
liothonae cromvathar |

question before i put in any claims on loot...
(if so, i may consider claiming it... i know i have better armor than that, but Jorun doesn't, and I really don't want my apprentice to get hurt if i can stuff him in a cocoon of dragony scaly goodness. Can he use the armor?

liothonae cromvathar |

I will probably be posting similar to now... post after work, before work if i get the chance, and on weekends. I will be at a work Christmas party on the evening of the 23rd, and then at a couple of family things on the afternoon of the 25th... so I suppose Christmas weekend will be a bit of a slow down for me, although not that much, since I'm doing stuff while you're asleep ;)

Kalimac Proudfoot |

On Christmas I'll be home all day, but I might not get as much computer time as normal. Then again, I might be posting as much as I usually do. Hard to tell. Depends on what the family is doing.
On Boxing Day I'll be taking a short trip up to Phoenix for the day. I'll probably still get an opportunity to post before I leave, and I'll try to catch up before bed.

Kyrademon |

Druids can wear dragon scale armor without losing any of their druidic abilities of spells.
However, druids are not automatically proficient in heavy armor such as banded mail, meaning that a druid would need to take the heavy armor proficiency feat to wear it or suffer the penalties from wearing armor you are not proficient with: "A character who wears armor and/or uses a shield with which he is not proficient takes the armor's (and/or shield's) armor check penalty on attack rolls."
Admittedly that would be more of a problem for you than it would be for Jorun.

Alaric Graff |

The Ref! Fantastic! I was just complaining the other day about how all the great Christmas movies-that-aren't (Die Hard, Lethal Weapon, Cobra, Gremlins) are all like 20 years old. The Ref is, what, 15 years old? That's better. A friend of mine also reminded me about Ronin.
I've also considered attempting to convince people that Krull is a Christmas movie. If only so I can declare a Krullmas.

Kalimac Proudfoot |

The Ref! Fantastic! I was just complaining the other day about how all the great Christmas movies-that-aren't (Die Hard, Lethal Weapon, Cobra, Gremlins) are all like 20 years old. The Ref is, what, 15 years old? That's better. A friend of mine also reminded me about Ronin.
I've also considered attempting to convince people that Krull is a Christmas movie. If only so I can declare a Krullmas.
The Ref came out in 1994, so it's 17 years old now.

liothonae cromvathar |

I'll be spotty from Thursday 12/22 through Tuesday 12/27. Because my parents live on another island have have this weird thing where they like me around for at least one holiday a year.
I almost managed to drag Lio with me.
I had every intention of going, but instead Gerald and I will be going to the Big Island in January. I couldn't swing both trips. I'm really going to miss mochi pounding, but the January trip will make up for it!

Rhost Mab-i-gof |

If holiday plans go as expected, I will be almost entirely AFK on the 23rd and 30th (driving all day), with
If holiday plans go awry -- who knows?

liothonae cromvathar |

Sorry I only replied to Zaiobe last night, it took me a couple of hours to reply to her, and by then I was too tired to respond to the rest. I'll respond to the others very shortly.
Although I want Jorun to have better armor, him needing to take a feat just to use it the Dragon armor properly without crazy minuses is a big downside, so I guess I won't stake a claim on it. I don't want to get him something he can't use as well, or forces him into a feat progression. Sorry to have made you wait so long.

Kyrademon |


Kalimac Proudfoot |

just making sure you're aware: short bow max range 10xrange increment of 60 = 600'. though you may have been referring to the -2 to hit per 60' range increment after the first 60'
Nope. Wasn't aware. I read range: 60' and thought that was the max range. I haven't done enough archery with Kalimac to know the full rules.
Now that I think about it, 60' is awfully short range. But that's the thing: I didn't think about it or try to see if it made sense. Thanks for clearing that up for me.

Kyrademon |
1 person marked this as a favorite. |

LOOT POST
Masterwork fishing net (25 gp) <-- Claimed by Melinda
2 healer's kits (50 gp) <-- Claimed by Melinda
Jar of frostbite ointment (25 gp) <-- Claimed by Melinda
Jug of firewine (40 gp) <-- Claimed by Melinda
1 piece of polished amber (200 gp) <-- Claimed by Melinda
Small masterwork heavy crossbow (175 gp) <-- Claimed by Kalimac
7 rose quartzes (140 gp) <-- Claimed by Kalimac
2 pieces of polished amber (400 gp) <-- Claimed by Kalimac
Small +1 Breastplate (675 gp) <-- Claimed by Myriana
Everyone gets back as much money as they spent to obtain the Map of the High Ice.
In addition, all characters (and the Caravan fund) get another 460 gp.
However, please subtract 25 gp from the Caravan fund to pay for the week you had Uksahkka employed as a Scout rather than a Driver.

Kalimac Proudfoot |

We can do it IC or OOC ... but how many bolts does Kalimac want?
I was thinking about a score (20).
Based on my understanding of the Craft rules, it will take 7 sp worth of raw materials. Given the worst possible success score (15), Rhost would do better than ten times the amount needed, and so would be done in a tenth of a week. So less than a day's toil.
Kyrademon can correct me if I have my sums wrong.
And I'll introduce the request on the IC board.

Kalimac Proudfoot |

Whoops! Didn't realize range increments weren't something you were familiar with ... is it all clear now, or do you need a full rundown?
The concept of range increments I'm familiar with. Exactly how Pathfinder is handling them I'm a little fuzzy on. It would help if I could find a section that detailed how ranged combat works in Pathfinder. Most of what I find are exceptions, from which I have to infer what the rule is.
So, short answer: yeah, a quick rundown would be helpful.

liothonae cromvathar |

If I have somehow lost track of a conversation I'm in with you, please let me know. I didn't get to post or read the forum very much for a few days, and fell a little behind. I don't think I've missed any, but just in case, I wanted to post real quick for a heads up.
Thanks!

Kalimac Proudfoot |

Kalimac's birthday is known to Sandru, and probably Ameiko by now. As Kalimac and Hrunndalf have known each other (at least in passing) prior to the AP, Hrunndalf can know or not know when Kalimac's birthday is depending on how much Hrunndalf's player thinks he would have paid attention to such things.
But other than that, Kalimac hasn't been proclaiming his birth date.

Kyrademon |

So, this isn't a deadline or anything, but I think it'd be nice to get you across the Taraska today. If those of you who haven't told me what spells you are casting to help out (if any) can do so within the next 8 hours or so, that'd be nifty. If you don't have time to do that, I totally understand and don't worry about it; I know that busy-ness is going on.

Hrunndalf Jarlsson |

Hrunndalf has none of the useful spells available, and will aid with mundane means according to Ulf's instructions.
Has Spivey regained use of her divination ability? I'm assuming Koya's use of the Harrow deck will be reflected by the usual Fortune Teller's reroll mechanic.
If it becomes relevant for gameplay on the personal scale rather than on the caravan scale, Hrunndalf will be wearing Bull's Strength and Enlarge Person for the fording so as to be better at resisting the current, swimming, and reaching for people and wagons at a distance, if it becomes necessary. (If it is impractical for people to accompany the wagons on foot during the fording, even enlarged, he will leave away the enlargement. On the other hand, the extra weight might come in handy when wagons threaten to tip over.) In any case, he is only wearing the leathers.

liothonae cromvathar |


Kyrademon |


liothonae cromvathar |

Spells prepped on crossing river day:
0 lvl: 4 at will
mending, know direction, detect magic, light
1st lvl: 5
1x endure elements (because while in form with swim speed I do not think Lio will be able to wear boots. (unless she can and they meld into her form somehow... in which case she's cast another Touch of the Sea instead)
4x Touch of the Sea (swimspeed 30, + 8 bonus to swim checks, taken 10 even if distracted or endangered, boots or gloves meld into its form and magic items melded in such a way continue to function)
2nd lvl: 4
1x Endure Elements Communal (in case not everyone can wear their boots while swimming) could cast it on up to 24 people for 1 hour total, or less, in one hour incriments.)
1x Lessor Restoration
2x Summon Nature's Ally II (Lio could summon a small water elemental to help out if necessary? i.e. if someone falls of a wagon or is about to down, it could fetch them back and keep their head above water.)
3rd lvl: 3
3 x water breathing (2 hrs per lvl divided evenly amongst all creatures touched)
4th lvl: 1x Control Water. Control Water click here for spell would this help us get across, if i lowered the water level?
-if Control Water does not work, then I'd prefer to prepare Ride the Waves for both a swim speed and water breathing on someone else (probably Shalelu)

Kyrademon |

2) Ride the Waves would be more useful than Control water.
So for the moment, I'm assuming that you are casting:
Touch of the Sea 5x
Water Breathing 3x
Ride the Waves 1x
And will keep other useful spells that do not provide a numerical bonus on hand (Summon Nature's Ally II, etc.) in case they come in handy.