Looking for melee touch attacks


Advice


so I interested in melee touch attacks. Specifically ones you can full attack with.

I already know of the rod of withering and flame blade. Are there any other melee touch attacks that can be full attacked with?

part of why I am interested is because the long limbs power of the aberant bloodline would interact well with a consistent source of melee touch attacks.


thepuregamer wrote:

so I interested in melee touch attacks. Specifically ones you can full attack with.

I already know of the rod of withering and flame blade. Are there any other melee touch attacks that can be full attacked with?

part of why I am interested is because the long limbs power of the aberant bloodline would interact well with a consistent source of melee touch attacks.

chill touch, 1st level spell. Otherwise, the closest I'm aware of is a brilliant energy weapon.


elemental touch seems like it might work

Shadow Lodge

Chill Touch, Elemental Touch, and Calcific Touch are the ones to look at. Chill lasts for CL number of successful attacks, while Elemental and Calcific last for CL number of rounds. The big difference is that Calcific can only be used once per round, and Elemental can only apply to one attack form per round.

Chill Touch is definitely the superior solution.

I've got an Aberrant Sorcerer build guide in this forum. Long Limbs is the best way to get this to work, but since you've got the Sorcerer BAB progression, you'll be 12th level before you get your second attack.

My solution around that is have a decent Strength and take the Polymorphs, so that you can have multiple natural attacks. They aren't touch attacks anymore, but Chill stacks with natural attacks just fine.

Another solution is to pump Dex and get Combat Reflexes. Chill and Elemental will work with this, but Calcific is still limited to one touch per round.


InVinoVeritas wrote:

Chill Touch, Elemental Touch, and Calcific Touch are the ones to look at. Chill lasts for CL number of successful attacks, while Elemental and Calcific last for CL number of rounds. The big difference is that Calcific can only be used once per round, and Elemental can only apply to one attack form per round.

Chill Touch is definitely the superior solution.

I've got an Aberrant Sorcerer build guide in this forum. Long Limbs is the best way to get this to work, but since you've got the Sorcerer BAB progression, you'll be 12th level before you get your second attack.

My solution around that is have a decent Strength and take the Polymorphs, so that you can have multiple natural attacks. They aren't touch attacks anymore, but Chill stacks with natural attacks just fine.

Another solution is to pump Dex and get Combat Reflexes. Chill and Elemental will work with this, but Calcific is still limited to one touch per round.

I don't see why you wouldn't be able to use your natural limbs to, instead of inflicting damaging blows, simply touch the enemies.

The rules are very clear that natural limbs are valid conduits for touch spells, and I don't see why you wouldn't be able to make a "touch" claw attack, for instance, forgoing damage with the natural attack but successfully using the natural limb as a conduit for the spell.

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