
liothonae cromvathar |

jewelry -
75gp earrings for Shae
28gp Silver necklace/wings pendant for Zaiobe
10 gp brass and turqoise very small jewelry box (like a 2 inch round ethnic container, will send you picture later)
30 gp hair pin with silver & crystals
Clothing - let me know if the prices are off ;)
1 outfit, black broomstick skirt, belt, black meshy top, silver jewelry, shoes 75 gp
1 short sexy silky Kimono sleepy thing - 50gp
1 set of lacy black undies/bra/stocking set -50gp
Strawberries 11 gp
Raspberries 11 gp
China Teacup, Saucer, & small bag of tea leaves 20 gp?
Floating Candles -5 gp?
still planning on getting gifts and stuff...
Total: 335gp

Hrunndalf Jarlsson |

Incidentally, should we reflavor the royal carriage as the Sauna Wagon? I could totally see how that would give the party a +4 Resolve.
I am in favor of the maximum armor option for the wagons, and in favor of adding more reinforcements. Let's be as tough as we can be.

Hrunndalf Jarlsson |

Now, I'll have to ask Ameiko out myself while we still have a city at our disposal. I don't want Hrunndalf's date to echo Kalimac's, so I'm trying to think a bit outside of the box. For that, though, I need some background info.
For instance, one somewhat non-trivial experience a Northern sea-side city could offer is whale watching, Golarion style. That means Water Breathing, Slipstream, Endure Elements, and fins to go swim with the whales, and a potion of Speak with Animals to have a conversation with a benevolent ancient whale sage or something. Should be affordable, especially if Lio provides the Druid spells.
Now, this only works if there are actual resident whales around Kalsgard who don't just get hunted for blubber as a matter of course. What's Kalsgard's take on that?
Of course, there's also the matter of actually asking Ameiko, and getting a positive response. But that's a matter for the in-character forum. :)

liothonae cromvathar |

Alright, since the per person cost of all the group items is kind of high, i am officially requesting donations for anyone interested in protecting the caravan via Glyphs.
200gp will buy one Glyph which lasts until discharged and can now have up to 4th lvl druid spells on it.

liothonae cromvathar |

** spoiler omitted **
You don't have to contribute... no one does, in fact. I just asked for donations, because otherwise, there won't be lots of glyph action, when Ry previously mentioned they'd have an in game effect on combat encounters if we went ahead and put the on the wagons and in the area... And you did buy the caltrops for the party, so you've already contributed to the caravan safety quite a bit.

Rhost Mab-i-gof |

Alright, since the per person cost of all the group items is kind of high, i am officially requesting donations for anyone interested in protecting the caravan via Glyphs.
At minimum, I would like to see some kind of theft alarm on the wagon where we keep the Seal (which probably should be neither the Royal Carriage nor the actual wagon where Ameiko sleeps). Can Liothonae do that?

Kyrademon |

So in terms of numbers, I can basically say they'll do "good stuff", and I've tried to get that across already. I can try again if you like, though.

Kyrademon |

Orcas, or various types of undersea magical beasts, might be findable, but that would of course make for a more dangerous date.

Hrunndalf Jarlsson |

I just looked up turtles; no luck there either. And I suppose I can forget "snorkeling-style" sightseeing too.
Is there a lookout point somewhere near the city that would offer a grand view for a light hike? A cliff face would be fine; that's what CL 20 Air Walk is for. ;)

Kalimac Proudfoot |

Decided votes:
Increased Damage is 7th level feat
14-boot group purchase plan (cost: 3750 gp per character)
Phylactery as party item (cost: 1571.4 gp per character)
Purchasing Royal carriage, upgrading two covered wagons to armored wagons (cost: 75 gp per character)
Hiring Ulf, Uksahkka, and Jorun (cost: 14.3 per character)TOTAL PER CHARACTER COST SO FAR: 5410.7 gp
Kalimac is likewise paid up.

Kyrademon |


Hrunndalf Jarlsson |

Either way, I'm not very attached to the idea. After all, an ascent of an hour's exertion without ground below one's feet is hardly every girl's idea of a pleasant first date (even one who doesn't want to be pampered). I'll think of something. (A more conventional date in town is not off the table, for that matter.)

Kalimac Proudfoot |

Kalimac Proudfoot wrote:Jury Duty is now completed and done with. Huzzah!Did you win?
Well, it was a civil trial, and the defendants had already agreed that their employee was negligent and that they were responsible. The trial was really just trying to put a dollar figure on it. Some of the damages claimed by the plaintiff were excessive.

Alaric Graff |

Well, it was a civil trial, and the defendants had already agreed that their employee was negligent and that they were responsible. The trial was really just trying to put a dollar figure on it. Some of the damages claimed by the plaintiff were excessive.
If I ever land on a civil jury, I plan to push for the death penalty. Or possibly time in a penalty box.
...I don't understand the justice system.

Myriana Bayden |

And you did buy the caltrops for the party, so you've already contributed to the caravan safety quite a bit.
Actually for the record, on the caravan defense side, Myri also purchased the campsite traps at 1,000gp out of her own pocket, if I remember correctly. The caltrops, were a miniscule cost in comparison. She also has snare trap, fire trap and an alarm she can place on either one. she can only do three per day and they either only last 7 hours at a DC:13 (or 7days at a DC:11 and would require alchemists fire as a component...which I would need to buy more of). Damage is only 1d6+3 for the fire trap, but the alarm might be nice. Next level they'll actually last for a whole night. :)
Like I said, nothing compared to Lio's, but every little bit can count I think in this case.

Myriana Bayden |

Myri has an alarm trap.
but only for 7 hours at a DC:13 or 7 days at a DC:11. Next level they should last a full night. It can be placed on either a snare trap or fire trap(1d6+3 damage).
the 7day (DC:11) fire trap would also require the cost of an alchemists fire...which she would have to buy more of.
She currently can do 3 traps/day.
Nowhere near as effective as Lio's glyphs, but someone might get clumsy and set one off.

Rhost Mab-i-gof |

I recognize that I am slow leveling, but I figure it's a lot less urgent since we're not in the middle of combat. And there are kind of a lot of feats, and none feels as urgent as Diehard did.
Also, more question about treasure for reducing unrest. Is the mechanism for that something like:
At loot division, Rhost claims some stuff.
When it's disbursed, Rhost declares it as Caravan Treasure.
Then it takes up space in the Caravan's manifest (if space is available).

liothonae cromvathar |

Melinda Sorn wrote:Myri has an alarm trap.but only for 7 hours at a DC:13 or 7 days at a DC:11. Next level they should last a full night. It can be placed on either a snare trap or fire trap(1d6+3 damage).
the 7day (DC:11) fire trap would also require the cost of an alchemists fire...which she would have to buy more of.
She currently can do 3 traps/day.
Nowhere near as effective as Lio's glyphs, but someone might get clumsy and set one off.
The benefit of the glyphs are that any Druid spell 3rd lvl and under can be put on it. It lasts until it is set off, there's no time limit. (I originally wrote 4th lvl... that was wrong, sorry)
The downside, we need to agree on a password so you don't set the glyph off and it costs 200gp per Glyph.
Here is the link if it helps: Glyph of Warding

Rhost Mab-i-gof |

Here is the link if it helps: Glyph of Warding
It does help. Blast glyph or the other kind?

liothonae cromvathar |

Actually for the record, on the caravan defense side, Myri also purchased the campsite traps at 1,000gp out of her own pocket, if I remember correctly. The caltrops, were a miniscule cost in comparison. She also has snare trap, fire trap and an alarm she can place on either one. she can only do three per day and they either only last 7 hours at a DC:13 (or 7days at a DC:11 and would require alchemists fire as a component...which I would need to buy more of). Damage is only 1d6+3 for the fire trap, but the alarm might be nice. Next level they'll actually last for a whole night. :)
Like I said, nothing compared to Lio's, but every little bit can count I think in this case.
That's actually what I meant (you spending 1000gp)... I just called them caltrops because I thought that they were also called that. Sorry for any confusion. Cool that you can do traps. Maybe we should combine forces :)
We don't really need glyphs on every wagon if we can put glyphs on the traps or on something we can place between the traps to cover empty spaces. I have some nasty 3rd lvl spells... The glyphs protect 5 square feet per lvl.
Ry, can I put a glyph on a trap? What kind of surface can I use? Is a flat portable rock acceptable, for example? Something that can be placed between openings in the traps and caltrops and reused, and just placed in one of the wagons during the time we are traveling, when not in use for camping at night?

liothonae cromvathar |

liothonae cromvathar wrote:It does help. Blast glyph or the other kind?Here is the link if it helps: Glyph of Warding
I believe I can use either. I prefer spell, i think, for versatility, but either works.

liothonae cromvathar |

liothonae cromvathar wrote:I believe I can use either. I prefer spell, i think, for versatility, but either works....then what spell did you have in mind?
I think my current favorite is call lightning, which does 3d6 electricity damage for rounds per lvl ...so 7 right now.
I can also do, Summon Nature's Ally III (i.e. large fire elemental)
Or a Rain of Poisonous Frogs, a swarm of mad monkeys, or a regular old swarm of bats or spiders or rats...
I am happy to take requests for your favorite 3rd lvl or lower druid spell of doom ;)

Rhost Mab-i-gof |
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I am still mathing things out, but I think Rhost can afford to pay for at least one glyph (precise number depending on (a) if we've got the Consumption figured out sufficiently so that he doesn't need to buy a Ring, and (b) how many wagons (if any) we are additionally reinforcing).
And GP *will be* set aside for at least one additional unit of Trade Goods, because life without saffron is not worth living.

Kyrademon |
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Kyrademon |

OK, so first -- two musk oxen have been purchased. Everyone please subtract off another 6.9 gp for that.
Then -- most everything has been voted on, but the last few bits are confusing and difficult to vote on because they require variable amounts of money depending on how many you want of this and that and so on. So I'd like to handle the last few things a different way.
After subtracting off the money that everyone has already voted for, please give me a post (under a spoiler), that says "I contribute x amount of money to the Caravan fund." This amount can of course be 0, or it can be as much as you like.
Whatever money is contributed will be used to buy repair materials and wagon reinforcements, in that order.
You may also make a "dedicated" contribution instead of or in addition to money (e.g. I buy the caravan one unit of trade goods/one unit of repair materials/spinning rims/whatever).
I will stress that this should be considered SEPARATE from any money given to Liothonae so she can make her very useful Wards for the Caravan. Any contributions on that front should be given to her, and not spoilered to me.

Melinda Sorn |
1 person marked this as a favorite. |

OK, so first -- two musk oxen have been purchased. Everyone please subtract off another 6.9 gp for that.
Done.

liothonae cromvathar |

(is there anyone who has finished leveling their characters that I haven't gotten to yet? just making sure the ones I haven't look at are indeed still working on it and I didn't miss a post.)
Sorry, will make some time tomorrow to finish leveling... been really busy.

Kyrademon |

Some feats you might like:
Intimidating Prowess: Your physical might is intimidating to others. Add your Strength modifier to Intimidate skill checks in addition to your Charisma modifier. (That would, incidentally, work for Antagonize.)
Power Attack (a little complicated so I'll just give the URL): http://www.d20pfsrd.com/feats/combat-feats/power-attack-combat
(This is the "classic" feat for the warrior with a two-handed weapon, and it will increase your damage by a rather large amount.)
Both of those suggest possible feats to take later on ... Furious Focus is a good one to follow Power Attack. Weapon Focus plus Dazzling Display are not necessary as followups to Intimidating Prowess, but might be a fun way to go.

Myriana Bayden |

14-boot group purchase plan (cost: 3750 gp per character)
Phylactery as party item (cost: 1571.4 gp per character)
Purchasing Royal carriage, upgrading two covered wagons to armored wagons (cost: 75 gp per character)
Hiring Ulf, Uksahkka, and Jorun (cost: 14.3 per character)
TOTAL PER CHARACTER COST SO FAR: 5410.7 gp
Two musk oxen cost each character 6.9 gp)
Above subtracted and donating: 200gp to caravan fund.
Additionally, Myri has purchased in Kalsgard:
2500gp Ring of Sustenance
3gp 6lbs of salted nuts
6gp 12lbs of dried fruit and nuts
20gp easy access samisen carrying case w/ embroidery
10gp table cloth w/ embroidery
1gp translucent white tablecloth
20gp (2) brooches, leaf shaped, jade set in silver, 10gp each
100gp (2) single large black pearl necklaces on silver chains, 50gp each
25p cowrie shell necklace
10gp puka shell necklace
25gp "sea shore" necklace with single polished purple and black shell
200gp clothes, set aside earlier from IC shopping (per Kyra, clothes set costs include underthings)
1 vest picked out with metallic designs, white shantung silk shirt 25gp
1 brightly colored tatter skirt 25gp
1 dark blue, satiny, slim fitted dress that matches the blue gleam in Myri's hair 50gp
1 cheongsam 50gp
1 soft white leather one piece with skort bottom 50gp
Total expenditure this post in Kalsgard: 8,537.6gp

Kalimac Proudfoot |

If I ever land on a civil jury, I plan to push for the death penalty. Or possibly time in a penalty box.
...I don't understand the justice system.
I think that if this were an option we could have used against the attorneys involved everyone on our jury would have been on board.

Kalimac Proudfoot |
