own pocket, if I remember correctly. The caltrops, were a miniscule cost in comparison. She also has snare trap, fire trap and an alarm she can place on either one. she can only do three per day and they either only last 7 hours at a DC:13 (or 7days at a DC:11 and would require alchemists fire as a component...which I would need to buy more of). Damage is only 1d6+3 for the fire trap, but the alarm might be nice. Next level they'll actually last for a whole night. :)

Like I said, nothing compared to Lio's, but every little bit can count I think in this case.

That's actually what I meant (you spending 1000gp)... I just called them caltrops because I thought that they were also called that. Sorry for any confusion. Cool that you can do traps. Maybe we should combine forces :)

We don't really need glyphs on every wagon if we can put glyphs on the traps or on something we can place between the traps to cover empty spaces. I have some nasty 3rd lvl spells... The glyphs protect 5 square feet per lvl.

Ry, can I put a glyph on a trap? What kind of surface can I use? Is a flat portable rock acceptable, for example? Something that can be placed between openings in the traps and caltrops and reused, and just placed in one of the wagons during the time we are traveling, when not in use for camping at night?


Female Elven Urban Druid 9, Brightness Seeker 1
Rhost Mab-i-gof wrote:
liothonae cromvathar wrote:

Here is the link if it helps: Glyph of Warding

It does help. Blast glyph or the other kind?

I believe I can use either. I prefer spell, i think, for versatility, but either works.


Male Half-elf Barbarian
liothonae cromvathar wrote:
I believe I can use either. I prefer spell, i think, for versatility, but either works.

...then what spell did you have in mind?


Female Elven Urban Druid 9, Brightness Seeker 1
Rhost Mab-i-gof wrote:
liothonae cromvathar wrote:
I believe I can use either. I prefer spell, i think, for versatility, but either works.
...then what spell did you have in mind?

I think my current favorite is call lightning, which does 3d6 electricity damage for rounds per lvl ...so 7 right now.

I can also do, Summon Nature's Ally III (i.e. large fire elemental)

Or a Rain of Poisonous Frogs, a swarm of mad monkeys, or a regular old swarm of bats or spiders or rats...

I am happy to take requests for your favorite 3rd lvl or lower druid spell of doom ;)


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Male Human Cleric 10

I'll pay for one glyph.


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Male Half-elf Barbarian

I am still mathing things out, but I think Rhost can afford to pay for at least one glyph (precise number depending on (a) if we've got the Consumption figured out sufficiently so that he doesn't need to buy a Ring, and (b) how many wagons (if any) we are additionally reinforcing).

And GP *will be* set aside for at least one additional unit of Trade Goods, because life without saffron is not worth living.


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Liothonae:
You can put a glyph on just about any object, really. A flat rock would work, and could be put at the wagon entrances during the day and around the camp at night, if you liked (or some other arrangement). Putting them on the purchased "campsite traps" would be doable, if you wanted but Myri's special traps are only temporary, so the glyphs would go away when her traps do.


OK, so first -- two musk oxen have been purchased. Everyone please subtract off another 6.9 gp for that.

Then -- most everything has been voted on, but the last few bits are confusing and difficult to vote on because they require variable amounts of money depending on how many you want of this and that and so on. So I'd like to handle the last few things a different way.

After subtracting off the money that everyone has already voted for, please give me a post (under a spoiler), that says "I contribute x amount of money to the Caravan fund." This amount can of course be 0, or it can be as much as you like.

Whatever money is contributed will be used to buy repair materials and wagon reinforcements, in that order.

You may also make a "dedicated" contribution instead of or in addition to money (e.g. I buy the caravan one unit of trade goods/one unit of repair materials/spinning rims/whatever).

I will stress that this should be considered SEPARATE from any money given to Liothonae so she can make her very useful Wards for the Caravan. Any contributions on that front should be given to her, and not spoilered to me.


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Female Quarter-Orc Sorcerer
Kyrademon wrote:
OK, so first -- two musk oxen have been purchased. Everyone please subtract off another 6.9 gp for that.

Done.

Lio/Kyrademon:
100 gp of powdered diamonds for Lio. (Traded in the amber jewelry since that was meant for Lio anyway :).

Kyrademon:
150 gp for the caravan ~ repair materials first preferable, but don't need to assign it especially for that


Female Quarter-Orc Sorcerer

The caravan as it currently stands :).


Melinda, you did not add the post-combat-with-Kimandatsu upgrade to Suishen.

Other than that, Melinda is APPROVED.


Kalimac is APPROVED.

(is there anyone who has finished leveling their characters that I haven't gotten to yet? just making sure the ones I haven't look at are indeed still working on it and I didn't miss a post.)


Female Elven Urban Druid 9, Brightness Seeker 1
Kyrademon wrote:


(is there anyone who has finished leveling their characters that I haven't gotten to yet? just making sure the ones I haven't look at are indeed still working on it and I didn't miss a post.)

Sorry, will make some time tomorrow to finish leveling... been really busy.


Rhost:
Exactly how the Treasure distribution works is ... a little unclear. I think I'm going to keep it less formal than that, though, and more, "everyone ponies up some cash or items to an amount the GM declares" ... I'll let you know.

Some feats you might like:

Intimidating Prowess: Your physical might is intimidating to others. Add your Strength modifier to Intimidate skill checks in addition to your Charisma modifier. (That would, incidentally, work for Antagonize.)

Power Attack (a little complicated so I'll just give the URL): http://www.d20pfsrd.com/feats/combat-feats/power-attack-combat
(This is the "classic" feat for the warrior with a two-handed weapon, and it will increase your damage by a rather large amount.)

Both of those suggest possible feats to take later on ... Furious Focus is a good one to follow Power Attack. Weapon Focus plus Dazzling Display are not necessary as followups to Intimidating Prowess, but might be a fun way to go.


liothonae cromvathar wrote:
Sorry, will make some time tomorrow to finish leveling... been really busy.

No problem, just wanted to make sure I wasn't accidentally skipping you. or anyone else.


Human Ranger

Kyrademon:

Kyrademon wrote:


14-boot group purchase plan (cost: 3750 gp per character)
Phylactery as party item (cost: 1571.4 gp per character)
Purchasing Royal carriage, upgrading two covered wagons to armored wagons (cost: 75 gp per character)
Hiring Ulf, Uksahkka, and Jorun (cost: 14.3 per character)
TOTAL PER CHARACTER COST SO FAR: 5410.7 gp
Two musk oxen cost each character 6.9 gp)

Above subtracted and donating: 200gp to caravan fund.

Additionally, Myri has purchased in Kalsgard:
2500gp Ring of Sustenance
3gp 6lbs of salted nuts
6gp 12lbs of dried fruit and nuts
20gp easy access samisen carrying case w/ embroidery
10gp table cloth w/ embroidery
1gp translucent white tablecloth
20gp (2) brooches, leaf shaped, jade set in silver, 10gp each
100gp (2) single large black pearl necklaces on silver chains, 50gp each
25p cowrie shell necklace
10gp puka shell necklace
25gp "sea shore" necklace with single polished purple and black shell
200gp clothes, set aside earlier from IC shopping (per Kyra, clothes set costs include underthings)
1 vest picked out with metallic designs, white shantung silk shirt 25gp
1 brightly colored tatter skirt 25gp
1 dark blue, satiny, slim fitted dress that matches the blue gleam in Myri's hair 50gp
1 cheongsam 50gp
1 soft white leather one piece with skort bottom 50gp

Total expenditure this post in Kalsgard: 8,537.6gp


Male Halfling Cavalier 10
Alaric Graff wrote:

If I ever land on a civil jury, I plan to push for the death penalty. Or possibly time in a penalty box.

...I don't understand the justice system.

I think that if this were an option we could have used against the attorneys involved everyone on our jury would have been on board.


Male Halfling Cavalier 10

Kyrademon and Hrunndalf:
I still have an entry on my CRS that 100 gp is on load to Hrunndalf for his shiny armor. I can't remember if that's been paid back and I forgot to edit my sheet, or if it's still on loan. Do either of you recall the status of this loan? I'm asking as it affects what I donate to the caravan fund.

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