How to make a (Paint) Monster?


Advice


I had an idea for a monster that was made of paint. The paint monster would flow over surfaces and "paint" over them with its body. I also thought it should have some power to alter the object it paints similar to marvelous pigments. (I had an image of it painting doors sealed or suffocating victims by painting their faces away.)

However, im not even sure where to start with modeling this kind of beast. The best i could think of was starting it off as an ooze. Any suggestions?


Brambleman wrote:

I had an idea for a monster that was made of paint. The paint monster would flow over surfaces and "paint" over them with its body. I also thought it should have some power to alter the object it paints similar to marvelous pigments. (I had an image of it painting doors sealed or suffocating victims by painting their faces away.)

However, im not even sure where to start with modeling this kind of beast. The best i could think of was starting it off as an ooze. Any suggestions?

Ooze or Elemental... Sounds awesome!


The real trouble is how to model the "paint" special ability.
Simplest way might be to let it use its body as marvelous pigments x times per day.

It also needs a name. Hmmm.....


Brambleman wrote:

The real trouble is how to model the "paint" special ability.

Simplest way might be to let it use its body as marvelous pigments x times per day.

It also needs a name. Hmmm.....

Name it Crayola.


What if it was more like a cross between old school green slime, mimic and a doppelganger. It could kill people in their sleep or something like that, then it paints it's body over the victim to look like someone else. After the make over, the victim's body acts as a scaffolding, thus giving the living paint mobility it normally would not have. It could then do slam attacks with an acid energy effect similar to eidolons. Perhaps, the make over is not foolproof however and a good enough perception check (DC 25?) allows the PCs to seem them as fake.

I think it would give your creature a very Doctor Who like feeling when it comes to monsters; sort of like with those living plastic creatures who were manikins.


ItoSaithWebb wrote:

What if it was more like a cross between old school green slime, mimic and a doppelganger. It could kill people in their sleep or something like that, then it paints it's body over the victim to look like someone else. After the make over, the victim's body acts as a scaffolding, thus giving the living paint mobility it normally would not have. It could then do slam attacks with an acid energy effect similar to eidolons. Perhaps, the make over is not foolproof however and a good enough perception check (DC 25?) allows the PCs to seem them as fake.

I think it would give your creature a very Doctor Who like feeling when it comes to monsters; sort of like with those living plastic creatures who were manikins.

Im liking that alot actually. I think that a non-mindless ooze or an aberration might be the best base.

The Exchange

What about a monster that pops out of a mural. OOh! Give it the ability to use pigments / steal pigments to heal itself.


Paint Monster Stat-Block, Version 1:
Paint Monster CR 6
N Medium ooze
Init +2; Senses blindsight 60 ft.; Perception +4
Defense
AC 12, touch 12, flat-footed 10 (+2 Dex)
hp 108 (9d8+72)
Fort +11, Ref +5, Will –2
Defensive Abilities ooze traits; Immune cold, fire
Offense
Speed 10 ft., climb 10 ft.
Melee slam +9 (1d6+4 plus grab and 1d8 acid)
Special Attacks acid, constrict (1d6+1 plus 1d8 acid)
Statistics
Str 16, Dex 14, Con 26, Int 6, Wis 1, Cha 1
Base Atk +6; CMB +9 (+13 grapple); CMD 14 (can’t be tripped)
Skills: Craft(Paint) -2 (+20 with own body), +11 Climb, Perception +4 ;racial bonus +8 climb, +22 craft(paint) (with own body only)
SQ change color,
Ecology
Environment urban and underground
Organization solitary
Treasure none
Special Abilities

Colorsight (Ex): A paint monster can perceive colors with its blindsight.

Amorphous (Ex) A paint monster’s body is malleable and shapeless. It is immune to precision damage (like sneak attacks) and critical hits, and can move through an area as small as one-quarter its space without squeezing or one eighth its space when squeezing.

Slime Pigments (Ex) The paint monster can use the slime of its own body as non-magical paint, and paints with these pigments with a +22 racial bonus.

Marvelous Painting(Su) Once per day, The Paint monster can use a portion of its own body as a pot of marvelous pigments. The monster paints with a +20 bonus (includes a +22 racial bonus) when painting with it's marvelous painting ability.

Change Colors (Ex) Due to its ability to change coloration, a paint monster is difficult to discern from its surroundings in most environments. A DC 20 Perception check is required to notice the paint monster. Alternatively, the paint monster can disguise itself as an actual painting. In this case a perception check DC 30 must be made to discern that the painting is animate. Any creature that fails to notice a paint monster and walks into it automatically suffers damage as if struck by the ooze’s slam attack and is immediately subject to a grab attempt by the ooze.

So, opinions so far?

Liberty's Edge

It's Intelligence seems a bit low to make effective use of its abilities.


Brambleman wrote:

The real trouble is how to model the "paint" special ability.

Simplest way might be to let it use its body as marvelous pigments x times per day.

It also needs a name. Hmmm.....

name = temperalous ooze huh huh?


gnomewizard wrote:
Brambleman wrote:

The real trouble is how to model the "paint" special ability.

Simplest way might be to let it use its body as marvelous pigments x times per day.

It also needs a name. Hmmm.....

name = temperalous ooze huh huh?

wow, had to look that one up. Impressive reference

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