
Kalimac Proudfoot |

Both of them have strong ties to Ameiko. Both would probable act well in her stead. Mel may actually be a better candidate for not having a romantic attachment and would still act well for her.
Speaking of which... how did that happen? Kalimac started out as a Sandru-ist... sneaky suave halflings. I sure preferred having Hrithik as my rival. Kalimac is terrifying.
Kalimac himself is often surprised at life's little quirks. All I can say as to how it all happened is "don't underestimate the halfling cuteness."

Kyrademon |

Since I suspect a reminder may soon be requested, I will pre-emptively remind everyone of the following house rules on sleep and fatigue:
-- Staying up late follows the normal rules for a Forced March.
-- If you get less than 8 hours of sleep in a given 24-hour period, you will become fatigued. As is normal, if you do this *while* fatigued (i.e. short sleep two days in a row), you will become exhausted. Effects that eliminate fatigue or exhaustion will remove these effects as normal.
-- If you get less than 8 hours of sleep in a given 24-hour period, you must ALSO make a Constitution check to avoid ability damage. The DC is 10 for the first night (and you can take 10 on it), but rises by 2 each subsequent night of short sleep. Getting a full night of sleep is considered an automatic success on the check and resets the sequence.
-- Sleep may be interrupted for a watch or an encounter without penalty, but if you do not go back to sleep within 2 hours of such an interruption the above rules will then start to apply.
(These rules are of course adjustable for magic or abilities that specifically reduce or eliminate the need for sleep; e.g., if you only need two hours of sleep each night, you may replace "8 hours" with "2 hours" in the wording.)
This should not be taken as a comment on either the wisdom or lack thereof of skipping sleep, merely a reminder of the established house rules.

Hrunndalf Jarlsson |

OK, the Forced March rules are pretty damn harsh, requiring a check every hour. Also, Hrunndalf is low on spells (how about the others)?
I suggest we use the Nap Stack spell to reduce our sleeping time to 2 hours, then ride for ruin and a world's ending. If Alaric can't prepare the spell anymore (I believe he has just refreshed his spells?), we could invest in a scroll. It's 375 gp, plus the 100 gp of material costs. Small price to pay to save our friends 6 hours of torture.
DM, where are the rules for resting and sleep deprivation? I can't find them on the PFSRD.

Hrunndalf Jarlsson |

Speaking of a world's ending: This is, to first order, what Hrunndalf looks like pimped up in civilian garb. Of course, the colors are wrong, the beard is too short, and the guy is too old by a generation. And there's not enough gold jewelry. Especially in the beard.

Kyrademon |

If Alaric can't prepare the spell anymore (I believe he has just refreshed his spells?), we could invest in a scroll.
Alaric indeed could not prepare that spell until 24 hours pass; however, such a scroll would very likely be available in the Stone Quarter.
(In case that spell becomes a popular one for this group at some point, I will again note that a 2-hour sleep period would not allow someone to take two Caravan jobs, but it could allow for, say, performing a Caravan job and doing some Crafting on the same day.)
DM, where are the rules for resting and sleep deprivation? I can't find them on the PFSRD.
That is because, as noted, all such rules are house rules. The lack of any coherent rules regarding sleep and rest in D&D 3.5 and its variants has been a small but continual complaint of many GMs.

Kyrademon |

Weird. If the problem persists, you can email Paizo's customer service:
customer.service@paizo.com
Or, if you are able to, post the problem on the "Website Feedback" section of the messageboards:
http://paizo.com/paizo/messageboards/paizo/websiteFeedback
In the meantime, simply make IC Rhost posts here on the OOC board until this gets solved; you can mark them as IC Rhost. I will take the one above as Canon.

Hrunndalf Jarlsson |

(In case that spell becomes a popular one for this group at some point, I will again note that a 2-hour sleep period would not allow someone to take two Caravan jobs, but it could allow for, say, performing a Caravan job and doing some Crafting on the same day.)
The spell has a 100 gp material cost and only works once a week, so it's probably worthwhile for use outside of emergencies.

Kyrademon |

A long drawn out awkward pause. "I do wish we could be invisible... I do not like the 'only one entrance, impossible to not be noticed approaching' aspect of this. But onward, forward and all that jazz."
A single-entrance mountain fastness which might be the lair of a secretive order of assassins?
Oh, come on. How hard could that be.
I mean, historically speaking.

Kyrademon |

So, the module has presented me with a minor quandary. In theory, rescuing the NPCs, if you pull it off, will be the event that basically takes you from 6th to 7th level ... which doesn't really leave a lot of time for gifts/insults. And for various reasons, I believe that to be unintentional.
Therefore, I have decided that it is reasonable that rescuing the NPCs will in and of itself serve as your 6th level attempt, working whether your relationship is friendly or competitive (that makes sense to me, at least.) All PCs will get to make relationship rolls for all significant NPCs at that time.
This, of course, naturally assumes that (1) you survive and (2) rescue the NPCs before they are (3) all killed off by your enemies.

Rhost Mab-i-gof |

-- If you get less than 8 hours of sleep in a given 24-hour period, you will become fatigued. As is normal, if you do this *while* fatigued (i.e. short sleep two days in a row), you will become exhausted. Effects that eliminate fatigue or exhaustion will remove these effects as normal.
Is it safe to assume that being fatigued from sleep will "stack" with fatigue from another source (e.g. post-Rage fatigue) to become exhaustion until one of the fatigues ages off?
It looks like the posting problem was just me. Or perhaps just my laptop at home. I have noted the report-a-problem info should it recur. Thanks!

Kyrademon |

Is it safe to assume that being fatigued from sleep will "stack" with fatigue from another source (e.g. post-Rage fatigue) to become exhaustion until one of the fatigues ages off?
I believe so, yes. Generally, doing anything that causes fatigue while you are already fatigued results in exhaustion.

Melinda Sorn |

OK, the Forced March rules are pretty damn harsh, requiring a check every hour. Also, Hrunndalf is low on spells (how about the others)?
I suggest we use the Nap Stack spell to reduce our sleeping time to 2 hours, then ride for ruin and a world's ending. If Alaric can't prepare the spell anymore (I believe he has just refreshed his spells?), we could invest in a scroll. It's 375 gp, plus the 100 gp of material costs. Small price to pay to save our friends 6 hours of torture.
DM, where are the rules for resting and sleep deprivation? I can't find them on the PFSRD.
That is a really really good idea.
Am rolling Mel's K:arcana (grr... DC 23) to see if she can think of it IC. And if she doesn't maybe the uncleric will say something.

Kyrademon |

Feels weird having my character think up an idea suggested by another player. Don't see why we can't just each kick in however much, pick up a scroll and move on without some silly artificial-sounding post from me.
Well, then, since Alaric's character is right now the only one with any reason to know that spell exists, perhaps another character could bring up the idea of finding some way of moving quickly on short sleep without fatigue IC so that Alaric could point out that, in fact, it does.
(BROAD HINT)

Kyrademon |

So -- anyone who wants to rent a horse, take 87 gp off your character sheet, with the understanding that you will get most of it back if you return the horse undented.
Assuming you all wish to chip in for the scroll, that is an additional 67.9 gp per character. You will, of course, still need to sleep for two hours somewhere at some point.
The human humanoids among you will need light to see in order to ride horseback at night, but this is a fairly trivial matter with light spells, everburning torches, etc.

Rhost Mab-i-gof |

spent for horse & (share of) scroll
I miss the post count, but I say to keep this module together -- if you choose to break further modules into one board per section, I'm fine with that
I suspect we will only be more talkative amongst ourselves and with the NPCs as events progress, not less.

Hrunndalf Jarlsson |

In theory, rescuing the NPCs, if you pull it off, will be the event that basically takes you from 6th to 7th level ...
This means the PCs will remain in captivity for more than a level. Ouch. Best hope there's no die-rolls involved to see what happens to them on an hourly basis. :(

Myriana Bayden |

So -- anyone who wants to rent a horse, take 87 gp off your character sheet, with the understanding that you will get most of it back if you return the horse undented.
Assuming you all wish to chip in for the scroll, that is an additional 67.9 gp per character. You will, of course, still need to sleep for two hours somewhere at some point.
The human humanoids among you will need light to see in order to ride horseback at night, but this is a fairly trivial matter with light spells, everburning torches, etc.
154.9gp subtracted from sheet for scroll and horse...even though I haven't even looked at the IC board yet.

Hrunndalf Jarlsson |

And invisibility is 90 per charge on a wand.
Invisibility is 90 x 7 / 3 = 210 gp per minute for a 7-headed party (and I believe we're more than that, including the wolves). Scrolls of Invisibility Sphere are 375 / 5 = 75 gp per minute, regardless of the team size. A wand would be even cheaper, but it's probably hard to find almost-depleted wands of a 3rd-level spell.
However, as i say this Mel has about 100 gp left.
Hrunndalf doesn't have much more. What's in the caravan share? Has that been used up for improvements yet?
I'm happy to contribute 1000 gp from the sale of my mace if it makes us all invisible for 15 minutes.

Melinda Sorn |

Hrunndalf doesn't have much more. What's in the caravan share? Has that been used up for improvements yet?
It might just be me... But I really don't consider the caravan fund money that is available for our use... even on a loan basis. It just feels... not right?
Eh... or again, that might just be me.

Hrunndalf Jarlsson |

The GM strongly advises you not to use this option.
This player is strongly inclined to follow the GM's emphatic advice.
I checked; I only have 55 gp left at the moment. I'm fine with selling the mace. Does anyone else have a replaceable item of low importance to sell...?

Hrunndalf Jarlsson |

It might just be me... But I really don't consider the caravan fund money that is available for our use... even on a loan basis. It just feels... not right?
Sandru: "You took the caravan's money? That does it! I'm going back to the torture chamber!" ;o)
But I suppose it would cause Unrest in the caravan, which is a Bad Thing(TM).

Melinda Sorn |

On a purely OOC note, I'm tired of all this planning. Let's go in there, kill everyone we find, rescue our friends and burn the place down.
I vote with this.
As does Mel. Who is standing next to Rhost, vibrating slightly thinking:
"Can we go now? Now? I really want to go now."

Hrunndalf Jarlsson |

On a purely OOC note, I'm tired of all this planning. Let's go in there, kill everyone we find, rescue our friends and burn the place down.
...said the pacifist. :) But yeah, let's.
(Incidentally, I still have some suspicion that Silverskorr might be blackmailed/incarcerated/ensorceled into the service of Evil. But we probably still get the XP if we just kill her.)
Oh, and: Pillage, then burn. These guys are supposed to be rich.